Dead Chinese Gamer Wasn't A WoW Player
Despite earlier reports to the contrary, GamePolitics has the news that the dead Chinese gamer whose parents were suing Blizzard was not a World of Warcraft player. From the post: "World of Warcraft (WoW) was not released in China until May 2005... the actual lawsuit claimed he committed suicide after playing the real time strategy game Warcraft III... Without WoW, it would have been much harder to pin the blame on Warcraft because it's a strategy game, not role playing. But with WoW, and the recent focus on the alleged addictive qualities of MMORPGs, the lawsuit gets much more attention..."
From the post: "World of Warcraft (WoW) was not released in China until May 2005"
So? Lots of players from several countries (including Asian coutries) play on the US servers. Several from Europe did too.
WoW does not do geolocation to filter connections.
Likewise, almost all "chinese farmers" in WoW play in the US servers. That's where their customers are.
No sig
Once upon a time, there was a guy named Darwin. Though his ideas have been contorted into the Theory of Evolution, his principles were brilliant. This is clearly an example of natural selection. This one deserves a Darwin Award for sure. http://www.darwinawards.com/
When I was in china in may, I coudl nto find 1 legitimate copy of WOW. I couldnt' find 1 cafe that had a real copy of WOW on it. So if it turns out that not only was he not on WOW and was playing an illegal copy of war3, what possibel responsibility could blizzard have?
"There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
Isn't it a kind of scary concept that a government should try and make EVERYONE happy with their life. Suppose that like Tom Servo, "I want to decide who lives and who dies.". Should I be made happy?
Not very thing is the government's fault or responsibility.
See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
"Without WoW, it would have been much harder to pin the blame on Warcraft because it's a strategy game, not role playing."
It was a heck of a lot more RPG than WarCraft II or StarCraft, what with the whole "heroes" mechanic and all.
A thirteen year-old Chinese boy jumped to his death last year from a 24 story building, allegedly after playing too much World of Warcraft. -- Joystiq.
I was just wondering exactly what portion of World of Warcraft, Warcraft III, or any Blizzard game contains a 24 storey building. And what part of this fictional game area involves you jumping to your death from it?
C17H21NO4
Just ban them all.
They are evil, and have no redeeming social value.
No one needs to play a 'video game'. No reason for them to exist, except to corrupt the mind.
---- Booth was a patriot ----
Furthurmore the orginal Red Herring article goes on to discuss the 'gaming backlash' and governmental involvement in cutting out aspects of gaming, specifically those on-line. Now I've hear critique of Chinia and their attitude to this before, this lawsuit was in a number of sources related to this, which could now become a little more irrelevant. It seems, therefore, that western journalism has contorted facts to make another point about China's meddiling in an electronic society. Reminds me of the recent story that the BBC were getting too involved and placing too much pressure about the issue of censorship.
You know, this is a good point I've never given much thought to. What must things be like in Korea, Japan, and China (especially Korea and China) to drive the people that live there to become so obsessive over video games. Sure you hear the occasional story about this sort of thing happening elsewhere but the vast majority take place in Korea and China with a lesser occurance in Japan. Just think about it.