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Beyond The Storm - Gaming in New Orleans

An anonymous reader writes: "A group of game designers from the pen and paper world have come together to create a sourcebook about the city of New Orleans. The pdf book includes fiction, mini-games, and source material for using the Big Easy in settings from fantasy to Cyberpunk. The book includes contributions from gaming talents such as Matt Forbeck, Adam Jury, Sean Riley, and Seth Johnson." From the introduction: "It is a collection of visions of New Orleans and its environs. When I sent out my call for contributors, I said that I believed that modern role-playing games owed a debt of creativity to New Orleans and her culture. I still believe that. Th is book is a way for writers and artists to repay that debt in part. Th ose involved in the creative professions might not always have extra cash laying around to contribute, but they do have their muse. And I firmly believe that every individual who contributed to this project shared generously from their muse."

1 of 16 comments (clear)

  1. Re:Inconsiderate? by Anonymous Coward · · Score: -1, Flamebait
    You need to think beyond the here and now. With the Bush administration's colossal incompetence during the disaster, I would not be surprised to see records of it "disappear" over the years. Who knows, in 100 years time the only memory of the disaster may be carried on by intrepid role-players in a modern day form of the oral tradition.

    This is however somewhat unlikely, as the innate homosexuality of those attracted to roleplaying makes knowledge unlikely to be passed on through successive generations.