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Who's Afraid of Shinra Tower?

Amid a lot of talk about how games can affect us emotionally, Lara Crigger at Gamers With Jobs reminds us how a simple trail of blood can affect us if it's couched in the right surroundings. From the article: "Hojo's Lab shows signs of struggle. Shards of glass are everywhere, and lying a few feet from the dais is a mutilated guard. The door to the holding tank is gone, ripped aside and crushed like so much paper; in its place glows a strange Mako light that is simultaneously pink and green. But Jenova - Jenova has evaporated, disappeared but not without a trace: she has crawled out of the laboratory, onto the elevator, and up, and up, and up, leaving behind a wide and thick river of dried blood. I know I have to follow. I do not want to."

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  1. FFVII wasn't scary. by Meagermanx · · Score: 4, Interesting

    You want to talk scary games? Play Thief: The Dark Project. That is the scariest game I have ever played, bar none.
    Go ahead. Start playing level two. You'll beg to stop playing, but won't be able to take your hand off the mouse.