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Pirates of the Burning Sea Starts Beta

An anonymous reader writes "Pirates of the Burning Sea is a fresh thinking MMORPG that is not based on the typical leveling treadmill like so many others. You can find a podcast interview with designer John 'Rev' Tynes at MMORadio. From the site: 'Britain, Spain, and France are carving up the Caribbean with the thunder of cannon. Fleets lay siege to ports bursting with wealth, eager to claim them for King and Country. The sea burns with the fires of glory. From the haze of battle emerges the Black Flag, and into the chaos plunge pirates, bold and resolute. This is your world now, a world of battle and intrigue, and you will captain your ship through the pages of legend!'" It's great to see one of these more niche games getting out into the wild like this.

2 of 26 comments (clear)

  1. Re:I loved that game! by isaac · · Score: 2, Interesting

    Blah blah blah. Yes, I RTFA. I was aware of this game-under-development years ago, too.

    No, it's not puzzle-based, but is substantially similar to Puzzle Pirates in that it

    * claims to be skill-based ("no levelling treadmill")
    * features sea combat with command strategy, ship damage, grappling, etc.
    * has a"PvP conquerable world" & a commodity trading economy
    * offers customizable avatars (i.e. colors, jewelry, bears, peg-legs, & so on)

    Frankly, this sounds plenty like puzzle pirates to me. PP has these things plus some puzzles. PotBS has these things plus 3D graphics.

    Hey, I like pirates. I like Sid Meier's Pirates. I liked Puzzle Pirates & I might even like this game. But it's clearly evolutionary, not revolutionary.

    Sheesh, I didn't bend your wookiee.

    -Isaac

    --
    I am not a lawyer, and this is not legal advice. For Entertainment Purposes Only.
  2. Re:I loved that game! by TychoCelchuuu · · Score: 4, Interesting
    Don't be silly. Lots of MMORPGs claim to be skill based: Guild Wars, Star Wars Galaxies: JTL, Planetside, etc. Sea combat with command strategy? What the heck do you EXPECT a pirate game to feature? Space combat with no command strategy? Is "pirate" suddenly reserved for Puzzle Pirates, and anything with sea combat and "ship damage" (how would combat work without damage?) is a ripoff of PP? A PVP conquerable world is something you find in Planetside, Star Wars: Galaxies, World of Warcraft (they claim), and lots of other MMOs. It's not the property of Puzzle Pirates. Customizable avatars are in every single MMO ever, at all, in the history of the universe.

    I can't see how you can call this "evolutionary, not revolutionary" simply because it has pirates and features other MMOs do. Almost every MMO (excluding CoH, The Matrix Online, and Second Life and stuff like that) has the features you're describing along with a setting that is similar to another MMO that is already out. I played PotBS at PAX and it resembled Puzzle Pirates about as much as that BF1942 Pirates mod does.

    --
    Against stupidity the Gods themselves contend in vain.