Reflections On The Revolution
Kotaku has been reporting from the Digital Interactive Entertainment Conference this past week, and they have a short piece on Industry giants talking about gaming on the Revolution. From the article: "Miyamoto keeps dropping his receiver, which is connected to an earpiece through which English is translated into Japanese. The perky student that greeted me at the door tells me that they didn't have money for a Japanese-to-English translator, meaning that I have to pay extra attention to what Miyamoto's saying right now. He's talking about the Revolution controller."
What's to stop Microsoft or Sony from creating their own copy of this controller design?
Religion for nerds. Stuff that really matters
However, I just saw a article on Kotaku that says a top guy from Valve is very excited about the Revolution (as is Kojima).
Plus, apparently Miyamoto hinted at that same event that there is still some big feature of the Revolution that is under-wraps. Considering what they've already showed us, I can't wait to see what else they've got up their sleeves.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
Any word on what the revolution will cost? I'm hoping it's in to $200 range, that'd be sweet & affordable.
Also, what's the big deal about the controller? The only revolutionary thing about it that I've heard is that it's got a gyroscopic motion detector. Is there anything else, or should I be more excited about gyroscopes?
I'm a bit tired at the moment, but I seem to recall there being two radio thingys to stick next to the TV.
Triangulation would be the method used, it's not optical. No way could an LED interface do what Nintendo is having these controllers do. The Power Glove was IR, I know(I actually did pretty well with the thing playing Zelda 2), but unless Nintendo's come up with magic to improve IR these are guaranteed to be RF.
Blame it on the utter lack of anything new except a processing boost on any of the other systems.
I still have more fans than freaks. WTF is wrong with you people?
No public footage. However, several demos were shown to the press (http://hardware.gamespot.com/Story-ST-15143-2567- x-x-x). It sounded like it was more "proof of concept" type of stuff. We'll have to see how it pans out in the end.
-- jchenx
Unless you're going to tell me that Super Mario Bros. is the same game as Mario 64.
Perhaps the original Legend of Zelda is the same game as Ocarina of Time, or perhaps it'd be better to compare it to Zelda 2?
There is a difference between franchises and sequels. GTA3 is in the same franchise as GTA2, but isn't really a sequel. They had the technology to improve the game, and made it a different game, but with a similar name.
Mario has Mario Party, Paper Mario, Mario Kart, Mario Baseball and so on. They're part of the same franchise, but they're hardly sequels.
That being said, there are 7 Mario Parties now, true sequels, all basically the same game. I personally couldn't stomach more than one of those, but just because you dont' like sequels, doesn't mean everyone else hates them. What's more, with the revolution controller, we can look forward to something new even in sequels. I plan to pick up Mario Party for the Revolution, which will be the first one I've picked up since the original, because it will likely have sufficiently different gameplay (at least in the minigames) to make it worthwhile.
Myself, I actually own more PS2 games than Gamecube games, but then I'm a big fan of RPGs and Strategy games.
just some guy
Personally I don't think Nintendo's been any more innovative than anyone else in the colors they use for their AC adapters, either, as long as we're limiting the discussion to score "points."
Yeah, it is kind of hard to say that the software's no different when no games have been announced for the new machine. But apparently you didn't notice that the Revolution controller is something new and completely unlike the "We smooshed existing controllers a little" offerings from Sony and MS? Apparently you didn't notice that, between the DS and the few public features of the Revolution, Nintendo surely is encouraging unique programming styles? There's a whole bevy of interesting games using the DS's stylus control, including surgery titles where you make sutures by zig zagging with it. The Revolution controller's tech demos were more interesting than anything MS has ever done.
You're right that the third party problem is what Nintendo has to get past. But the games you cite as examples of moribund franchises with nothing but re-tweaked graphics are not particularly good examples of that. If you want a mediocre franchise resting on its laurels, Zelda isn't the place to look. (Hello, EA sports? Maybe you could stop adding polygons to Shaq's bald pate and make rebounding physically possible one of these years.)
If these latest Nintendo systems get wiped out in the marketplace, we can count on the industry basically being mired in utter mediocrity for a good while. Sony and MS are battling for marketshare and have no love of the games. Nintendo is the indie film circuit next to the Hlooywood studio competition.
"Fundamentalism" isn't about divine morality. It's about human authority.