Cedega 5.0 Released
kormoc writes "Transgaming has released a large update to Cedega. This release (5.0) changes how the entire product works, merging the GUI with the actual program, as well as implementing features such as pixel shadier 1.4 support, in order to get games such as battlefield 2 working.
The release notes list all the new improvements as well as the newly supported games.
This seems to be the best release to date and expands the feature set to work with a large number of new games."
This seems to be the best release to date
It would be pretty good if they hadn't ruined the command line support... You now have to jump through hoops to avoid having to load the GUI prior to loading any games.
I agree though that from the Cedega engine point of view, it's a very impressive release.
This is exactly the kind of company that the Linux community needs to embrace to bring it more into the mainstream. Cutting them off because you have to pay for it only hurts Linux in the long run. Get in the mainstream. Get noticed. Gamers are a huge PC market, and more often than not, they build their own systems and are not afraid of computers or learning new systems. With the ability to play their games, more and more will flock to Linux. But it needs movements like this one. I will happily give Transgaming my money for a subscription.
(Futurama) Fry: "My folks were always on me to groom myself and wear underpants. What am I, the pope?"
I signed up for Transgaming earlier this year. Like many others I gave them my money so I could vote for my favourite games. Unfortunately, like in just about any democracy, my vote wasn't worth anything, so my favourite games never made it to the top of the TODO list. That said, I still think Cedega is a good product and if Transgaming focused more on building a developer community than paying developers they'd get a lot more games working.
How we know is more important than what we know.
only word that comes to mind is "tool".
you figure it out.
the word FREE as in "I want everything and don't want to pay for it" annoys the dog piss out of me... I prefer my FREE as in "I want everything. I want it to work. I want to be able to fix it myself if it in fact it does not work like I need/want it to. oh and if it meets these requirements.. i'm willing to pay."
my objection to windows... is that is doesn't meet those requirements...
Cedega is a hell of a program and has taken the Wine(x) to a whole different level when it comes to Game compatibility. it's worth the price of a subscription...
Windows comes preloaded on all major PC's now, but it's not free. It's built into the price. Believe it or not, you DID pay for that copy of windows on your college laptop.
(Futurama) Fry: "My folks were always on me to groom myself and wear underpants. What am I, the pope?"
...than buying a copy of Windows XP.
Weaselmancer
rediculous.
Great idea but here's the problem. If you're a game development company and you can only afford to code for and support one platform, which would you choose:
1) Windows with 90+% of the market
2) Linux with 5-10% of the market, give or take
Also, keep in mind that anybody who's a serious gamer has a Windows machine, or dual-boots.
This sig has been temporarily disconnected or is no longer in service
I'm wondering if Civilization 4 will be playable with it.
It sure as hell isn't playable under Windows for a metric assload of people.
It's not MSs fault, just poor programming released too early, but maybe the memory leaks won't kill performance after only a couple turns.
I'll have to try it when I get home.. Well, if I get home....stupid PERC cards.
There is some wisdom here. I've been using Linux for over ten years, and you will be hard pressed to find somebody that likes it more than I do; however, the sad fact of life is that if you like playing modern games, you probably need to keep a windows partition around.
I do, and always have dual (and triple) booted my systems. I currently keep FreeDOS, Linux, and Win2k bootable on my personal home system. I also have Hurd and L4/Hurd somewhat bootable for experimental fooling around.
I use FreeDOS as basically a recovery system and have my GRUB bootloader's home on the FreeDOS drive. Other than that, I rarely boot it, but then again it only requires about 350MB so I keep it around just in case something really bad happens to my system.
Linux is my main system, and I run Gentoo (I'm very experienced with Linux, remember). I have an excellent Linux gaming system going with Nvidia 5900, full power OpenGL, Wine, and lots of Loki games. I regularly download Linux beta versions of games from Sourceforge and install into either my home or /usr/local to play around with them. Linux is my home system and I have a massive development infrastructure installed there. I'm an engineer, and if I want to make a science program, I boot to Linux and fire up Python.
I keep Windows 2000 as my bootable windows system. I use it mostly for games and CAD. If I can migrate a game to Linux in Wine, then I do so eventually, but if not I don't sweat it. It is a major hassle keeping my win2k system updated with virus protection and all that horseshit, but its necessary if you want to play games. I like win2k because its a no-nonsense windows version and I'm not looking forward to the time when I have to upgrade it.
There's no shame in dual-booting. At least you are learning Linux and using it when appropriate. In maybe 10 or 20 years, Linux will be a real powerhouse, and I've used it since it was a baby, but until it comes into its prime, use it when it makes sense and don't be a zealot.
Balance in all things grasshopper.
Clickety Click
That's not quite true, vertex buffer object and other performance patches aren't in wine cvs yet, I'm finishing off stabilizing Directx (including allowing DirectX 8 to use the improvements) over the next month or so, including Pixel Shaders 1.4.
After that I'm going to commit the performance patches that should bring wine to a comparable level to Cedega (some of the patches give a huge performance increase over Cedega).
There are still a lot of no DirectX related issues that need fixing in Wine so that games are playable.
IMO. Cedega aren't putting much effort into DirectX in Cedega, my patch from 2005-06-13 has many of the features Cedega are touting as new in their 5.0 release.
thank God the internet isn't a human right.