Miyamoto Hints At Second Revolution Secret
Gamespot reports that despite new information on the Revolution, there is still much we don't know about the console. Shigeru Miyamoto hinted at the DIEC that there was yet more to reveal about the Revolution controller. From the article: "At the Digital Interactive Entertainment Conference held in Kyoto, Japan, Shigeru Miyamoto, Nintendo's chief game designer and creator of the Mario and Legend of Zelda franchises, gave the keynote speech. He talked about the history of controllers for Nintendo's various consoles, from the pre-NES systems to current consoles like the GameCube. He ended his lecture with words toward the future, specifically the Revolution, stating that there's more to its controller than what's already known. 'The [Revolution's] controller still has another secret,' stated Miyamoto. 'But it's something that we'll reveal next year.'"
Controller can carry games, like those 5-in-1 game kits that plug directly into the TV.
This is the one I'm betting on, with all personal info included as well.
Remember you can download old games into the revolution. What if you can put them and your saved game status and other stuff with you. So you just take your controller with you to your friends house and you can share the game (obviously with some DRM on the non-free games so that game won't stay at your friends house). People will take these controller around with them instead of just leaving them at home, the controller itself will be a status symbol.
Controller can carry games, like those 5-in-1 game kits that plug directly into the TV
Actually, I think you're really on to something here. Not so much that it is a X-in-one game kit, but that the controller also comes with memory built in standard. Your controller is your memory card. It keeps track of all your controller preferences such as any motion calibrations, etc so that it will always be easy to play on any Revolution console with any game and doesn't need a new motion input each time.
Or, downloaded games can be saved to your controller. Carry the controller to a friends house, and they are available to play as soon as your friend's console finds your controller. Or treat memory the way that they did with the N64. One game that comes to mind was Tetris (forget which version) where they encouraged each player to have a memory pack in their controller so that they could "take home" the lines that they won when playing on someone else's console.
Really, including a memory function so that your controller becomes your controller wouldn't be too surprising.