Getting All 1,700 Parts of the Xbox 360 to Market
Carl Bialik from the WSJ writes "Microsoft is hoping its Xbox 360 will further the company's goal to 'link the Web and entertainment of all forms in consumers' living rooms,' the Wall Street Journal reports, but 'one manufacturing misstep -- a shortage of graphics chips or a recalled hard drive -- could derail those ambitions and drag Microsoft's unprofitable videogame business even deeper into the red.' The WSJ traces the 1,700 parts that go into the device through the supply chain -- from two southern China factories, Rotterdam, and on to Toledo, Memphis, and ultimately, retailers in the U.S. -- and looks at what could go wrong along the way."
Getting All 2*2*5*5*17 Parts of the Xbox 2*2*2*3*3*5 to Market
Really, so if some hardware in the nex Xbox breaks or is recalled it will derail microsoft - would most other companies not be affected? What the?
I was recently in an IRC channel with basehead (who is an old tracking god, and now works for a video game company and is currently working on one of the 360 launch titles) who said:
The XBox360 does not have any standard stereo output. It either uses the Dolby digital, or it downsamples 5 channels together as 'mono'.
So anyone without a Dolby sound system is going to hear complete crap. Maybe this will change, but it will be launched this way. This sounds to me about as bad as a soundcard recall.
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Probably, but they more than make it up with game licensing/royalties. Just like inkjet printers...cheap as hell, but ink is worth gold to sellers.
Yes it emulates the older games. However they need to port the code to a certain extent in order to play it. Also AFAIK that ported code sits on the harddisk.
Actually they don't fully make up for all the costs, as TFA points out they've lost 4 billion dollars so far.
The short answer is yes, it will run many, but not all XB1 games.
For the long answer, read Microsoft's own compatibility list.
They are supposed to make it up in game sales. In reality, Microsoft is losing money on the Xbox franchise as a whole.
Microsoft doesn't exactly own the rights on the components, but it's pretty close to. According to the Anandtech article, they have a license to manufacture the CPU. Likely (personally, I haven't confirmed it, but it seems probable), they have a license to manufacture the rest of the components as well. So you're correct that they can find another supplier if someone screws up.
"Full rights" to the CPU would mean they could also, for example, modify the design and license others to use their modified design. Suddenly, Microsoft becomes a powerful player in the embedded processor market by selling other people a chip that contains the results of decades of IBM R&D. IBM would, most likely, never let anyone do that, not even Microsoft.
Which was a one-off spike attributed to Halo 2 that even their PR droids said wouldn't last and they wouldn't be profitable before 2007.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
A real possbility. Each X-box 360 has 22 #12 Torx Screws (14 silver and 8 Black.) (see http://www.anandtech.com/systems/showdoc.aspx?i=26 10&p=3)
Doesn't Microsoft lose money on every X-box sold in the first place?
More accuratly, Microsoft loses money on every machine made. More if the machien is unsold.
"There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."