Creating .NET C# Applications for Linux
An anonymous reader wrote to mention an article on the IBM site entitled Mono brings .Net Apps to Linux. From the article: "Mono gives open source developers the programming power and flexibility to build applications for Linux while maintaining cross-platform capabilities, using a variety of .NET-compatible languages. One of the great advantages of Mono for current .NET developers is providing an easier migration path to Linux. The Mono project has a very open and active development community and provides both developer tools and the infrastructure needed to run .NET client and server applications. Perhaps the most important benefit of using the Mono architecture is that you gain language independence. Mono lets you leverage any existing code from languages supported in the .NET runtime. "
I run the Mono project, so I can speak for our goals.
.NET implementation. This is part of what we do on a day-to-day basis when we write unit tests for the APIs we are implementing, when we keep track of any possible difference and we respond to bugs filed on our bug tracking system where the behavior differs by fixing the differences.
.NET. We have also grown outside of the scope of what .NET has to offer, and this is why you see a very healthy ecosystem of libraries and applications *around* Mono which are not limited to being compatible.
And one of our goals is to be compatible with the
But our goal is not limited to *only* being compatible with Microsoft's
We created Gtk#, the toolkit we recommend for new applications that are to be cross platform; The enhanced XML stack (Commons.RelaxNG and Mono.Xml.Ext), our extended security and cryptography stack (Mono.Security), our extended Database support (Mono.Data and all of the providers for proprietary and open source databases), our IL manipulation library (Cecil) and everything that goes with these libraries.
We try to make our libraries cross-platform, because the same code will reach more users and helps grow our community, but every once in a while we have to create OS-specific libraries. For example, the Mono.Posix library is not completely portable to Windows. The Cocoa# library only works on MacOS X, as it is designed to be just an interface to Cocoa.
Miguel.