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How To Get Into Programming?

writermike asks: "Like many on Slashdot, I practically grew up with computers. I've had one or more since 1978. However, unlike a lot of people here, I simply never learned how to program. Twenty-seven years later, I still know nothing about 'programming.' I'm a fairly successful technology troubleshooter, having been in that role for 15 years, and I find as I delve deeper into why programs fail, my interest in programming rises, and I feel that not knowing the principles is a hole in my knowledge that hampers me a bit. There are so many books and courses out there that seem to focus less on principles and more on specific languages and/or the 'career-track'. I don't really want to code the next great web service. I want to learn principles, then begin to learn a language. Where can I begin the adventure I should have started back in 1978?"

6 of 195 comments (clear)

  1. To steal a line from the sneaker company by jtev · · Score: 5, Insightful

    Just do it. The first step to learning to program is to just start programing. I know that sounds a little trite, but honestly, unless you just start programing the theory of programing isn't going to mean much. Then once you've learned a little about how to program you can start thinking about the "One true methodology".

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    That which is done from love exists beyond good and evil
    1. Re:To steal a line from the sneaker company by stanmann · · Score: 5, Insightful

      Buy some books from the 90s with source code, documentation and specs. Doesn't matter what language or environment particularly. Basic is OK, C is OK, Pascal is OK. type in the code, or scan and OCR it. Kick the tires, see how it works. Change it. Break it. Fix it. Make it do something different. Make it do the same thing differently.

      --
      Food not Bombs is a nice platitude but it breaks down when you notice that the Bombees are usually well fed
    2. Re:To steal a line from the sneaker company by pyite · · Score: 4, Insightful

      Don't forget The Art of Computer Programming

      Wow. Umm, throwing TAOCP at someone who's never programmed but wants to is a bit like throwing an aerodynamics book at someone who wants to fly. Sure, it will tell you how to fly, but it won't get you much anywhere unless you have a solid mathematical background and really good machinist skills. Seriously. I postulate that someone who has a decent math background has also seen some sort of programming in their life. That said, the amount of Sigmas, Pis, and Integral symbols in TAOCP is enough to scare someone way away from programming if they haven't seen such notation before. Don't get me wrong; I love the stuff, and I own and read all three volumes, but it's not something you want unless you have programming experience and/or strong interest in mathematics and preferably both.

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      "Nature doesn't care how smart you are. You can still be wrong." - Richard Feynman

  2. Low cost of entry/decent return on investment... by COBOL/MVS · · Score: 5, Insightful

    For a really low (and I mean low) cost of entry into the programming world, why don't you start with your web browser, a text editor and a good book on Javascript.

    Javascript is not the world's best language to get started with (not sure what is really), but it's good for instant graphical gratification. Make a .js file and an html file and simply load the html file into your browser. Any changes you make to your code would be viewable by simply refreshing the page.

    Another good language to start off with assuming you have a Windows setup is VBScript. This would be a better option teaching you control flow and how to structure a program. In spite of its reputation, it's a good "starter language". (Please, no replies about viruses or other results given from VBScript over the years--I'm being serious. As a teaching tool, it's a good start)

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    GOBACK.
  3. Doing it backwards by Otter · · Score: 4, Insightful
    I want to learn principles, then begin to learn a language.

    Some advice from a casual, self-trained, hobbyist programmer:

    1) You need an itch that has to be scratched. Find something you need, and code it. Outside of a classroom, you need to be extraordinarily self-motivated to learn in the absence of a defined project. Pick something, and *complete* it, despite the unexpeceted directions it will go.

    2) Don't worry about principles now. Learn to hack a bit, get some feel for writing working code, and maybe then start working through real CS books. Honestly, half the "programmers" graduating with CS degrees are inert to the underlying principles. You can have plenty of fun without them.

    3) For me, Qt/KDE was the tool that made it intuitive to jump from reading about objects and GUI programming to doing it. YMMV, obviously, but I'd recommend that as a place to start. Qt also has *the* best documentation in the open-source world.

  4. Re:Mod parent DOWN! by belmolis · · Score: 4, Insightful

    These are good suggestions, including the one to avoid PERL. I think that where to start depends on the person's interests. If he wants to be able to write non-trivially useful code soon, one of the scripting languages would be best. On the other hand, if he wants to understand things at a fairly low level and is interested in hardware or operating systems, C is probably the best choice.

    Of the scripting languages, I suggest that Tcl deserves serious consideration. One reason is that I don't think that object-orientation is best for a beginner. OO languages are very useful for some things, but they aren't ideal for everything, and object-orientation adds complexity and additional concepts that it's best for the beginner not to have to worry about. So I recommend against languages like Python and Ruby that are obligatorily object oriented.

    Tcl also has a very simple syntax which makes it easy to learn. (Ironically, I think that Tcl is harder to learn for experienced programmers, who tend to make mistakes because they falsely assume that Tcl syntax is like that of Algol-class languages.) Tcl's other big virtue is the closely associated Tk toolkit, which makes it really easy to get started writing programs with GUIs.

    Finally, Tcl has a very helpful newsgroup comp.lang.tcl on which beginners' questions are welcome as well as a helpful wiki.