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Game Sales Figures To Improve Throughout Decade

IGN is reporting that according to a recent report, gaming sales figures will contribute significantly to entertainment industry figures through 2009. From the article: "The report cautions that these projections are highly dependent on the success of the next-generation gaming consoles to be introduced by Microsoft, Sony, and Nintendo. The embedded online capabilities expected in the next-generation consoles as well as the global growth in broadband capabilities should also provide a significant boost to online gaming, according to the PWC report."

42 comments

  1. Wait a minute... by NotMyNickName · · Score: 5, Funny

    I thought Interest in Comsole Gaming Is Declining. So interest is declining but those who keep playing will be buying more?

    1. Re:Wait a minute... by Seumas · · Score: 1

      No, dumbass. Nobody will be playing, but they'll all be buying. Duh! ;)

    2. Re:Wait a minute... by ElVaquero · · Score: 1

      No no, the games sales will increase significantly, but so will apathy.

    3. Re:Wait a minute... by hudsonhawk · · Score: 3, Funny

      Oh, well I guess I don't really care then.

  2. In other news by earthbound+kid · · Score: 3, Insightful

    In other news, here's some numbers I pulled out of my ass... Oooh, don't they smell nice?

    Seriously, is there any possible way that someone can predict what game sales will be like NEXT YEAR, let alone 10 years from now? Maybe, possibly, after the launch of the next-gen systems, you can start to project future sales by assuming that demand will level off then start to drop over the life of the system. Maybe. But to pretend like you can accurately predict sales trends for gaming into completely different eras of technology?? Well, I hope that they enjoyed their brick of hashish at least.

    1. Re:In other news by earthbound+kid · · Score: 1

      Correction, 4 years, not 10. At any rate, the point stands: it's useless to make sales projections just before the launch of the next-gen systems.

  3. I disagree by ludomancer · · Score: 2, Interesting

    I've been a gamer for 25 years, and this next generation of consoles will be the first time I'm not really going to buy any. The prices of the systems are too high, and I feel the $60 price tag is a load of crap, quite frankly. (One look at the profits gained by the larger studios pushing this price raise and I think you'll agree it's unnecessary).
    In addition to this, one trip to Fry's, or most other stores that carry games, and I see more used/bargin-bin games for $10-$20 than I have ever seen in the history of gaming. The market is completely over-saturated with titles.
    I think these arguments combined will ring true with a lot of people paying closer attention, and I foresee a more rapid fallout similar to the one that Hollywood is experiencing right now. You can't run an industry on bullshit and effects (for too long).
    We should really remember that this industry collapsed once already during the mid-80's, and many things seem to be repeating themselves.

    1. Re:I disagree by Shadarr · · Score: 3, Interesting

      Based on your comments, I would guess you're ignoring Nintendo. You're hamstringing yourself by doing so. The Revolution controller will create entire new genres of games that we've never played before, and add new twists to existing genres. It will likely lead to RTS's being viable on a console for the first time ever.

      Obviously, Nintendo is not the market leader and doesn't really want to be. The success of the Revolution will not stop the crash if the PS3 and 360 both tank. Which could very well happen, because I completely agree with you that there has never been a less compelling next generation. That's just the business side. For gamers, the future isn't that dim. There are a lot of neat things emerging on the DS, and I expect the same to happen with the Revolution. Sure, Madden '06 isn't worth buying, but if you want to play football just load up 2K5. That's what I do.

      The XBox and PS lines are going to suffer from the same thing that's killing PC gaming: genre fatigue. The latest iterations in established genres are going to become less and less compelling. That doesn't mean gaming is dying. It just means you need to try out something new.

    2. Re:I disagree by masterzora · · Score: 1
      Wow, how did this get modded 3:Interesting while the post before it is modded -1:troll? At least the so-called "troll" used valid points/arguments. (*mutter*onlyon/.*mutter*)

      I mean, ignore your biases for a moment, and think about his argument.

      "A new controller isn't going to make anything new." As proven by the analog stick on the N64... It has the possibility to make new stuff easily.

      "And oooh - it has a lightstick thingy like the old gun in duck hunt. We all know how well *those* things work" Because a technology from 15 years ago will accurately reflect the performance of a slightly similar technology of now and everything...

      "I'll be buying the 360 and the PS3 at launch and I might be buying the Revolution after it has been out for a year or so and the price drops." Nothing inherently wrong with this, though it's interesting that one would wait for the cheap console to price drop instead of the expensive ($400+) consoles...

      I think the moderators accidentally reversed the scores...

      --
      Remember, open source is free as in speech, not free as in bear.
    3. Re:I disagree by Hitto · · Score: 2, Insightful

      Mod this parent troll, please :

        - The poster is obviously uninformed about the revolution controller, which he describes as "the old gun in duck hunt", thus essentially comparing 20-year-old technology to today's.

        - The poster wants to buy the two most expensive consoles at their very launchdates, but emits reserves on the least expensive system of them all, adopting a waiting attitude. News flash, "You're going to have to work hard to own a PS3" means it would be smarter to wait for a pricedrop on the EXPENSIVE items.

        - The poster claims extra-ordinary powers such as prescience : "The new controller isn't going to make new anything. Not new anything that works at least."

        - The poster has discovered video games with the PSOne : "I'm almost 30 and I've been playing video games for much of the last ten years", and believes that makes him an authority on video games, or that the number thirty confers him extra manliness.

      It does make for some good discussion and time-killing, but frankly, such posts spread dumb jam and stupid butter on the big toast that is teh intarwub.

    4. Re:I disagree by Xugumad · · Score: 1

      Just a thought, but have you considered buying the console after launch, once the early adopter premium has gone? Everyone seems to be looking at the launch prices as if they'll never drop.

      Here in the UK, consoles tend to launch at closer to $500 (PS2 and XBox both launched at 300 UKP, and I'm assuming an exchange rate of 1 UKP=1.8 USD). XBox games were around $80 (50 UKP) at launch. This didn't stop me picking both consoles at $320-ish, and games at $50-ish. Maybe it's just here there's such a large drop...

  4. I have... by pymike · · Score: 1

    Bzflag and Wesnoth, what more do I need.

  5. Re:I triple disagree (or something) by Bagels · · Score: 4, Insightful

    You're completely missing the point of the Revolution controller. If it really was just a "lightstick thingy," you'd be completely justified, of course. There's only one kind of game you can really make with that, and it *would* be dumb to try to make, say, a platformer use a lightgun for control. What it is, though, is more along the lines of a very, very precise pointing device - analogous to a mouse, as a lot of the media mentioned after trying their Metroid FPS demo - but with additional degrees of freedom (what with the rotation along 3 axes and movement in 3 dimensions). For the first time, there's a console with 3D graphics capabilities that also gives the player intuitive full range 3D motion. That's nothing to thumb your nose at.

    --
    --- Bwah?
  6. Re:I triple disagree (or something) by Seumas · · Score: 0

    Robbie the Robot wasn't just a lightstick, either - but it still sucked.

    Show me evidence that it works, accurately, without glitches on the majority of televisions (not just those at least as big as my 50" at home) and I might have some interest. Still, I would rather get to play Halo 2 with my mouse and keyboard than some stupid pointy device.

    I mean, honestly, I'm up for something new as much as the next guy but the controller just seems overhyped to me. The controller just seems like something that would come with a knock-off videogame system. You know, like you wanted an Xbox or a PS3 and your parents didn't know anything different, so they bought you this thing they saw at K-Mart called a "GameMaster System 3D" or something. With three unique games and a half-assed controller.

    And really, are people going to competitively play FPS games by pointing a stick at a screen and shooting? I'm kind of doubting it. It'll more likely be used for some dorky version of "bubble bobble" where bubbles fall from the top of the screen and you pop them with the pointer. Whoooo.

    Anyway, doesn't this already exist? In gameplay to some degree, at least. It's called a stylus for the DS...

  7. Re:I triple disagree (or something) by Chosen+Reject · · Score: 4, Insightful
    I mean, honestly, I'm up for something new as much as the next guy but the controller just seems overhyped to me.

    The pedantic response here is that if you really were up to something new as much as the next guy, you would be up to the revolution's controller. But what it really sounds like is that you are the kind who spouts off wanting new genres but only to sound like you're hardcore. "Yeah man, I play so much I'm bored to death with FPS's...oooh look, Halo 2!"

    And really, are people going to competitively play FPS games by pointing a stick at a screen and shooting?

    Maybe, maybe not. While the controller will allow for such, it wasn't necessarily made for it. Who knows, it may be better at FPSs then current controllers. If it isn't, then plug in a regular controller; they'll still work.

    It'll more likely be used for some dorky version of "bubble bobble" where bubbles fall from the top of the screen and you pop them with the pointer.

    I see that you are like Charles Duell. He was the commissioner of the patent office who said "Everything that can be invented has been invented," found here. IOW, you are saying that since you cannot see a use for something, obviously it has no use. If you can't see into the future all you have shown is that you cannot see into the future. Everyone thought gaming was dead in the early '80s and then Nintendo revitalized it with, of all things, the D-Pad. Nintendo has a long history of changing the way games are played, and I have no doubts that if this next generation of consoles fails that Nintendo won't. What are my reasons? They are the only company doing something different. Soon, I will upgrade my PC. Does that suddenly mean games are going to be so much cooler? Of course not. If a game sucked before, it will still suck; turning up the resolution isn't going to change a thing.

    While I will still play FPSs, RTSs, RPGs, etc., I am looking forward to what can be done with the Revolution's controller. If nothing else, it will present a new way to play old genres. I suspect, however, that it will introduce at least one new genre. And mark my words, if it is successful to any degree, MS and Sony will have one on their next-next-generation consoles.

    Anyway, doesn't this already exist? In gameplay to some degree, at least. It's called a stylus for the DS...

    Not hardly. The sylus lets you go left and right and up and down, and to do so rather quickly. The revolution's controller let's you go left and right, in and out, up and down, pitch, yaw, and roll, and all fairly quickly. I can see gaming on the revolution being very fast paced if need be. Maybe even more of a twitch-fest than PC gaming is now. The only problem I see is someone might accidentally hit someone else while swinging it around.

    --
    Stop Global Warming!
    Just say no to irreversible processes!
  8. Re:There is no talk of inflation by Anonymous Coward · · Score: 0

    You got your numbers wrong the videogame industry will grow by 16.5% by 2009 but you're argument still makes an interesting point.

    2009 is still (approximately) 4 years of accurate growth statistics away (at least); at 16.5% growth you're looking at a little more than 4% of growth per year without factoring in inflation (if you assume 2% inflation you're looking at 2% growth per year). What this means is that the number of new users per year - the number of users that stop playing videogames is about 2%; contrast that to the increase in development costs of games on next generation consoles (at least 100% increase, probably closer to 300% increase on average) and this is not a healthy situation for game developers.

  9. Easy there fanboy. by ludomancer · · Score: 2, Insightful

    I own a DS. I love it and the games. Of the next generation systems the Revolution is looking to be the most likely to get my money, and chances are it will cost much less than PS3 and XBox2.
    So yes, there are interesting look games out and coming out in the future. However the market is very poor despite MTV swearing it's the hottest new thing on the block, and Nintendo will not stop that alone. My opinion is one of an open minded gamer and developer who would love to see the best for our artform. Telling me to "try something new", that's practically my job, kid.

  10. decide! by Eil · · Score: 1


    Okay, one day we have a Slashdot article claiming that video gaming is on its way out the door. The next, an article celebrating its sure growth in the future. Then after that, another one saying that it's going away again. And so on.

    For fuck's sake, can't we just make up our minds whether the gaming industry is dying or thriving? This is idiotic.

    1. Re:decide! by Supurcell · · Score: 2, Insightful

      You have to remember that these are just people's opinions. Not everybody is going to agree. In my opinion, it is a good thing to hear the perspectives of multiple points of view. Read two articles that say the opposite thing and then choose for yourself who is right(or if both are wrong). Slashdot does not bring us absolute truths, but it brings us a the power to judge for ourselves.

    2. Re:decide! by Anonymous Coward · · Score: 0

      "Innovate or die" -- Satoru Iwata

  11. Re:I triple disagree (or something) by Swimmin'+Pants · · Score: 2, Informative

    Everyone thought gaming was dead in the early '80s and then Nintendo revitalized it with, of all things, the D-Pad.

    It wasn't the D-Pad alone, Nintendo's Official Seal of Quality had a lot to do with it, as well. One of the contributing factors to the video game crash in the 80's was that the market was flooded by a lot of awful games, and Nintendo's Seal of Quality and 10NES lockout helped a lot with ensuring customer confidence in the console.

    As for game sales figures being expected to improve, I'm extremely skeptical. I honestly think that much of console gaming's future rests on the shoulders of Nintendo. The XBox 360 and PS3 are both going to be extremely expensive systems with very little improvement aside from prettier graphics, and this high price point is going to be a barrier to the more casual gamers. The Revolution's unique control method as well as Nintendo's commitment to keep its hardware affordable will most likely be extremely appealing to the less hardcore who just want something to keep them entertained for short periods at a time.

  12. Bullshit by Moraelin · · Score: 1

    "The pedantic response here is that if you really were up to something new as much as the next guy, you would be up to the revolution's controller."

    I'll call bullshit on that. Wanting something new doesn't mean you have to stop thinking for yourself, nor that you'll take _any_ idiocy just because it's new.

    Want to disaggree there? Well then I propose you go hit yourself in the groin with a hammer. It's something new, which you've never experienced before. What are you waiting for? If you were all for something new, you'd have done it already, right?

    Lemme guess... you didn't actually go do it, right? Well, assuming that you didn't, you illustrate _exactly_ what I'm talking about: even if something's new, it can still not be fun, and you can still think for yourself and decide "nope, I don't want that."

    Same here for some of us and the Revolution controller. I'll wait and see what games it's actually good for, thank you very much, because so far all Nintendo showed us were some _actors_ waving it around in front of a pre-rendered _movie_. They weren't actually playing a game with it. But in the meantime, I can still think for myself and it looks to me like it would be uncomfortable and ineffective, other than as a PR stunt. But again, we'll see. I'll wait for the games first.

    Additionally, I sorta find the use of the Argumentum ad numerum fallacyhere funny. "if you really were up to something new as much as the next guy"... which next guy would that be? The guy drawing the VG Cats comic strip, maybe, which basically called it a sex toy? It's yet unproven if the majority on which to base that kind of Argumentum ad numerum even exists.

    "Nintendo has a long history of changing the way games are played, and I have no doubts that if this next generation of consoles fails that Nintendo won't. What are my reasons? They are the only company doing something different."

    You mean the same as the VirtualBoy was the one that changed the way games were played and the one that didn't fail, because it was different? Oh, wait, it did fail, and it didn't change anything. Shucks, there goes that theory.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Bullshit by Headcase88 · · Score: 1
      I love how you take the Virtual Boy to argue that Nintendo hasn't changed anything. Let's see what they've done so far:
      • Almost single-handedly ressurected the video game market
      • Made an analog thumbstick standard (which is a bad thing, but hey, they did it.)
      • Cornered the portable market for a really long time.
      • Made rumbling conrtollers standard.
      • Made the first good wireless controller (soon-to-be standard).
      • OMG they made the Virtual Boy new ideas suck.

      This new controller is very good. You can move in 3 dimensional space with one hand. Hell, I want to use this thing for web browsing on a TV, let alone video games. Everything about it screams "the controller you are currently using is outdated".

      I mean, you might say that's a strong statement. "Hey Headcase, you haven't even played with it, how you can tell it's any good?". Because, like anyone else, I have an imagination, and I've thought of every single game I've loved in the past 20 years and very few wouldn't be better with this controller, and genres I hate (RTS, FPS, sports) are the ones that'll benefit most, assuming the right companies get involved with this thing (and that's a big assumption).

      Maybe you don't like this controller, but you have to admit it opens a lot more doors than the other two consoles, which are pretty much the exact same as their old consoles. Honestly, any new doors opening for game developers with the PS3 or 360? "Yeah we can make trees look real nice now". Really looking forward to it.

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    2. Re:Bullshit by Chosen+Reject · · Score: 1
      For all your learning you are really stupid. You may have noticed that I qualified my statement as a pedantic response. Firstly, neither he nor I, said anything about trying something new for the sake of it being new. So your utterly stupid scenario is out the door. Secondly, the next guy might just maybe have a little to do with who he was talking to, who, oddly enough, wanted to try the new controller.

      And now to address your misinformation. Nintendo did not just show actors in front of pre-rendered scenes. To demonstate, I have here the article that was posted on slashdot the day the revolution controller was first shown. You can read along, too. Specifically, we'll go about half way down where they talk about the demos. The author claimed they weren't games, just "super-simple, graphically crude offerings designed solely to show off different aspects of how the controller can work." (Though that sounds a lot like the games from the NES days.) Then as he lists each one he gives his impressions on how easy it was for him to control. No prerendered stuff, no actors. Real people, doing the actual controlling on screen.

      I applaud you for thinking on your own. I, too, will wait for the games. It's just that I can see this as opening doors to new games. I may or may not like those new games. I dont' even know what they'll be. But to say this isn't exciting (this is important) simply because you can't think of any cool games is stupid, and a logical fallacy as well. Which is why I gave the quote from the Patent Commissioner. He said that in the late 1800s. He couldn't see any thing new. Well, duh. If he could, then he would already have patented it. The same goes here.

      Someone else already discussed your rant about the virtual boy. To me, that also could have changed the way we game. A neat idea, not exactly implemented the best way. But I'll let you read their response.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    3. Re:Bullshit by RoadDoggFL · · Score: 1
      "You mean the same as the VirtualBoy was the one that changed the way games were played and the one that didn't fail, because it was different? Oh, wait, it did fail, and it didn't change anything. Shucks, there goes that theory."
      Way to pick out a single example that suits your needs.

      No, he means like the GameBoy, GameBoy Color, GameBoy Advance and Nintendo DS. He means like the N64's standard 4 ports. He means like the SNES's shoulder buttons. He means like the N64 controller's analog stick and rumble pack. And yes, in a few years the Revolution's controller will be added to this admittedly incomplete list.

      As far as Argumentum an numerum, he's just relaying the impressions from those who have seen it first-hand, or have at least reported doing so. I haven't read a single credible source say anything that wasn't optimistic about what they've seen or heard about the controller. Have you?
      --
      "This is considered plagiarism."
  13. Re:I triple disagree (or something) by KDR_11k · · Score: 1

    The rod uses complete motion sensing, not just pointing. The sensors are accurate, you could try the GBA games "Yoshi's Topsy-Turvy" or "Wario Ware Twisted" (I'd recommend the latter, Topsy Turvy sucks) to test them. Or you could try this, which is a mouse designed by the company Nintendo licensed the technology from.

    Obviously the rod will allow you to swing a sword around or maybe play a more accurate Pool/Snooker or Baseball sim. Probably a lot of things we can't even think of right now. At first people assumed the DS wouldn't bring anything new because "the mouse can do everything the touchscreen does and PDAs had it already, anyway". Noone thought of games like Trauma Center. Sure, the PC could probably do everything but since it's a minor market, introducing concepts into the console market that were available on the PC will yield new games.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  14. Easy by KDR_11k · · Score: 1

    Nethack.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  15. Sales improve if.. by Josilot · · Score: 4, Funny

    "The report cautions that these projections are highly dependent on the success of the next-generation gaming consoles to be introduced by Microsoft, Sony, and Nintendo." So they are saying that sales over the next couple of years will improve if sales over the next couple of years go well. If sales aren't very good, then sales just might not improve very much.

    1. Re:Sales improve if.. by OSS_ilation · · Score: 1

      "The report cautions that these projections are highly dependent on the success of the next-generation gaming consoles to be introduced by Microsoft, Sony, and Nintendo." Gee, so the article is saying, straight up, that everything contained within it is worthless. In other news, interest in Sci Fi movies over the next eight years will skyrocket on the condition that aliens land during that period and talk to us.

    2. Re:Sales improve if.. by Anonymous Coward · · Score: 0

      Actually, I think that'd be more likely to decrease interest. I mean, who needs to WATCH sci-fi when you're LIVING it?

  16. Answering to a different message? ;) by Moraelin · · Score: 1

    Whoa. Simmer down, Captain Nintendo ;) To recap what all that message was about:

    1. Noone was saying "all new ideas suck", and noone is generally against new ideas. Lay down the persecution complex. All that was written there is that _some_ new ideas can still suck. Keyword: some. You can't just say "original ==> good". The two qualities are pretty much orthogonal, that's all I'm saying.

    _Some_ original stuff is good, and _some_ stuff can be bad even though it's new and original. There are plenty of examples in both categories. That's all.

    (E.g., the black plague in Europe or flu among the Indians in the 16'th century were damn new and original, but still they weren't fun. Not much gameplay and balance there, you know. You just cough and sneeze until you die.)

    2. About the VirtualBoy: I've only said that the VirtualBoy _itself_, in spite of being new and original, (A) didn't change anything, and (B) was _the_ console that died a horrible death. Hence the whole "OMG!!11 All other consoles will fail and only this one will survive because it's soo original!!11" thing is false. Something can be highly original, and still crap, and it can still die. That's all. That's all there is to that VirtualBoy reference.

    So unless you're trying to say that you got wireless or rumble because of the VirtualBoy, I can't even see what your point is. (And I'm pretty sure you didn't, because rumble would have damaged the oscilating mirrors in a VirtualBoy.) Do we have any technology today that's because of the _VirtualBoy_? If yes, please do enlighten me. But generic canned rants about how OMG Nintendo soo innovates, just have nothing to do with what I was saying there.

    "Because, like anyone else, I have an imagination, and I've thought of every single game I've loved in the past 20 years and very few wouldn't be better with this controller, and genres I hate (RTS, FPS, sports) are the ones that'll benefit most, assuming the right companies get involved with this thing (and that's a big assumption)."

    Yes, bingo, same thing here. I've tried to imagine exactly how I'd control every single genre with it, and so far I'm not even seeing even one which would be better with this PR-stunt gimmick than (depending on genre) with a mouse or joystick. Yes, if you don't think more than 1-2 seconds about it, and superficially at that, it's "omg, it would so rule to wave it around as a sword" time. Once I actually put my thinking cap on, and start thinking about gameplay, usability and how would the controls even work if I coded a game for that thing... it starts looking pretty bad to me. Heck, even skipping the other aspects, the fact alone that it only has two buttons has me scratching my head about some genres.

    So to me, this looks like a crap PR stunt. It's stuff that looks good in a press release, and then allows them to sell you a different attachment for every game. (And to quote VG Cats again: since we're talking Nintendo, chances are they'll be _required_.) But a better way to control games? Sure doesn't look that way to me.

    Which of us is right? Hell if I know. I'll just wait and see the actual games.

    But again, just to have one thing clear: noone is against innovation as a whole. It's strictly about this one gadget. No more, no less.

    "Maybe you don't like this controller, but you have to admit it opens a lot more doors than the other two consoles, which are pretty much the exact same as their old consoles. Honestly, any new doors opening for game developers with the PS3 or 360? "Yeah we can make trees look real nice now". Really looking forward to it."

    AFAIK, noone said the PS3 or 360 are original or anything. Yeah, we can aggree there very very quickly. Yeah, the Nintendo Revolution controller is far more original. Kudos to Nintendo for even trying. But is it also better? Doesn't look better to me. But we'll all wait and see anyway.

    And here's the even more important part: will it have the games that interest me? Because

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Answering to a different message? ;) by Anonymous Coward · · Score: 0

      Well, actually, the GameCube's controller design looks like it might've been inspired by the VirtualBoy...

  17. So you propose... what? by Moraelin · · Score: 1

    Ok, so let's get the topic straight this time, because this beating around the bush and tantrums are getting tiresome. Your point is basically: "But you should be excited about it because it's _new_!!" That _is_ what you're saying, or are you going to do a verbose dodge again?

    This might come as new and unexpected, but at some point you just have to use your own brains and decide for yourself what looks exciting and important to _you_, and what doesn't. To me, this doesn't. Claiming that everyone should get excited about a gimmick just because it's new, is just plain old silly.

    Yeah, theoretically it _could_ open new possibilities. Or then again, maybe not. It may not be as original as you think. A whole line of Sidewinder gamepads existed, and I seem to recall some Saitek models too, that had just that: a motion sensor. Remind me... what genres did those make possible? For that matter, in which genres did they rule as a controller? As far as I know, everyone already silently discontinued such models.

    But at any rate, it's just a possibility. No more.

    And we're talking a _gaming_ console. There's one single reason to own one or to get excited about one: the games. If I can't think of any games that would benefit it, there's no reason for me to get excited about it. It's that simple.

    "Someone else already discussed your rant about the virtual boy"

    No, he did a totally off-topic rant that had nothing to do with what I had written there.

    "To me, that also could have changed the way we game. A neat idea, not exactly implemented the best way."

    Which actually is the whole crux of the problem. There are lots of neat-sounding ideas that nevertheless never got implemented right, or some which arguably can't even be implemented "right", as in, better than the conventional ways. VR, touch-screens, power-gloves, you name it. "For every complex problem there is a solution which is simple, neat, and wrong." The VB was just one such wrong solution.

    The question that still remains to be answered is if the Revolution controller is also one. The problems that Nintendo waves around, like the need to draw more people to gaming, are real. (And not very original either, since that's what MS says too, and what Sony addressed with their original Playstation.) Is this controller the right answer? Or is it such a solution that's simple, neat and completely wrong? So far it looks like the latter to me.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:So you propose... what? by WaterBreath · · Score: 1

      I hope the OP forgives me for jumping in here, but I think you may have misconstrued what he is excited about. It seems to me he's excited about the possibility of the Revolution controller being good for the industry, not that he is flatly assuming it will be. We all know a hammer to the groin is not going to be fun, because most of us have had a similar experience at some point in the past. But we don't know that this controller isn't going to be fun, because the technology to do this right hasn't been around before.

      Like it or not, if nothing changes, nothing will get better. So any change at all is exciting, to me, because it presents at least the possibility of improving things. I, and it seems the OP as well, will still reserve judgement until we see it. But I will also reserve dismissal. It seems the real difference is one of mindset: you are cynical about the new controller, while I am hopeful. (Note "hopeful", not "confident" or "faithful".)

      Also, the Saitek/Sidewinder comparison is completely invalid. Saitek/Sidewinder were completely dependent on other companies, the game publishers, to make games that took advantage of their new features. Without publisher support, the controllers died on the vine, their potential sweetness never even tested. Nintendo is in an entirely different position: They make games as well as controllers. So, even if 3rd party developers refuse to touch the thing with a 10-foot pole, Nintendo can still reveal the potential in their controllers by designing their own games for it. And you can bet if those do well that the publishers will jump on the bandwagon faster than you can say "ka-ching".

      Unlike with the Saitek/Sidewinder offerings, there's no chance this is going to fade away without even being tested. At the end of the day, we will know definitively whether this is a good innovation or a bad one. And either it will be in all of the following generation's consoles (or even in adpaters later in the coming generation) or in none of them.

      IMHO, I don't think it's prudent either to dismiss it or to pin hopes and dreams on it until we see the games. Nintendo has had it's share of both successful and unsuccessful innovations. For every concept that flopped, like the Virtual Boy and N64DD, there's been a concept that hit the bullseye, like the D-Pad and the DS.

    2. Re:So you propose... what? by Moraelin · · Score: 1
      A. Well, then basically you are one sane person about it. You, sir, have my respect.

      See, hope is ok in my book. Nothing wrong with that.

      All that does get my goat is the recent all-out offensive of the "if you're for innovation, then you must be excited about this controller" battlecry or the equivalent "if you're not excited about it, you're not really for innovation" (or even "you're a horrible person, part of some Sony/MS conspiracy, trying to stop innovation as a whole"). I say they're equivalent because one is "A => B" and the other is "not B => not A".

      And what gets me about that, is best explained if we turn to the dictionary:
      in-no-va-tion
      n.
       
        1. The act of introducing something new.
        2. Something newly introduced.
      That's the whole problem. That word has two very distinct meanings. Noone has anything against innovation as (1) the act, even though someof us don't like (2) one particular product, newly introduced. I.e., the whole "if you don't like Nintendo's controller, you're against innovation" I'm bombarded with, is just a textbook case of a Verbal Fallacy.

      That's not in response to anything in your message, which, again, is finally a sane and rational one. Just, well, explaining why I'm already flipping out when I see yet another variant of the exact same fallacy. I.e., how this whole sub-thread came to be.

      B. About the Sidewinder joysticks, it's not that simple. Sidewinder isn't a separate company, it's a brand owned by Microsoft itself. You know, the same mammoth company who owns Microsoft Games, the publisher, and who didn't think twice about blowing a few hundred millions to jump-start the XBox as a gaming platform.

      Microsoft is all about integration like that: if one division needs the backing of others, they _will_ get it. And if they want a market segment, they can throw a lot of weight at it.

      I.e., if all that stood between those Sidewinder gamepads and adoption was lack of games, I do believe that MS wouldn't be deterred by that.

      And the Saitek ones were MS-compatible anyway, so they basically rose or fell (actually just fell) together with the Sidewinder ones.
      --
      A polar bear is a cartesian bear after a coordinate transform.
    3. Re:So you propose... what? by Chosen+Reject · · Score: 1
      Your point is basically: "But you should be excited about it because it's _new_!!" That _is_ what you're saying, or are you going to do a verbose dodge again?

      No my point was never that. My point was to the guy who said that he is for innovation and then turns around and says he would rather play Halo 2 with a keyboard and mouse, and keeps referring to FPSs, and lastly states that it will be used to play some stupid games. If the same old genres are all you want, then fine. This actually has the ability to let you play RTSs on a console since you can use it as a mouse, and much faster and more intuitively than current controllers.

      In a way I am saying let's get excited about someone actually changing something. Not necessarily that we should all buy one simply because it's different. Being different for the sake of difference is just as bad as being the same for the sake of being the same. How many times have you heard the game industry talk about being in a rut, and then nobody does anything about it. MS and Sony are releasing ever more powerful consoles. What new genres does that have the possibility to create? Games that require more processing power I suppose. But then Nintendo will have a more powerful console as well. I said I was going to upgrade my PC soon. Will I suddenly find that I am inundated with cool new genres? Probably not. Why? Because nothing has changed.

      So why then am I excited about this controller? Because of the possibility of added genres, and new ways to play old ones. Nintendo is getting rid of old methods. The Revolution will be accept old controllers, in addition to the revolution controller, and all of its add-ons. So we have lost nothing but gained the possibility of new genres, and perhaps better ways to play old genres.

      You do not have to be excited just because something is new. That would be stupid. But there is a lot of possibility here that no one else is trying, and from a company that has a track record of succes in innovation. Yes they have failed at some things, like the Virtual Boy. At least they're trying. That's what happens. You try a lot of stuff and sometimes you fail, and sometimes you succeed. Thomas Edison is attributed as saying, "I have not failed. I've just found 10,000 ways that won't work." So here is Nintendo trying something new, and I am excited about its possibilities. I am not getting excited about it new simply because it is new, nor I am going to guarantee its success.

      So why not get excited about a possibility? Maybe you're a cynic. Maybe you're some MS/Sony fanboy. Maybe you just don't think it will work. I don't know. But I am excited for the possibilities that MS and Sony and others haven't bothered to try.

      Now I have addressed all your points, to my knowledge. Why didn't you say anything about what I said, rather than just putting words in my mouth? What about those actors and the pre-rendered stuff? That really hurts your credibility and makes me wonder if you know anything about it other than that it looks like a remote and you wave it in the air. You also must have ignored the part where I said "Firstly, neither he nor I, said anything about trying something new for the sake of it being new."

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    4. Re:So you propose... what? by WaterBreath · · Score: 1
      You, sir, have my respect.

      Thank you, I appreciate it. And thanks for your well-reasoned reply.

      Sidewinder isn't a separate company, it's a brand owned by Microsoft itself.

      Ah, I remember now, though it didn't register before, that Sidewinder was an MS brand. I guess my explanation of it's failure doesn't make much sense then... Well, there's got to be a reason it failed. I think it might be related to the fact that it came out when I was avidly following game news on a daily basis, and yet I never heard about it....

      Info I found by a little quick googling suggests that it was intended mainly for use with simulator-style games, which are, AFAIK, a relatively small segment of the gaming market (and one I'm not particularly interested in). And within that market, it had to compete with all the excellent joystick and steering-wheel options that were already available, including ones from MS. So I'm not totally surprised it failed there. I don't think it could have been any more useful than a good joystick for the sim games. And I'm definitely not surprised MS abandoned it after that failure. My guess is that they were hoping for a small-scale success before taking the risk of pushing it into a larger market. They just chose the wrong initial market.

      I'm not surprised that MS would put something new out there and then not take full advantage of or support it if it stumbled. They're not exactly an agile corporation prone to taking big risks unless they are well-measured and prepared for it. I also wouldn't say the XBox was something "new". It was a new market for them, yes. And it was new in the sense that it hadn't previously existed. But as far as functionality, it wasn't terribly different from the PS2 or GC except maybe in sheer power. It always seemed to me to be a situation where they saw other people were already making money and thought "hey, we can do that too and get a slice of the pie", not as a real act of innovation. I'd even venture to say that the XBox wasn't much of a risk at all, depending on how confident they were that they could replicate the features and power of the competing consoles. Myself, I'm not at all surprised that they are slated to turn a profit with the 360. The only barrier was the market-entry barrier, which they are singularly qualified to overcome in nearly any software-related market.

    5. Re:So you propose... what? by Moraelin · · Score: 1

      "So why not get excited about a possibility? Maybe you're a cynic. Maybe you're some MS/Sony fanboy. Maybe you just don't think it will work."

      I just don't think it will work.

      "Why didn't you say anything about what I said, rather than just putting words in my mouth?"

      You mean I should have also answered to stuff like "For all your learning you are really stupid."? I was sorta tempted to comment about it being the standard fanboy tantrum, but then again, why bother? You'd rather that I did? ;)

      As for putting words in your mouth, eh, go re-read the fourth paragraph in the message I was answering to. In fact, I'll save you the trouble: "But to say this isn't exciting (this is important) simply because you can't think of any cool games is stupid, and a logical fallacy as well." My emphasis there. I'd say the implication is pretty clear that I should view it as exciting even if I can't think of any use for it. Hence, I've answered to just that.

      "What about those actors and the pre-rendered stuff?"

      I was referring precisely to the videos there. Have you actually downloaded them? Try it. I've yet to see anyone actually using those in action. All they do show is a bunch of paid actors waving them around in a choreographed video clip. For an article that pretty much _starts_ with "then watch the video of it in action that's available on our download page", it showed a clip containing anything _but_ some actual gamer actually using it in action. No, sorry, some advertising clip does _not_ count as seeing it in action.

      Other than that, yeah, whop-de-flippin-do... so in some crude over-simplified demos, coached by a Nintendo employee, and at a very precise position in regards to the TV, a journalist found it to be sorta working. Wake me up when it works in an actual game, facing more complex issues like having to circle-strafe in a FPS without twisting your arm. In a rigged demo, all that can be easily avoided. Or when it's as accurate as a lightgun not in a rigged demo, _and_ from a fixed position, but when you've calibrated it sitting at one end of the sofa and then give it to player 2 sitting at the other end. _Then_ I'll be convinced it works.

      "That really hurts your credibility"

      If I were concerned about "credibility" in Slashdot's Nintendo fanboy community, I'd just join in the mutual-backpatting chorus of singing praise to Nintendo and accusing everyone else of being (A) bought by MS/Sony, (B) trying to stiffle innovation, (C) intentionally torturing themselves by playing boring stuff, just so they won't admit that only Nintendo's games are great, or (D) all the above. Look around you. That's the way the big karma is gained in this forum.

      In practice, I couldn't care less. I'll say what I think. If anyone doesn't like it, or finds it less credible because it doesn't match his/her pet dogma, tough shit. If I'll ever I start altering my opinions to win a popularity contest, instead of saying what I think, that's the day I'll lose all self-respect.

      "makes me wonder if you know anything about it other than that it looks like a remote and you wave it in the air."

      I couldn't care less what you wonder about me. We're talking Nintendo's controller, not trying to be prom queen or win a popularity contest. But it's a free country, so go ahead and wonder anyway :)

      "You also must have ignored the part where I said "Firstly, neither he nor I, said anything about trying something new for the sake of it being new.""

      Actually, I didn't. The answer was to your saying that I should be excited. Nothing more. Notice how nowhere did I say you want me to try it. So, yes, that phrase has been acknowledged.

      --
      A polar bear is a cartesian bear after a coordinate transform.
    6. Re:So you propose... what? by tuxedobob · · Score: 1

      Hey, when you can't point someone to a specific logical fallacy at a Wikipedia page, just say you disagree. That seems to work.

  18. Re:I triple disagree (or something) by thebdj · · Score: 1

    Ok this thing in no way shape or form resembles a light stick. It doesn't even operate in the same manner (this would actually begin to cause it to fail with technologies). It is a gyro-pointer. It works using wireless connection (IR if I remember, maybe RF) and the signals sents are with gyroscopes. Now if you want to see an example of this in use, I point you to the gyro-mouse, a very capable device and very ease to use the motion features for controlling. TV Size should not effect it beyond the fact that you are going to have the same resolution on the smaller screen then on the bigger one, so its performance won't change, just your poor eyesight.

    I have experience using the types of technology that Nintendo is putting into this controller and it is quite accurate and very fast. The controller that Nintendo is promoting is even suppose to plug into a regular controller. This is nothing like those crappy things you get for your other systems, because this actually looks professional and is made good.

    I would figure that your getting rated (probably troll and/or flaim) would clue you in to how off your comments are and that you aren't attacking the issue but instead sound like you are directly attacking Nintendo.

    And really, are people going to competitively play FPS games by pointing a stick at a screen and shooting?

    PC Gamers like me would ask you: Are people going to competitively play FPS games with a controller? This is a NINTENDO controller. They are not going to be selling a huge number of FPS games anyway. I still do not see the joy of FPS on the console. I've played quite a few and to be honest my mouse and keyboard are 10x better anyday. Why do you think they don't put these people on the same servers, because the console gamers would get raped unmercifully by the PC Gamers...your point is stupid and invalid.

    I'm kind of doubting it. It'll more likely be used for some dorky version of "bubble bobble" where bubbles fall from the top of the screen and you pop them with the pointer. Whoooo.

    You mean the games that made gaming great, and that the "real gamers" will tell you are what gamers actually play, not GTA and Madden and Halo? I will now point you to the legendary games in Nintendo History...Mario Brothers (Platform), Tetris (by most of todays gamers standards...geeky), Dr. Mario (try this as a drinking game). Some other good games throughout time...Chu Chu Rocket, Bomberman, the countless party games for various consoles and names (Monkeyball, Mario Party, Sega had some too). You know there was gaming before the FPS, the sad thing is...gaming history is short and most the "gamers" today probably cannot name for you the game that made the FPS/3D shooter into the games they are today.

    You know why Sega failed? Because they tried to leave their niche a bit too much and got pounded on the Dreamcast by a worse console (the PS2). Sega and Nintendo were the companies that made gaming good in the late 80s/early 90s. Sony and M$ are the ones running it into the ground. In case some of you forgot, there were short lived fears of Nintendo hardware death after Sega went software only...

    --
    "Some days you just can't get rid of a bomb."