18 Megapixel Game World Maps
Via Joystiq, some beautiful maps of old school game worlds as displayed on a wall-mounted series of displays. From the article: "The HEyeWall is a modular large-scale screen consisting of several rear-projection units for creating enormous high-resolution displays. The total resolution shown here is about 6000x3000 pixels (18 Mpixels). Alexander stands next to the display in these photos to give you an idea of the scale."
When I was eleven or twelve, my brother and I sat down with our rented copy of Zelda 1, and proceeded to draw out a completely accurate world map, one screen at a time. We were playing it on our grandma's ten inch, black and white screen. It got really hard in the northeast corner of the world, where all those sword-chucking centaurs lived.
Man, but those were good times.
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