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Nintendo Considers WFC A Success

Eurogamer reports that at 200,000 users, Nintendo considers the WFC a success. From the article: "Nintendo has announced that more than 200,000 unique visitors have made use of its new Wi-Fi Connection service since last month's launch, logging nearly 3 million connections around the globe. Wi-Fi Connection allows Nintendo DS owners to play titles such as Mario Kart DS and Tony Hawk DS online, via either Wi-Fi hotspot, wireless router or a special USB dongle."

3 of 28 comments (clear)

  1. In other news, by TripMaster+Monkey · · Score: 1, Interesting


    Sony considers Nintendo irrelevant.

    --
    ____

    ~ |rip/\/\aster /\/\onkey

  2. Mario Kart DS's pretty good, in that domain. by Hitto · · Score: 3, Interesting

    I've only tried playing Mario Kart DS, since I live in Europe and Nintendo HATES US for not releasing Animal Crossing (not gonna import it, the people I wanna show it to don't want to read english text) earlier, well, let's say it's a start.

    Pros :

      - I don't think I need to remind how mind-blowingly fun Mario Kart is. Just being able to play it on the crapper was a huge improvement in the GBA episode, now being able to compete against humans at anytime makes it even better.
      - It's free. FREE! No subscription, jus' like beer.
      - No lag. I mean, I once had lag, but I slid the bittorrent upload limit button a bit lower (maybe -5K), and it was flawless. Looks like Nifi needs very little bandwidth, which is very elegant, I might say.
      - No chance of anyone shouting "DIE FUCKER PIG JEW NIGGER", unlike some game that starts with "H" and ends with "ALO 2".
      - Some adjustments can be done regarding the rules. For example, for the first few days, disconnecting during a race would have no consequences, the "loser" losing nothing, and the leading winning nothing. Now, any disconnection in the heat of a race means a loss. It's smart enough to notice you're between two races if you really need to disconnect. There's hope for more adjustments, then.
      - I still haven't seen nazi signs or penises used as emblems, so I'll take it that either Nintendo is doing a fine banning job, or that MKDS players are a bit more responsible than the rest. (that, or I'm lucky, and the unlucky players will flood me with shameful replies in 3, 2, 1...)
      - No communication at all possible through the game. (It's a plus for concerned parents, a minus for me.)

    Cons :

      - If you don't like playing against humans, it sucks.
      - Very simple interface means very uncustomizable interface. That's Nintendo for you.
      - The "friend codes" thingamajig could have been optimized so that after each game, you could specifiy if you wanted to add this or that racer into your friend roster.
      - Four races! That's about twenty minutes play, it's very good, but personnally, I have to spend about two to five *real* minutes in the matchmaking room. Not very "on the go", is it?
      - No battle mode, and not all circuits available for online play, due to lag reasons. WTF, Ninty? If I want to lag, I'll lag, now let me play the *full* game, PLEASE! I'll blame my router, not you guys! Promise!
      - The whole territory of France sucks and is still firmly entrenched in the stone age, so I've only played wi-fi domestically, not in the streets. Okay, it's not a Mario Kart con, just a rant. Désolé.
      - No communication at all possible through the game. (It's a plus for concerned parents, a minus for me.)

    Now, I gotta go do something. TTYL. GG.

    1. Re:Mario Kart DS's pretty good, in that domain. by Anonymous Coward · · Score: 1, Interesting

      "- No battle mode, and not all circuits available for online play, due to lag reasons. WTF, Ninty? If I want to lag, I'll lag, now let me play the *full* game, PLEASE! I'll blame my router, not you guys! Promise!"

      It's not JUST you that's affected by the lag... it's that it would make the game unfair. For instance, Player A decides to bump Player B into the giant swinging pendulum on Tick Tock Clock. On Player A's game, Player B rams right into it and is taken out... but on Player B's game, because of lag, they JUST misses the pendulum. Now Player A's strategy goes to shit because of Player B's lag. Then Player B rams a Blue Spiny Shell up Player A's ass and he loses. And that's no fun for anybody.