Cedega 5.0 Released
kormoc writes "Transgaming has released a large update to Cedega. This release (5.0) changes how the entire product works, merging the GUI with the actual program, as well as implementing features such as pixel shadier 1.4 support, in order to get games such as battlefield 2 working.
The release notes list all the new improvements as well as the newly supported games.
This seems to be the best release to date and expands the feature set to work with a large number of new games."
So exactly what is a shady pixel, and how does a pixel become shadier? Are there degrees of shadiness?
Let's say you have two pixels: one pixel threatens people on the sidewalk for money, and the other pixel runs a numbers racket. Which one is shadier?
John
It's based on WineX, which was a Wine fork that had better DirectX support.
I use Cedega to play Half-Life 2 on an Athlon XP 2200+ and a Geforce 4 Ti 4200 128MB. It runs really smoothely. I've never played it on a comparable computer under Windows, so I can't say if there's a framerate drop, but the framerate is still high enough, and that's really what matters.
I'm a Transgamer subscriber. Having downloaded and installed 5.0, and used it abit. I'd say 5.0 is a double edged sword. The positives on it is that it fixes alot of problems with older versions and fixes support for the Steam patch that recently broke it before. However the negitives to it is that it completely kills the use of Point2Play which I enjoyed using. Now you have to import all your old settings into Cedega's new GUI which at first might not seem like something bad until you relize that all your old custom made launchers and syslinks and now useless. All in all it's not a bad release, they could have just left some features alone. Now I and many other users have to change syslinks, and rework the old launcher programs we had before.