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The High Cost of Gaming

MTV Games is reporting on the financial pinch next-gen gamers will feel now that the 360 is out. $60 games are drawing frustrations from both sides of the gaming industry. From the article: "Many developers and publishers say the reason for the price hike is simple: Next-gen games, because of graphics, coding, voice acting, cinema scenes and everything else gamers expect, cost more to make. 'As a studio we can certainly speak to the amount of man hours and increase in staffing for next-generation content,' said Cord Smith, the producer of February 2006 car-combat title 'Full Auto.' 'As a gamer, it seems like it costs a lot to enter this new generation.'"

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  1. It only seems like a lot by the_humeister · · Score: 5, Insightful

    If you adjust for inflation, it's not really as much as it was in previous generations. I remember when Street Fighter 2 came out for SNES. That game was $70! So the new games for XBox 360 cost $60. Adjusted for inflation, that's less than what SF2 cost when it first came out. Or we can look at price as a percentage of yearly wage. Still, it's less than what it used to be.

  2. Voice acting my ass by MagicDude · · Score: 5, Interesting

    They're blaming the cost of games on voice acting? That is the biggest load of crap ever becase that's like the once place they can hire good AND cheap actors to play the parts. However, instead of going that, developers are intent on paying big bucks to celebrities because they believe that it somhow legitimizes their game by having big name celebrities in the credits.

    Billy West, a voice actor with the roles of Fry and Prof. Farnsworth from futurama to his credit, has an interesting article on The Onion - AV Club about how Hollywood pays people like Cameron Diaz 20 million for their voice in Shrek while overlooking the vetran voice actors in the industry. He makes a lot of good points about how good film actors don't make good voice actors and vice versa, since a voice actor has to learn to expression emotion without the use of his physical features, and how regular actors never really escape their own voice. He also has other interesting tibits about how voice actors typically help producers save money because they can do multiple different voices. I mean, would you guess that the same actor did the voices of Fry, Prof Farnsworth, Zapp Brannigan, and Zoidberg on Futurama?. Anyways, the point is that I don't buy the fact that the video game industry is all that interested in keeping prices low, because they could find cheaper means of production if they were truly interested in doing so.