Vivendi Shuts Down Indie King's Quest Title
edwardmolasses writes "An ambitious King's Quest fan game, in development since 2000 and nearing completion, has been shut down after a cease and desist letter from Vivendi Universal Games (formerly known as Sierra Entertainment). King's Quest IX: "Every Cloak Has A Silver Lining" was to be an alternative ending to the popular King's Quest series. The first chapter was to be released this winter. Some project stats: 40+ volunteer staff spread over five continents, 2000+ page script, 9 chapters, 450 characters, original theme music, and voice acting. Some screenshots can be seen here."
In addition to KQ9, SQ7 may also be next to come under the axe, although they are apparently in talks with VU and Phoenix Online Studios about this new turn of events. All this being said I hope that VU will come up with a slightly better reason than 'because we said so' since it only encourages people to see VU as another namless corporation that is more concerned with grinding out endless titles for the sake of money. At the end of the day however VU is, as VU does, and it seems it will continue to follow the Microsoft creed of 'if its original, buy it up and make more money'.
So, Vivendi doesn't want KQ9 to be made. I can understand that. I might disagree, but I can see their corporate view. (Even though the popularity such a game generated might help Vivendi sell an official KQ game in the future).
What amazes me is how vile a tactic Vivendi used. KQ9 was in development since 2000. 2000! That's 5 or 6 years of work done by 40-odd people. After all this work, when the group is almost finished, Vivendi then decides to tell them they can't release it. Thus essentially turning 5+ years of work into a waste of time. This just seems evil and cruel.
For those that don't care about the immorality of this, it also is horrible from a marketing viewpoint.
I didn't even know this project existed a day ago, but I'm going to avoid Vivendi products in the future after this.
-Drachasor