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Call of Duty 2 Causing Server Unrest

Despite the excellent gameplay, Call of Duty 2 is causing a lot of internet unrest among the players who want to participate in the online multiplayer component. GamePolitics reports on a thread from the official site. From the site: "Server admins - those mysterious men (and women) behind the curtain who keep online gaming venues humming - are fed up with the PC version of Call of Duty 2. So fed up that they are planning a 24-hour shutdown of COD2 servers on Deember 16th if publisher Activision and developer Infinity Ward fail to address their complaints, which include the lack of an anti-cheat system."

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  1. Single Player is Great by Reapy · · Score: 0, Offtopic

    So I just played the original COD a while ago. I never played it online at all. I got COD2 and thought it was a fantastic single player experience. I have no plans to play online.

    I don't know what the issues are. The only things I've seen are it isn't as good as the expansion and there is no punkbuster.

    I found the single player experience to be pretty exciting. The game is a visual treat as you fight through a bunch of great looking maps with your squad. They call out gun emplacments and germans alike as you advance. They yell out to the closest man by name to cover them while they reload.

    So lots of great details come together, while the overall map design is fantastic, as you'll push into an area and often have to defend it or fall back as waves of enemies charge at you.

    So I don't know what the other game had. Someone complained about grenade indicators and the icon that comes up when you can hop a wall. I enjoy both of these features. In the campaign the computer really does a great job tossing grenades into your camping areas, and many a time you miss the fact that the grenade was tossed. So the indicator is nice, and kept the pace of the game going very smoothly rather then blowing up every 5 sec when grenades got thrown.

    The jumpping over the wall indicator seemed fine too. This is a video game and I never know when it is going to allow me to hop over a wall or if I am instead on the edge of a map and it doesn't want me to move over it. The icon is non intrusive and helps.

    Another fun feature is the autosaves. Normally when playing an FPS I quicksave very frequently, esp after a particuarly tough spot. In COD2 it is as though the developers went through and marked all the spots someone would quicksave at. Whenever I felt the urge to quicksave, the game would already be saying "saved" for me, hence, I was able to play the whole game through with no frustrating restarts, and at the same time, I didn't have to bother with saving. Not handing the saving and just playing really helpped the immersion.

    So, perhaps mp sucks. I don't know. But the game is worth it if just for the SP experience.