First Step In DS Wifi Challenge Complete
josath writes "The DS Wifi Bounty Milestone 1 has been completed! (previously on /.) The hardware registers to use the wifi built into the Nintendo DS has been documented. This is a huge step, as this was done with absolutely no documentation on the hardware. Stephen Stair has received ~$1400 for this milestone, and is working towards getting the other half by creating a tcp/ip stack. Once a TCP/IP stack is implemented on top of the hardware layer, homebrew NDS developers can start using the wifi in their own apps/games! This comes before Nintendo has officially released any wifi-capable games."
The DS is the first portable (besides various TI calculators) I've owned since my original Gameboy. I got it even though I assumed it would be mod-proof like the Gamecube, but have been secretly envious of PSP owners that have been playing homebrew (emulated, copywrited, abandonwarez) games. If this thing can be "compelled" to run arbitrary code, it will have been the wisest investment of my life. Props to Stephen Stair.
The same charge could be levelled at Sony and the PSP. The only legitimate reason people have for breaking Sony's copy protection is to produce homebrew stuff. So why not release some APIs that allow people to produce homebrew legally? Hell, they could even release a Linux UMD and let people develop apps to run from their memory sticks. Given a legal outlet, most of the issues with firmware cracks (and people returning PSPs bricked by the process), would go away.