Castlevania Leads DS Charge
GameDailyBiz reports that as the Holiday season moves on Castlevania is driving DS sales to new heights. From the article: "I think what makes the games so amazing is their simplicity. The little enhancements go a long way (for example the on-screen map which is something that fans of the series have been longing for). The development team does an amazing job at taking traditional gaming elements and discovering ways to evolve them with each different version. With the DS, we were able to deliver a familiar style of gameplay with incredible graphics, sound, and for the first time interactivity thanks to the touch screen ... We can't just make the same game over and over again." Dawn of Sorrow is a dang good game.
This game was great when I first picked it up (used no less!). But after about 14 hrs of gameplay I had uncovered about 90% of the map and facing the end boss didn't yield any new powers or weapons.
The weapon upgrades are cool and interesting however the "randomness" of the creature drops is annoying and make some weapon upgrades near impossible.
I took it back for a store credit and got Animal Crossing.
I wouldn't hold out for a much smaller version of the DS. There's really nowhere for the buttons and Dpad to go except on the sides of the screen, so it has to be fairly wide. I'm sure they could find a way to make it more comfortable though. my right thumb hurts like hell after a decent mario kart session, from holding down the gas pedal button.
One time I threw a brick at a duck.