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Are the 360 Launch Titles Actually Next-Gen?

An anonymous reader writes "1UP has a feature up entitled 'Is This Really The HD Era?' The article begs the question: How many of the games ported to the Xbox 360 (12 of the 18 launch titles were ports) are truly next gen, and how many are just trying to cash in on the hype of the new console? There are some interesting conclusions, but best are the quotes from Peter Moore explaining the HD Era throughout the whole thing: 'Next generation games will combine unprecedented audio and visual experiences to create worlds that are beyond real and they'll deliver storylines and game play so compelling that it will feel like living a lucid dream.' Right."

7 of 99 comments (clear)

  1. Truth by Brantano · · Score: 4, Insightful

    I think just about everyone who has done some research could of realised this without looking at this article, although it does introduce some new complaints (Such as Quake 4 being utterly unplayable, didnt know that). It seems that even though microsoft tried to release some great games for there launch, they just ended up with a bunch of ports and a few decent games. Sadly its been toted as one of the best launches to console date, but this is only because most of the games released for it arnt new at all.

    But the article speaks truth, 12 ported games where nearly all of them dont add a reason (and even take some gameplay away) to add a 10 dollar price tag. Hopefully they can actually release some decent games (or atleast decent ports) or there is going to be some rough tides ahead for microsoft.

    1. Re:Truth by __aaclcg7560 · · Score: 3, Insightful

      The Nintendo GameCube had the same problem. A lot of the early titles were PS2 ports. Nintendo started rejecting titles that came straight over from the PS2 without using any of the GameCube polish to make the games stick out. Unfortunately, Nintendo made game development a living hell for the developers that they no longer support the GameCube as much as PS2/XBox. I don't think anything will change for the Revolution.

    2. Re:Truth by __aaclcg7560 · · Score: 3, Interesting

      Withholding critical information about their debugging hardware and APIs for their multiplayer hardware. Nintendo has standards but they don't tell you what the standards are (unlike Microsoft and Sony who provide too much information). If you do a pre-lot check, they won't tell you everything that they find that should be fixed for the final submission and your title will get rejected if you don't figure it out on your own. Trying to get a title through Nintendo was like getting a football through a minefield that's being bombed by friendly fire.

      Before I left the game industry a few years ago, Nintendo starting being more helpful when it became painfully obvious that publishers strongly preferred PS2 and XBox over the GameCube. Hopefully, they learned their lesson from the GameCube and developer support for the Revolution will be similiar to Microsoft and Sony. If not, only Nintendo's titles will be popular on that console.

  2. Of course not by MilenCent · · Score: 3, Interesting

    Come on now. Are the X-Box 360 titles truly "next gen?" Depends on what your definition of "next gen" is.

    Improved graphics? Sure as hell.

    Improved gameplay? Wellll... no. Consider that, of what are widely considered to be the two best non-sports games, one is a sequel to an N64 game, and the other was shown at previous E3s in an N64 incarnation. One could thus say, indeed, that the best X-Box 360 games are last gen.

    But by the definition of improved gameplay, just how many games are next gen from their era? Not a whole lot. Indeed, the games with the most engaging gameplay (I'm thinking most especially of Katamari) seem to be those that purposely recall previous generations.

  3. HD by SteveX · · Score: 4, Insightful

    The killer for me is HD. I have an HDTV, and the XBox 360 games look beautiful on it.

    If you take away the HD advantage (ie, hook the XBox 360 up to a standard TV) then yeah, there's nothing advanced about the current generation of games. But on a good TV, nothing compares.

  4. First time I've heard this complaint by cgenman · · Score: 3, Insightful

    It takes a couple of generations of games for the full potential to be unlocked, but first-gen titles are considered "showcases" for what is to come. The PS2 launched with SSX, Ridge Racer V, and a bunch of other titles that made people lust after the little machine. The Xbox ping pong videos were completely lickable. Mario 64 was light years ahead of the 16 bit era, as was Ridge Racer 1. NFL and NBA 2K on the Dreamcast were shocking. Panzeer Dragoon on the Saturn was light years ahead of the Genesis. Super Mario World on the SNES and Altered Beast on the Genesis both blew away the 8-bit offerings of the time.

    This is the first system launch that I've ever heard of where people are seriously questioning whether or not this is any better than the previous generation. Microsoft has the unfortunate position of both having the last-released current generation system and the earliest-released next one, so that the inevitable comparisons won't find much gulf. But still... wow us now!

    Even Fantavision on the PS2 showed off the system's power. Remember being stunned by the realistic water in Wave Racer? It looks like there was a rush to get the X360 into people's hands, and none of the potential of the system have been tapped. At least, I hope that is what happened. There just isn't much to get excited about currently besides potential, and potential as a satisfying gameplay experience doesn't last very long.

  5. Re:Since when? by hal2814 · · Score: 3, Informative

    I think you're looking back through some awfully rose-colored glasses. Sonic (1991) was NOT a 1st gen title for the Genesis (1989) and Phantasy Star (December 1987) was not a 1st gen title for the Master System (July 1986). They're both great games, but they each came out at least a year after the North American release of their respective console. Also, there are a TON of classic games that came out between Pong and Super Mario Brothers. Most of them were arcade titles (Pac-Man, Ms. Pac, Galaga, Donkey Kong, Joust, Defender, Centipede) but even the home releases of a lot of them were at least decent (as long as they weren't the 2600 versions).

    The best early games for a console tend to come from in-house development. Microsoft did not release this console with a single game developed in-house from what I've seen.