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18 Megapixel Game World Maps

Via Joystiq, some beautiful maps of old school game worlds as displayed on a wall-mounted series of displays. From the article: "The HEyeWall is a modular large-scale screen consisting of several rear-projection units for creating enormous high-resolution displays. The total resolution shown here is about 6000x3000 pixels (18 Mpixels). Alexander stands next to the display in these photos to give you an idea of the scale."

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  1. Fond childhood memories. by An+Onerous+Coward · · Score: 3, Interesting

    When I was eleven or twelve, my brother and I sat down with our rented copy of Zelda 1, and proceeded to draw out a completely accurate world map, one screen at a time. We were playing it on our grandma's ten inch, black and white screen. It got really hard in the northeast corner of the world, where all those sword-chucking centaurs lived.

    Man, but those were good times.

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