Red Hat Wants Xen In Linux Kernel
DIY News writes "Red Hat is aggressively pushing to get Xen virtualization technology included in the Linux kernel as quickly as possible. This move comes as Microsoft is pushing its own virtualization products and recently relaxed some of its licensing requirements around Windows Server 2003 to facilitate more pervasive adoption and use of those technologies."
"My goal is to get this done in the most collaborative way possible with anyone in the community who wants to participate," Stevens said, adding that Red Hat is committed to putting on this project enough of its staff who have the technical knowledge necessary to get the work done.
Perhaps it's only me, but this doesn't sound aggressive; this sounds friendly and cooperative.
Ask me about repetitive DNA
Why don't they fork? Or just build and rpm their own kernel, like they did with GCC 2.96?
The more advanced the technology, the more open it is to primitive attack
No, both are quite specific it's the *GPL* they don't like, not Open Source in general.
The Slashdot summary is a bit misleading. What the article says is that Andrew Morton has been expecting a kernel submission for Xen for quite some time now but a) has yet to receive it, and b) needs to go through the usual process with other "stakeholders" before any incorporation. Later the article quotes the Xen folks themselves who point out that "feature creep" and the need to generally get things really solid and stable has made everything take a little longer.
What the article actually seems to be saying - it uses the word "agressive" a lot as if this was some kind of virtue - is that Red Hat has a new senior honcho who'd like to make his mark. The issue of incorporating virtualization technologies into the Linux kernel is taken as a given by all parties. Which is hardly news. Chalk one up to the Red Hat marketing department for a nicely planted "news" story about their increased investment in the area (new hires, etc.), perhaps.
Las qué passoun
tournoun pas maï
For the exact same reasons that I prefer the GPL to every other open source license. If you release code under a BSD-ish license, Microsoft can co-opt your work into a proprietary product directly without playing the same open source game that you are.
11*43+456^2