Game Journalists Uninteresting Vultures?
Next Generation has commentary on an article penned by David Jaffe, creator of God of War. In the article Jaffe charges folks in the game journalism business with being uninteresting hangers-on. He implores journalists to consider themselves journalists first and "part of the games industry" a distant second. The Next-Gen article has some interesting insights on the topic. From the article: "... intimacy with the game industry is a positive, rather than a negative, so long as the line that divides the journalist's function from the game-maker's is understood. The game-maker, in turn, relies heavily on journalism, en masse, on which to base creative decisions. Did every game maker play the last Tomb Raider game? Doubtful. But they all know they don't want to make a game like it. The press feeds the imagination of the creator through a system of warnings and prompts, which are then interpreted and transformed into progress."
I must be the only person who thinks the escapist is a vapid, contrived, sad attempt at bringing the Printed word to the internet. The tiny words, the giant pictures; the escapist is trying to force an outmoded theme. The barbaric journalism is more sensational than sensible, I'm not suprised its popular, obviously guys are gonna love backwards opinions and rants on women being physicaly weak and inferior and that it somehow correlates to video games(logical fallacy). [URL=http://www.escapistmagazine.com/issue/17/3]is sue17 (women in games)[/URL] Oh yes the Escapist really sets itself apart from its competition. Its harder to read and its 'journalists' suck more.