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Katamari Creator Getting Out Of Games

The BBC reports that Katamari Damacy creator Keita Takahashi sees himself in a different field in 10 years. From the article: "'I would like to create a playground for children,' he said. 'A normal playground is flat but I want an undulating one, with bumps.' At first glance, this seems a strange ambition for a game designer. But Mr Takahashi has a degree in sculpture and Katamari is all about a tactile world. And he believes children should spend more time in the physical world and less time wrapped up in the virtual world of games."

35 comments

  1. So he's a sculptor and he loves kids by Anonymous Coward · · Score: 0

    The video game business is a harsh one. I don't blame him, if I didn't love programming, I'd probably just get into art.

    Plus I hear he's been through a great deal of crap with his sequel. The industry is quite cut-throat.

  2. Not Really Much of a Surprise by Swimmin'+Pants · · Score: 4, Interesting

    This doesn't really come as a surprise, considering Takahashi has said numerous times that he doesn't even really like video games that much.

    Nonetheless, it's kind of disappointing to see Takahashi, someone who came out of literally nowhere to deliver something completely unique to the industry, leaving it.

  3. Dude! by rincebrain · · Score: 1

    A Katamari-based playground would be awesome. I'd totally play on it, though I think I might be too old for it. :)

    --
    It's only an insult if it's not true.
    1. Re:Dude! by Headcase88 · · Score: 1

      One is never too old to enjoy the splendors of the playground!

      --
      "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
    2. Re:Dude! by rincebrain · · Score: 2, Insightful

      When the playground is built for someone one-fifth your size, yes one is.

      --
      It's only an insult if it's not true.
    3. Re:Dude! by KDR_11k · · Score: 1

      Definitely. Imaginew all the kids screaming as they are being permanently attached to your katamari!

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:Dude! by nitehawk214 · · Score: 1

      I hope this thing rolls over a liquor store.

      --
      I'm a good cook. I'm a fantastic eater. - Steven Brust
  4. Aw... by KinkoBlast · · Score: 1

    That's too bad... Maybe we can convince him to do both? Katamari was addicting, the one time I played it.

    1. Re:Aw... by fujiman · · Score: 1

      Boy, glad to see you got the monkey off your back....

  5. Sort of interesting, but... by kaptron · · Score: 0, Flamebait

    Getting out of games in 10 years? Wow, stop the presses. I love the sensationalized headline approach.

    On a side note, this story seems like an early candidate for the "least number of responses to a /. story" award. What is there really to discuss? Dammit, don't bother answering that, I'm only hurting my own cause.

  6. Amen to that. by Datamonstar · · Score: 2, Interesting

    I didn't get to actually meet him, but I was prigiledged to see a quick glimpse of him close-up at GDC this year. He seems like a really down to earth guy who was not at all expecting the level of fame that he's aquired for himself with katamari. And yes, the real side of video games is... ugly. It's a shame that the nice people who want to change the world for the better through their art have to put up with the ugly "business" side of it. At least he got to get a small part his vision out to the world in the form of Katamari.

    --
    The eternal struggle of good vs. evil begins within one's self.
    1. Re:Amen to that. by despisethesun · · Score: 1

      Unfortunately that can be said about any creative endeavor. :(

      --
      This poo is cold.
  7. Can't really blame him by MilenCent · · Score: 4, Interesting

    I've played hundreds of games, from the Atari 2600 days through to today, and it'd depressing for me to notice that my opinion of video games is largely the same as his.

    There's just not that much interesting out there. I even come to agree with him on his synopsis of Nintendo games, which is about as positive as I've heard from him. He said, of Mario and Zelda, that they're good and fun, well-made, but you probably won't be surprised by them.

    Here's what I consider to be the great tragedy here. This is a man who is so obviously equipped to be one of the greatest game designers we've ever known. Out of the gates he created Katamari Damacy! And video games are, arguably, the creative field with the most potential.

    But all that potential is, most of the time, wasted.

    1. Re:Can't really blame him by Have+Blue · · Score: 4, Insightful

      Just to play devil's advocate, what makes you think lightning would strike twice? Game designers can be one-hit wonders just as much as musicians can. John Romero was a highly respected industry superstar back in the late 90s (stop laughing, I'm serious).

    2. Re:Can't really blame him by Anonymous Coward · · Score: 0

      John Romero may not be the best developer in the world, but he is far from the worst. After the terrible Diakatana Romero was heavily involved in the development of Deus EX; which was, essentially, the game Diakatana was supposed to be.

      Personally, I have noticed that when playing Deus EX (and its sequel) that Romero produces some very interesting games from a gameplay perspective (that are not that technically impressive); and from playing Quake 3 / Doom 3 that John Carmack produces some technically impressive games (that are not that fantastic gamplay wise). If only John Carmack and John Romero would 'make-up' we would be able to play some interesting and beautiful games.

    3. Re:Can't really blame him by Anonymous Coward · · Score: 0

      Unless this is one of those behind-the-scenes things, wasn't it Warren Spector who has always claimed credit for Deus Ex? Romero and Spector might have been in the same company, but from what I recall, one had a studio in Dallas area and another in the Austin area. They were treated like two different companies in the end with Ion Storm Austin surviving for a bit after Dallas.

      Not to say that Romero didn't have some great ideas, but I just don't think he had as big of an influence over Deus Ex as you think he did.

    4. Re:Can't really blame him by MilenCent · · Score: 1

      Just to play devil's advocate, what makes you think lightning would strike twice?

      Of course there's no guarentee... but for most people, it doesn't even strike once.

      And the guy's words lead me to believe it was not necessarily an accident.

    5. Re:Can't really blame him by ObsessiveMathsFreak · · Score: 2, Interesting

      I've played hundreds of games, from the Atari 2600 days through to today, and it'd depressing for me to notice that my opinion of video games is largely the same as his.

      I've reached just about the same conclusion. The industry is stagnating. Good games are hetting harder and harder to find amid all the crud. Maybe a new breed of independant companies will usher in a new era and sweep it all away. Maybe new technology will enable more innovative games. Maybe open source is lead the way to better games.

      But probably not. It's most likely that, like holloywood, the game industry will continuously churn out absolute rubbish, with the occassional diamond in the rough appearing every 18 months or so. We most likely will never see the equivalent of Super Mario World hitting the shelves any time soon.

      --
      May the Maths Be with you!
    6. Re:Can't really blame him by Anonymous Coward · · Score: 0


      Are you serious?

      I can't even keep UP with all the good games that are coming out right now. I wish I had more time.

      If you can't find games that you want to play, that's your problem.

      But these days, we get more good video games coming out per year than at ANY time in the history of the medium.

      If you seriously can't find good games to play, then I pity you. Seriously.

    7. Re:Can't really blame him by StocDred · · Score: 1
      If you can't find games that you want to play, that's your problem.

      +6,000,000,000 Absolutely Correct

      I'm tired of all the whiners out there with their "sky is falling" claims. If you don't like video games, get the hell out of my way. Go post to the Linux board or something. I'd send you a care package of my favorite games, but they're all so awesome I can't bear to part with them.

    8. Re:Can't really blame him by ObsessiveMathsFreak · · Score: 1

      I can't even keep UP with all the good games that are coming out right now.

      I love how you give a big long extensive list of these glamorous and in depth titles.
      Here let me give you a hand.

      for $i in "96 97 98 99 2000 2001 2002 2003 2004 2005 2006"
      do
      for $j in "madden fifa"
      do
      echo $j $i
      done
      done

      You're right! The shelves are brimming with quality titles!

      --
      May the Maths Be with you!
  8. So what thats only by technoextreme · · Score: 1

    five more sequals?

    --
    Ooo man the floppy drive is broken. No wait. The computer is just upside down.
  9. Huh?! by Anonymous Coward · · Score: 3, Insightful

    "envisioning himself in a different field in 10 years" != "getting out of games". The headline made it seem like he quit his job...sheesh. A better headline would have been "Katamari creator thinks it's possible he may not be making games forever...or maybe he will...we dont know. Who do you think we are that we would know everything? Jeez." It IS a bit long, but accurate...and it addresses any complaints people might have.

  10. No comments? by Anonymous Coward · · Score: 0

    Wow... There's like 12 comments here.

    And on a side note, that's going to be the coolest playground ever made.

  11. This from the man... by The-Trav-Man · · Score: 1

    Who said he'd never do a sequel to Katamari.

    I mean, kudos to him for making an awesome game, but I wouldn't expect him to stick to his guns.

    On the whole "3D Playgroung" idea of his, I'm pretty sure I saw an advertisement for some neat undulating play surfaces about a year ago or so that his idea reminds me of

    1. Re:This from the man... by IRhino · · Score: 1

      I remember reading that the only reason he did a sequel was because a sequel was going to be made with OR without him.

      They wanted to release a very similar game, but with christmas graphics!

      http://www.eurogamer.net/article.php?article_id=61 071

    2. Re:This from the man... by Anonymous Coward · · Score: 0

      So they would make one without him, so what. At least he would be taking a stand against contributing to sequels and lifeless repitition. As it is, he's making a good point but doesn't seem to have the courage of his convictions.

    3. Re:This from the man... by 6ame633k · · Score: 1

      Smells like a marketing department making sequal plans to me....

      --
      You had me at merlot
  12. Bumpy playground? by Megane · · Score: 1

    It damn well better have hamster balls for the little kids to katamari around in, then!

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  13. Hardly news by Wogan · · Score: 1

    He has made comments along these lines before. Probably already posted on Slashdot before. Hell there are probably already comments on this article pointing this out before me.

  14. Just imagine... by sinsofthedove · · Score: 3, Funny
    Your kids are playing happily, running around in this nice new playground, when suddenly! They are scooped up by Little Billy from next door and all three roll off in search of more children! Small animals! Buckets! Sunflowers!

    Not that his design powers can make kids any stickier than they already are, but I'd be worried. Entropy would be high.

  15. Getting out? by w.timmeh · · Score: 0

    So how is he supposed to be getting out of the games industry?
    By Royal Rainbow?

  16. Sounds like a lot of broken ankles by Anonymous Coward · · Score: 0

    Undulating play surfaces sounds like an orthopedic specialists wet dream. This is just another example of a nerd not understanding user interface design.