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BusinessWeek Interviews Miyamoto

TecnaDigit writes "This week, BusinessWeek Online features a short but sophisticated interview with Shigeru Miyamoto. Mr. Miyamoto discusses the past, present, and future of gaming (concerning both his games and games in general) as well a few interesting tidbits of his personal life." From the article: "Whether it's a new game or a sequel, we want anyone to be able to play right away. That's why I think Rubik's Cube was so brilliant. I saw it for the first time at a toy convention in Japan in the early 1980s. The moment you see a Rubik's Cube, you know you're supposed to twist the pieces. And it's beautifully designed. Even if you've never handled one, you want to pick it up and try it. And once you do that, it's hard to walk away until you've solved it. "

3 of 59 comments (clear)

  1. You heard it here first! by NereusRen · · Score: 2, Funny

    - In the future, what do you think video games will be like?
    - It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that.


    Nintendo's next console: the holodeck!

  2. Re:Other tidbits by goodenoughnickname · · Score: 3, Funny

    Always thought it would be neat to have a version with the same levels but you could go to the left.

    But then everyone would go back and get the hidden green mushroom after the pipe before the hole. Where's the fun in that?

  3. disturbing... by solomonrex · · Score: 2, Funny

    I found his love for his rubik's cube a little disturbing, but at least that explains the name of the Gamecube...