The Gameboy Micro Reviewed
Advtg writes "Ars Technica has a great review of the Gameboy Micro, which is now shipping in North America. The thing is
amazingly small, but it looks as though worries about the screen being too small and too dim aren't true. But will it sell? From the review: 'You'd think at this point the portable
market would just be saturated with Nintendo products, and the Micro carries a price tag of US$99.99. For just US$30 more you can get a DS, and for US$20 less you can get an SP
with the newly brightened screen. It occupies somewhat of an awkward place in terms of price point and features.'"
How many people bought a Nano even though they had a perfectly fine player at home anyways?
People don't buy on need or feature/function alone.
Just... why?
Because a gameboy SP cannot be easily fit into a 20-something professional's work clothes.
Because a smaller gameboy can be carried around for casual gaming, like while waiting in line, without being a brick in your pocket.
Because some folk just buy everything that Nintendo sells.
Because Nintendo can do it at a profit.
Nah -- think ipod nano. nothing new but the form factor, and they're going to sell, by my calculations, on the order of one zillion of them this holiday.
let's not underestimate this sort of usability/aesthetic/convenience factor. i have 88 pockets for my various devices, but normal humans don't.
god is just pretend.
"Neither the rain nor the wind nor consumer opinion will stop Nintendo(TM) from trying to sell us ANOTHER copy of an already existing product it seems..."
Funny that you should mention consumer opinion. Consumers (more respectfully known as "customers," BTW) vote with their wallets. And they have voted for Nintendo's handhelds in their various forms time and time again.
Hoover updates their vacuum cleaner lines every once in a while. Sometimes prices change. Sometimes form factors change. Sometimes features change. Go pick the nits out of their hair. Because, just like vacuum cleaners, just maybe it's only in your silly little dreamland where you think people are expected to own EVERY SINGLE KIND. Besides, some might, and if they do, who are you to care?
After all, the PSP grew the market to include pseudo-hipsters. The GBM is targeted at that same market. And in the same way that PSP sales HAVE NOT dented the DS market (PSP sales are by all measures separate and/or complementary to DS and GB sales), the GBM is not intended to cannibalize DS and GBA SP sales. It is intended for those who, for whatever reason, have not purchased previous GameBoys. Nintendo has very explicitly pronounced as much in public. How much clearer do you need things to be amde for you?
"They have a history of marketing "repackaged" old stuff with the new. They made the top load NES when they did SNES. They did the Newer gameboy style at the same time as the gameboy color. Etc, Etc. It seems to work for them."
Well, to be fair, this is partly because of demand. Portable systems, for example, have differing requirements depending on the user's individual needs. The Game Boy Pocket, for example, was considerably smaller than the original Game Boy. (plus it had a better screen.) It was still B&W and it had a slightly higher price tag. If you wanted to save a few bucks, get the bigger one. If you wanted a more mobile one, pony up the extra $10. The Game Boy Color introduced 'color', and the games started to take advantage of it. If you were getting a new Game Boy (considering 100 million or so were sold over the last like 15 years, it was easy to find new customers...) then this was an attractive option. The Game Boy Advance was great because it had SuperNES like capabilities. The SP had a backlight and had a different form factor which was more appealing to some. (in my case, I bought the SP and then gave my sister the original GBA...) And, finally, the Micro. That thing is much smaller with a much better screen.
To answer the question of "why?", the answer is simple: Existing customers have a reason to buy it since it has a smaller size and a better screen. New customers have another choice that may better suit them. In the case of the Game Boy, choice is good. I don't want a Micro, but I don't play my GBA on the go. It doesn't appeal to me, but I can think of a handful of people off the top of my head that'd love it.
As for the top-loading Nintendo, there were two reasons that was launched: 1.) People were still buying NES's and this system was much cheaper to build. 2.) The top loading feature was less prone to 'blinking'.
I think what the gpp isn't considering is that these are mass-market products being sold to people with a wide variety of tastes. If I had to summarize my point down to one sentence, I'd just say "supply & demand."
"Derp de derp."