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MS On 360 Wireless Issues

Gamasutra reports on an official release regarding the problems at Wal-Mart stores with the 360 console. From the article: "Wal-Mart's 'network-based inventory management systems can be impacted by products using modern wireless signals,' a claim borne out by some of the Wal-Mart employees noting that other wireless devices, such as wireless phones, would accomplish the same thing. Microsoft has already addressed the problem, and 'a solution to this issue was developed within 24 hours of identifying the issue and we are currently deploying the fix to the affected locations.'" We've reported on this issue previously. A quick call to my local store confirmed that they do have a kiosk installed, but it's still down because of the issue.

2 of 40 comments (clear)

  1. I wonder why they were wireless to begin with. by BruceTheBruce · · Score: 3, Insightful

    Why were wireless controllers used in the kiosks if they just had to be chained or otherwise physically attached to the kiosk anyway?

  2. Re:I saw what "the fix" was at my local wal-mart! by Saige · · Score: 4, Insightful

    I wonder if the kiosk you played on was set correctly or not. Apparently there's a significant problem with Wal-Mart know-it-all employees tampering with the 360 kiosks and screwing up the video modes. I guess there are a number of kiosks that have been played around with resulting in the 360 outputting a 480i signal to the 720p native displays - resulting in blocky and stretched video signals that look HORRIBLE.

    --
    "You know your god is man-made when he hates all the same people you do."