Taito Men Talk Legendary Games
Edge Online has a piece talking with two of the men behind the classic games of Taito company, makers of Space Invaders and Bubble Bobble. From the article: "Q: How difficult was it to make the game back then? A: It was very a difficult process. The hardest part was the development of a microcomputer. Microcomputers were hardly used at that time in Japan, so we had to create one from scratch. I could almost say developing the microcomputer was harder than developing the game itself. These days, we have personal computers to rely on, but there was no programming environment back then. So I had to create everything by myself. I created a development device, wrote a part of the game that runs on it, and then created more devices along the way."
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