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Half-Life 2 Taken Seriously

Gamasutra's coverage of the Serious Games Summit has more to offer. First Person First-Responder Gaming, Inside the Institute fro Creative Technologies, and Riding the Edge of Distributed Intelligence are all quite interesting. Half-Life 2 is seeing use in serious gaming, too, though, and they have it covered in Healthcare and Forestry in Half-Life 2. From the article: "After his overview, Holt went on to talk about the serious game mod projects he'd been working on, starting with a medical simulation game project, Pulse!!!, which is funded by Congress via the Office of Naval Research. The project is an early stage prototype in advance of a larger development system, to test the issues needed to successfully move nurse training into a full scale 3D game-like environment. For the doctors in the similation, he used an ordinary civilian model from Half-Life 2, but worked to give it better posture - the civilians in Half-Life 2 were pretty downtrodden and had a definite slouch. Otherwise, with a bit of cleaning up of the skin and textures, the engine was extremely functional for its task, including careful use of the AI scripting and other behavioral code."

2 of 12 comments (clear)

  1. The doctor in the game by wowbagger · · Score: 4, Funny

    Yes, but did they get Robert Picardo to record the voice for the doctor?

    "Please state the nature of the emergency...."

  2. Now simile for the camera... by HTH+NE1 · · Score: 4, Funny

    For the doctors in the similation...

    they had to learn to ask questions of patients in such ways as, "How like a summer wind is the pain in your bowels?"

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?