New Slimline PS2 Compatibility Issues
Gamasutra reports that a new iteration of the PS2 hardware experiences issues with certain games, both from this and the last generation. From the article: "The listed games will only be affected on new models of the system, starting with the Satin Silver slimline PS2, so far announced only for Japan. Whether the SCPH-75000 model will eventually be the standard for all production PS2s is unknown, but Sony advises those wanting a thinner system which can play the aforementioned games to get a 70000 or above."
Start up your SNES, then give it a good wack. You can probably get it to crash that way. :)
Actually, I remember that on Final Fantasy III for the SNES (yes, we know, FF6, shut up), using one character's special ability would crash the system. (Especially fun since one fight you HAD to use it.) So I always say Relm's special ability is "Crash" since it would always crash my SNES.
But beyond that, the only problems with crashing games I can think about involve either hitting the console and causing the cart to lose contact, or Sony products. Sony: When it absolutely, postively, doesn't need to be reliable beyond 10% of the time.
Correct me if I'm wrong, but isn't 75000 above 70000?
Goo goo g'joob.
To be fair, there was a lockup issue with Metroid Prime on the GC ... basically, the "other" parts of a level were loaded while they showed an elevator cinematic. If the cinematic ended before the data was loaded... lockup.
AND TO BE EVEN MORE FAIR... I will say Nintendo has very tight QC. NEVER had any problems with a Nintendo handheld over the course of 15 years. Sony certainly can't make that claim with the PSP. The current PS2 woes seem to be from redesigning the hardware for the second time this cycle. The beauty of Nintendo is that they design hardware to be cost-efficient from the get-go. I think most companies could learn alot from moneybags Nintendo.
There's likely upgraded parts, to be cheaper or less power hungry
Probably not. The upgrade was likely to exclude the loopholes and modifications that homebrewers use because those are the same loopholes and modifications that pirates use.
Sketch was incredibly buggy, I'll agree, but it didn't crash my system at least. I just ended up with 1000 dirks, and enough gem boxes and economizers to get 1 MP Ultimas for the rest of the game.
I have, however, frozen my N64 a few times, and Gamecube once (Worms 3D, a terribly buggy but terribly fun game).
This is my sig. There are many others like it, but this one is mine.