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A Game Developer's Bill of Rights

Gamasutra has another piece from the always interesting Eric Zimmerman, where he offers up A Game Developer's Bill of Rights. From the article: "A Game Developers' Bill of Rights is part of this ongoing discussion, a provocation that draws attention to a set of important issues and challenges facing our industry. It highlights some of the problems that developers face as they try to create games and grow our industry, both creatively and commercially ... A Game Developers' Bill of Rights is not meant to be a strictly practical document. I did not write it as a guide for contract negotiation, nor as a set of legal standards for developer/publisher agreements. But I do believe that the positions represented by the articles in the Bill of Rights are absolutely the correct and proper ethical positions to take."

1 of 46 comments (clear)

  1. Re:you forgot... by MagicDude · · Score: 4, Funny

    #14. The right to overtime pay

    You're already paid over time. See, I give you a paychek for 1/26 of your annual salary every 2 weeks, instead of giving it to you all at once. Thus, you are paid over time.


    #15-A. the right to take days off to get married

    If you have time to find a mate, you're obviously not working hard enough for the company.


    #15-B. the right to take days off to attend funurals

    Very well, you may have a day off to attend your own funeral.


    #16. the right to sleep.

    See point 15-B.