X05 Reveals Many 360 Details
StocDred writes "GamesIndustry.biz has an interview with Microsoft's Robbie Bach stating that Halo 3 may not be out in time to smackdown the PS3 after all, despite what Bill Gates said to Time Magazine in May." He also had things to say about the Live marketplace and MMO plug-ins and their hopes for Japanese success. From the Gamasutra article: "Finally, Bach gave details on anticipated MMORPGs for the Xbox 360. The already-announced Final Fantasy XI will have a large beta test, such that any Xbox 360 owner with the necessary hard drive will possibly be able to participate. Apart from that, Bach said there would be no new MMORPG in the launch window due to the logistics of setting up a new service, but there would be a new entry in the genre two to three years after launch." Several MMOs are planned, though, such as the MMOFPS Huxley.
b) The port WILL be a upgrade, while the graphics will be the PCs version, the draw distance is being doubled
c) For a game thats not very popular, its still the third largest MMO in the US, second if you ignore guildwars which most people dont consider a MMO.
and d) it means that people are becoming serious about playing MMOs on these systems, something that in truth has lended its self better to playing like a traditional RPG rather than how Ultima and EQ got started. It also paves the way for hints that Blizzard is ALSO thinking about doing it.
"Slashdot, where telling the truth is overrated but lying is insightful."
First, the concern here is that it dips below 30 ACCORDING TO A JOURNALIST. Now, they don't have a "frames per second meter" that they can hook up to the kiosk's LCD, now do they? So, this is shorthand for "this game is choppy."
Second, many people most certainly DO have a TV that displays more than 30 frames per second. That's a property of progressive scan. In interlaced modes, 30fps (actually 60, but each frame is only HALF the screen), in progressive modes, 60fps. Look it up. This is a high def gaming system, designed for progressive scan TVs. You bet people are going to notice.
Besides, the term "framerate" in games refer to how quickly the hardware can draw changes to a scene. The difference is in quick turns, enemies moving quickly, etc. In a lower framerate game, frames are repeated rather than new, and because there is no motion blur, you see lag (or worse, frame frops / stuttering).
See this article: http://www.daniele.ch/school/30vs60/30vs60_1.html (it's older, but still quite valid)
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