CliffyB Talks Gears of War And Design
CliffyB talks with the fine folks at Gamasutra about the upcoming 360 title Gears of War. Besides some interesting insights into the game, they talk about the designer's game philosophy and the next generation of games. From the article: "No, we're not making Knights Of The Old Republic or anything here. Who these characters are is largely pre-defined, as far as Marcus being an anti-hero, and Dom being his buddy. Part of it is just my own game design philosophy because, for me, whenever I play those games, I always go evil. And I have a feeling that if they made those games, if you could only choose the dark path, and you only thought you could choose the light path, nobody would notice, because it seems to me that everyone who goes for the Force chokes."
How the hell did a fucking level layout drone get a story on Slashdot???
What a joke.
Not only is this story a joke, the actual game itself, GoW, looks to be an utterly unremarkable game. (But hey, gotta love the shiny high resolution promo screenshots)