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Loyalists Preserve Past Through Text-Only Games

Carl Bialik from the WSJ writes "'You are at the edge of a clearing with an impressive view of the mountains. A trail splits off toward some standing stones to the southwest, while the main road emerges from the forest to the east and continues westward down the hill, via a series of switchbacks.' So begins 'A New Life' (downloadable from here), part of a group of game hobbyists going back to text-only basics. They try to keep the genre alive by posting their titles online for free and meeting in chat rooms dedicated to the craft, the Wall Street Journal Online reports. 'Console games are demanding,' says Mike Snyder, a 33-year-old computer programmer in Wichita, Kan. 'With text games, you can sit there at the prompt, go make a sandwich, then come back and play more.'"

4 of 399 comments (clear)

  1. Re:Nethack by spydir31 · · Score: 4, Informative

    I prefer SLASH'EM myself, like Nethack but much, much worse.

  2. Gemstone 3 by dividedsky319 · · Score: 4, Informative

    Ahh... this brings me back to my days in Elanthia as Lord Sharvan Darvenshire, half elven ranger. In 9th grade I must have spent 50% of my time outside of school playing online with my friends. Computer dork, I know... but hey, you're reading /., so you're probably not one to talk! ;-)

    The great thing about text MUDs was how easily (and quickly) GMs could add content. There was no 3d modeling, no conceptual drawings, downloadable patches, etc, so a festival or merchant could be whipped up in a matter of hours to days (depending on the extent)

    Another nice thing about the "special events"? It was a REAL PERSON you interacted with. The merchant would alter your items, enchant them, etc.

    Sharvan has since moved onto World of Warcraft... but I still have a soft spot for GS III (now Gemstone IV), as it introduced me to the world of online gaming. There are a lot of things that were in GS that I wish WoW had as well, but it's an entirely different environment so it's pretty much impossible. Totally different experiences.

    I actually attribute my ability to type >120wpm to Gemstone. When you spend so much time in the game, and typing is the only way to interact, you learn to get around the keyboard quite well. Who ever said gaming was pointless?!

  3. Not new by Hakubi_Washu · · Score: 5, Informative
    People creating Text-Adventures have been around a long time, they were never gone, so to speak.


    And, for the more graphically inclined, check out these:
  4. Re:d'oh by bomb_number_20 · · Score: 4, Informative

    wow- and no one got it.

    The poster is not asking what a grue is. They are imitating the text parser in the game.

    --
    That's ok, Jesus likes me anyway.