MS On 360 Wireless Issues
Gamasutra reports on an official release regarding the problems at Wal-Mart stores with the 360 console. From the article: "Wal-Mart's 'network-based inventory management systems can be impacted by products using modern wireless signals,' a claim borne out by some of the Wal-Mart employees noting that other wireless devices, such as wireless phones, would accomplish the same thing. Microsoft has already addressed the problem, and 'a solution to this issue was developed within 24 hours of identifying the issue and we are currently deploying the fix to the affected locations.'" We've reported on this issue previously. A quick call to my local store confirmed that they do have a kiosk installed, but it's still down because of the issue.
FTA: "The problem is unlikely to affect any home technology in the way that it caused problems at Wal-Mart, since the Xbox 360 has been certified by the FCC/ETSI for operation in the 2.4GHz band. No other devices with the certification will react negatively to the system's wireless output, though non-certified devices could be at risk."
So, Walmart is using wireless inventory systems in the 2.4GHz band that are not certified by the FCC/ETSI? Any implications of this?
"Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
After spending an hour on a 360 at Wal-Mart, I was really unimpressed with the graphics. Only notable changes were how much action happening on the screen at once while still holding a good framerate. Other than that, I've seen some pretty tight games on Xbox that looked pretty much the same as the 360. So now Bungie throws a couple ports of Halo on it and you just bought yourself a $400 Xbox with Halo. Deja Vu? I'll wait to see what Sony and Nintendo dishes out. My Xbox will hold out for a good while longer with a huge game library already and a host of accessories. I got plenty of time.
There is no way in hell I am going to spend 500+ dollars on a game system until I hear reports from real people with 360s in their homes and they are reporting no problems.
After how bad the launch titles are looking and how many have been pushed back, getting a 360 at launch, or even this year, would be foolish. There are enough big games on other systems to keep me more than busy till March next year when we should finally be seeing decent 360 games.
Somthing gives me a feeling that this 'fix' is for Wal-mart's inventory system and has nothing to with with the kiosk.
Wonder what the public key field is for?
So my local wal-mart has a new 360 kiosk installed. From what I can tell, "the fix" is simply replacing the offending wireless controller with a wired one. No wireless controller = no interference problem.
As for the system... I only had a few minutes to play. It looks nice, but I can't see a remarkable increase in quality over the current systems. Certainly not like there was from PS1 -> PS2.
Given these things, I think I'm going to wait until after the launch to decide if I want to buy one.
Why were wireless controllers used in the kiosks if they just had to be chained or otherwise physically attached to the kiosk anyway?
That's kindof a bummer. I hadn't heard much about the kiosks until I heard Major Nelson's podcast, and the first bad sign was that -- right out of the gate -- he starts trying to talk down the criticisms by claiming that the kiosks were "unoptimized". Unoptimized? Huh??
This is the same line that some of the Microsoft reps are giving. They aren't saying whether it's the games or the hardware that is supposedly unoptimized, but I call BS on either excuse. It seems doubtful that Microsoft's marketing would be so sloppy with such a high-visibility rollout. My guess is that they didn't anticipate a poor reaction, and that the PR drones are going into damage-control mode.
This wouldn't be the first high-visibility flub - there was the god-awful MTV unveiling episode, and the E3 "press" conference where microsoft filled the room with paid-for shills posing as journalists. On the other hand, a lot of the feedback from X05 was positive, so I was starting to get my hopes up again. Damn.
I played the 360 at Wal-mart and posted a mini-review on the shack. The reason the X360 kiosks look like shit is mostly due to the fact that the "free" anti-aliasing was not enabled for the 3 demos. Microsoft got a little bit ahead of themselves and pushed their kiosks out the door with X05 builds which (most if not all?) were lacking the free anti-aliasing that we've all been hearing about. I can't really comment on what the final product will look like since I haven't seen it, but I can only assume that the final games will be smoother looking. The 360 offers 4X anti-aliasing for free I think.
Go here for teh [sic] funny.
As My HDTV has taught me those numbers are all the difference in the world. For instance watching HD news when they have a non-HD remote. Yikes. Or just flipping between a football game on an HD channel, and the same game on the channel for all the plebians.
Newscasters are beyond creepy in HD.