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On The Feminine Form In Gaming

heartless_ writes "The GamerGirl team over at Gamergod.com has an interesting article delving into a male driven industry. This time the subject of discussion is the sometimes overzealous portrayal of women in games." A well-considered piece, with thoughtful references to the works of Camille Paglia and Naomi Wolf. From the article: "He also highlights several games that, instead of focusing on the female form in its big-breasted glory, showcase women who are intelligent, strong, and powerful. He insists, 'The protagonists highlighted above illustrate that plenty of excitement can be provided by female leads who will, in turn, bring in female gamers - not to speak of richer gameplay options. Additionally, as McIntosh says, most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing.'"

58 of 693 comments (clear)

  1. stating the obvious... by beeplet · · Score: 5, Insightful

    It seems to me that this is stating the obvious: the over-sexualized female avatars in games are there to attract male players, not women. If game makers want to draw in a female audience, they need to have characters that women want to play - and that means strong, complex, and capable... not falling out of her clothes.

    I found it ridiculous and frustrating that even in a golf game there were no realistic female avatars to choose from. It's hard to get into a sports game when you're playing a character who wouldn't be able to see past her boobs if she were real. It makes it harder to suspend disbelief and to feel like you're actually in the game.

    I think the kind of over-sexualized images you see in games has a negative effect on society's attitudes towards women, but that doesn't have to be the motivation to change it. If game makers would go with the demand and sell games women want to buy, I think the market would take care of itself. The problem arises when there's a kind of feedback loop: games have so far been mostly targetted toward men, and therefore men are the main consumers, therefore there is little incentive to make them more appealing to women. I suspect there are a lot of guys who would prefer having more realistic women in their fantasy senarios - isn't it more fun to fanasize about something that is potentially possible? - but what do I know...

    1. Re:stating the obvious... by Ahnteis · · Score: 5, Insightful

      So how do we explain the overly gigantic MALES typical to video games?
      Are they there for the homosexual male?

      Granted, some games do show a bias toward sexualizing only one of the sexes, but most games (at least the ones I play) tend to be equally unrealistic toward both. (Especially in actual body shape -- clothing seems to be more sexual on the feminie side.)

    2. Re:stating the obvious... by gid13 · · Score: 2, Insightful

      I remember reading about girl-oriented pornography a while ago. It's interesting to me how similar it is, presumably because both situations are traditionally male-dominated, and because of how sexual video games can be. I'm always amazed at how much some video games (and even a lot of pop music, for that matter) can be about softcore pornography, making things as sexual as possible for the underager who can't get real porn yet.

    3. Re:stating the obvious... by XenoRyet · · Score: 2, Insightful

      In many, if not most, game contexts, realistic people people are just not compelling. This shouldn't be surprising though, as you'd be hard pressed to find any entertainment media that regularly shows realistic people. It would seem that most consumers, male and female alike, just don't want to see realistic people.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    4. Re:stating the obvious... by Lemmy+Caution · · Score: 4, Insightful

      Yes, the fact that female avatars are designed to appeal to straight male desire is clear, and it does turn women-gamers into second-class citizens in a sort of vicious circle.

      On the other hand, I think that the strong, capable woman has become sort of a cliche on its own - that if women are not depicted as the objects of male desire, they have to be some sort of super-being. That's actually sort of a problem: the super-male figure is appealing to adolescent males, because it is part of an adolescent power fantasy that has a lot to do with their situation. Instead of trying to have "strong female characters," which have become as boring and predictable as the bimbos and the beefcakes, how about the other adjective you use - complex - along with, perhaps, neither confident nor dependent - conflicted, nuanced, in an actual problematic situation which she may not be sure how to deal with.

      Among my favorite videogame characters were the avatar and NPC in Ico - both of whom were often in danger of being completely overwhelmed by their environment. The effort to just create "strong women" has resulted in too many cliches, and not even profitable ones.

    5. Re:stating the obvious... by Anonymous Coward · · Score: 5, Insightful

      I disagree that making the female characters extremely beautiful, big breasted, and scantily clad only appeals to men. Just look at your nearest MMORPG if you want proof. Every single real life female that I know who plays MMORPG's *always* selects the super-beautiful heroine girl. I'm sure there are exceptions to the rule but you will be hard pressed to find a real life female who's playing a dwarf in World of Warcraft for example. They're all humans, night elves, or undead. (The undead female is pretty hot) They'll never admit it because they love to complain about silly stuff like this but girls LIKE being a super sexy big breasted girl. A lot of the girls that I know in MMO's spend countless hours searching all over the world for the sexiest outfit that they can possibly wear! They'll have collections in their bank vaults of different lingerie-style clothing.

      If you want more proof look at magazines that are targetted at women. It's *always* some big breasted, beautiful woman on the cover. Everywhere you look in the magazine it's more pictures of sexy women in revealing clothing. Men don't buy those magazines!!!!! Those magazines are targetted at women and they sell!

      Whine all you like but if you want to sell games, or anything else for that matter to women - you need to put a ridiculously beautiful girl somewhere in the product. Put an ugly one in there too that will never be played just so you're not labelled as a "sexist pig" by the very people who select the big breasted girl as their character.

    6. Re:stating the obvious... by Kelson · · Score: 5, Insightful

      Coming from a background in comic books, this is easy to answer.

      The typical male reader/viewer/player will identify with male characters and be interested in female characters. Superheroes -- and let's face it, that's basically what male game characters often are, even if they don't have tights and a cape -- are essentially power fantasies. What would I do with Superman's powers, or Batman's martial arts skills and gadgets. The typical guy looks at Superman or Duke Nuke'em and says, "I'd love to be that guy." Then he looks at Wonder Woman or Lara Croft and says "I'd love to do that girl."

      In both case these are men's ideals, which is why men look at the idealized man and say "I could be that" instead of "I have to be that?!?" or "Oh, please!" as women often do when they look at the idealized woman. I have to wonder what games (or comics) would look like where the men and women were exaggerated to match women's ideals. Would we have the same reactions to their idealized men?

    7. Re:stating the obvious... by m0rph3us0 · · Score: 4, Insightful

      It would turn into Harlequin romance.

      Which men would ignore like we do now.

      Except, we don't bitch about making Harlequin romance more appealing to men. We realize it appeals to women and let them have their fun.

      So to answer, No, men wouldn't find it appealing and instead of trying to change it to make it appealing we'd just go do something that appeals to us.

    8. Re:stating the obvious... by Turn-X+Alphonse · · Score: 2, Insightful

      Why don't girls get that us men have to put up with the same damn thing? I don't look like Duke Nukem, or Doom guy, maybe close to Freeman but not very close. It's the same as any other "fantasy" word, we get to play the Hollywood steriotypes and we're stuck with it. I'm tired of girl's whining "women have big boobs in all these games! It's so fake!", then five minutes later drooling over the latest celebrity fodder magazine which are full of these exact same body shapes.

      --
      I like muppets.
    9. Re:stating the obvious... by h4rm0ny · · Score: 4, Insightful


      It's a fantasy setting. The male characters are as crazily out of proportion as the female characters. There are plenty of girls who are happy to play a super-endowed, super-athletic character in a game. Wouldn't want to be that top-heavy or dress like that in real-life, but that's why it's a game.

      If some women have a problem with women being portrayed like that in a game, it's more likely irritation with men who ogle a three inch computer game character than with anything else.

      But see previous comment about number of women on the planet. Any comment that talks about how "women" feel about something is going to be wrong to the tune of at least hundred million or so.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    10. Re:stating the obvious... by stlhawkeye · · Score: 4, Insightful
      It seems to me that this is stating the obvious: the over-sexualized female avatars in games are there to attract male players, not women. If game makers want to draw in a female audience, they need to have characters that women want to play - and that means strong, complex, and capable... not falling out of her clothes.

      I dunno. When my girlfriend signed up to play Warcraft she expressed supreme disappointment that none of the female models on the horde side were "hot" and she's anxiousl awaiting the expansion pack and Blood Elves. I think a more likely explanation for female disinterest in gaming is that women just aren't into gaming. It doesn't appeal strongly to the social instincts of the (and I'm generalizing) female psyche. When you do see lots of women gaming, they're often involved in MMORPGs and often heavily engage in the social aspect of it. Unrealistic two-dimensional female characters don't help attract women gamers, certainly, but most women I've seen sit down to make an avatar in a game pound out the sexiest thing they can come up with.

      --
      "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
    11. Re:stating the obvious... by Polyzinha · · Score: 3, Insightful
      Sexy doesn't always mean "big-breasted". People like Keira Knightley and Calista Flockhart have been on plenty of magazine covers.

      I (for one) am always irritated when all the female avatars in games have super-sized breasts and hips, because I'd rather play one that looks realistically athletic. And yeah, I'm a straight woman.

      BTW how do you know that the "girls" you meet in MMOs are actual girls? Just wondering.

    12. Re:stating the obvious... by Phat_Tony · · Score: 3, Insightful
      "If game makers would go with the demand and sell games women want to buy"

      The demand equation for this isn't so simple. No one knows for sure to what extent women don't play video games because they aren't interested, and to what extent they don't play them because they aren't targeted to them. Men were much bigger gamers back in the days of Atari, and I'd hardly say that Pacman, Frogger, Tennis, etc. were particularly geared towards males.

      The financial equation these companies are weighing is this: which is greater, the number of additional game purchases by men if they make the female characters ridiculously sexualized, or the number of additional game purchases by women if they make the female characters more realistic?

      I don't know the answer to this, but if I had to guess, I'd say that they stand to sell more with the overly sexualized women. I'm guessing this partly because I suspect the game companies already know the answer, and they tend to overly sexualize the women.

      I am in no way evaluating the morality of this here, I'm just pointing out that the economics aren't as cut and dry as you suggest. I doubt the game companies make characters who border on being pornographic despite it causing them financially harm.

      --
      Can anyone tell me how to set my sig on Slashdot?
    13. Re:stating the obvious... by Shadarr · · Score: 2, Insightful

      They tried that. It was called Purple Moon, and it failed miserably. Not merely because their flagship game, Rockett's New School, was a lame game based on stereotypes of schoolgirl popularity politics, but also because those same female politics tore the company apart.

      There are lots of games out there that appeal to girls. However the successful ones are not explicitly aimed at girls. Animal Crossing is hugely popular with girls, but it wasn't designed as a "girl game". Same with The Sims and the Harvest Moon series. Make a game that isn't violent and focused on goals, and girls will buy it. Try to "empower girls" and you will fail.

    14. Re:stating the obvious... by Coryoth · · Score: 4, Insightful

      It's a fantasy setting. The male characters are as crazily out of proportion as the female characters. There are plenty of girls who are happy to play a super-endowed, super-athletic character in a game. Wouldn't want to be that top-heavy or dress like that in real-life, but that's why it's a game.

      Sure both are exaggerated, but I think the complaint is that the female characters are exaggerated in a very sexualised way, not just in proportion, but in motion. I think if every game featured only guys in very tight suits or loin cloths such that you could always see the carefully animated wobbles of his apparently massive penis, and many of the characters moves and animations were such as to emphasise that in a particularly sexual way, along with a number of patently sexualised animations (think a whole lot of deliberate hip grinding, crotch grabbing and such like) then I think guys wouldn't be attracted to those games. Mostly they just say they were all "gay" etc. All that is being said here is that women are not particularly enthralled with games that portray women in a similar pointlessly sexualised way.

      Jedidiah.

  2. Not just Females by Adidas13 · · Score: 5, Insightful

    Though I agree that many games feature perfect/nearly impossible Barbie dolls...they feature a lot of Ken's too. How often is the main guy character a perfectly chiseled muscle man?

  3. Double standards? by t_allardyce · · Score: 5, Insightful

    Yeah sure, lets go and replace all the male game heroes and Hollywood actors with pale, thin geeks instead of bulky, muscular chick magnets, because surely that's sexist too?

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    This comment does not represent the views or opinions of the user.
  4. Correction... by mrRay720 · · Score: 5, Insightful

    By "confident enough not to feel threatened" I'm sure they mean ""intelligent enough not to feel threatened".

    Just how retarded do you have to be to feel threatened by the shape of a video game character?

    Yes, current video game imagery - like 90% of the rest of 'entertainment' is pretty damn sexist in its representation of the genders. However like anything else money goes where the suits think the biggest profit will return from. If they don't believe there's profit to be made from a more balanced view, well that's just part of the trade-off of living in a society where people are allowed to make the games they want to, play and watch what they want to, and think what they want to.

    I'd rather live in a society where female video game characters are portrayed the way horny teen males wold have them rather than a society where character designs are dictated to you in the name of equality.

    1. Re:Correction... by Seumas · · Score: 5, Insightful

      I see people always throwing the word "sexist" around in these conversations. Excuse me for asking, but how is it "descriminatory based on one's sex" to want to see HOT female characters rather than your typical North American chunkster? That's not discriminatory, period - but even if it were, it would be discrimination BASED ON APPEARANCE (which goes across the board male and female - depending on who your audience is) NOT SEX.

      And frankly, who cares? Do chicks want to see a chick flick with Orlando Bloom as the leading hunk who romances a destitute maid and rescues her from her dreary life or do they want to see Chris Farley? Come on now.

      I'd rather live in a society where people stop bullshitting each other and pretending anything other than nice tits and ass and points for fuckability or nice pecs an ass and being tall and handsome mean a fucking thing. The fact is, dudes want to see and have hot, sexy, youthful babes and chicks want to see and have hot, confident, successful, wealthy, svelt, tall men.

      I saw a conversation drag on forever on my own website where all of the women (the site is 95% women) droned on about how they wouldn't even TALK to a guy unless he was at least 6'2" *minimum* and if he didn't have at least 7" of dick, there wasn't going to be a second or third date. So don't give me this bullshit for one fucking minute that men are big evil sexist jerks that demean women when they do the same fucking thing. At least our requisites are simple "cute and fuckable" versus all the peculiar little requisites that chicks have.

  5. how about the masculine form in gaming? by AxemRed · · Score: 2, Insightful

    Nearly every (human) male hero is portrayed as a tall, muscular Greek-god-like figure. There are a few exceptions, like the goofy short and/or fat guy, but, in general, male characters, like female characters, have the "perfect" form.

  6. Off the top of my head. by OmgTEHMATRICKS · · Score: 4, Insightful

    "...intelligent, strong, and powerful..."

    Alyx Vance, for example? She was a brilliant scientist who knew her way with a gun and built huge robots for fun. If she is not a strong female character, I don't know who is.

  7. What about men in video games? by Anonymous Coward · · Score: 1, Insightful

    This seems silly. Men aren't exactly portrayed realistically either. Male characters are often tall, have full heads of hair, muscles, deep voices. There is no bias against women. Just like in hollywood almost all characters are like that.

  8. A & D by Nom+du+Keyboard · · Score: 3, Insightful
    ...most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing.'"

    I find that thought annoying and disappointing. "Sexist imagery" can be enjoyed simply for what it is, or ignored. It will be a very gray world if everything that offends somebody is removed -- regardless of how many other people enjoy it.

    It's almost like thought control. How dare you like that. I'm offended. Nobody can have it because I will complain.

    Of course, video games are like thought control too. Play this game now! Give us more of your money!

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  9. In the real world... by Caspian · · Score: 4, Insightful

    "Women who are intelligent, strong, and powerful" typically look somewhat like Roseanne.

    Picture your average tough-as-nails, smart-as-hell nerd grrl. What does she look like? Yeah, that's right, she's around as attractive as the average nerd guy.

    Not exactly prime material for game characters.

    I'm an RPG geek, but in the games I play, members of both genders are typically attractive. Look at Final Fantasy IX, for example. The male lead (Zidane) is a cute bishy boi, and the female lead (Garnet/Dagger) is a cute girl.

    Now imagine Final Fantasy IX with a Zidane looking like the goatse guy and a Garnet/Dagger looking like Tubgirl...

    And then, for a REAL shudder, imagine if all the Manthra^H^H^H^H^H^H^HMithra running around Vana'diel in Final Fantasy XI looked like their players...

    It's entertainment, people. It's fantasy. It's not supposed to represent "average-looking" women-- OR MEN. The day Duke Nukem has a pot belly and is balding, the day Lara Croft has saggy boobs and wrinkles... well, that's the day the VG Cats people take over all the game studios, I guess...

    --
    With spending like this, exactly what are "conservatives" conserving?
  10. requisite "same thing for guys in games" reply by muel · · Score: 2, Insightful

    Don't forget, male characters in video games are rarely pesky, brains-before-brawn characters, either. And the ones that do feature such lead 'men' (Earthbound, Katamari Damacy, Ico), while beloved by hardcore gamers, aren't exactly nailing the kind of acclaim and sales that musclebound games like God of War do.

    The element of fantasy and excess in video games, let alone popular culture, is nottttthin' new. If anything, there's more respect and gender appreciation paid to women now than there ever has been in popular culture. Leave It To Beaver, anyone? If given the option, I think most would choose busty, gun-toting dynamos over subservient housewives, at the very least, as a "lesser of the evils" stereotype.

  11. To whom it may concern by Tsiangkun · · Score: 5, Insightful

    In case you haven't noticed, the male characters in games are an over exageration of expected masculine characteristics. The muscles are bigger, the hairlines aren't as receded, the player is expected to be something more than a normal man could ever be. The games themselves stereotype men as having to be able to complete the mission and solve the problem to be successful. In real life, failure is an acceptable result, and the games place unrealistic expectations on men.

    Of course men are aware the game is an escape from reality, and don't tend to bitch about such things.

    Reviews like these paints some women as jealous bitches who can't stand to play or even see a female video game character with qualities they don't find in themselves.

    1. Re:To whom it may concern by malsdavis · · Score: 3, Insightful

      I think the problem may be that we live in an age where although gender equality is an emerging phenomenon. The difference between the male and female stereotypes you mention is that the male stereotypes characterise positive features which enhance their own personal physical ability (i.e. the big muscles).

      The female stereotypes on the other hand characterise features (e.g. big breasts, tiny thighs) which do not actually deliver any positive benefit to the character themselves. In fact, big breasts tend to cause painful back problems (not good for Laura when she has to do constant aerial flips and stuff) and thin thighs decrease stamina and physical strength.

      I think there is defiantly a stark difference, the male equivalent would kind of be weasily stick thin characters with no muscles but great hair and an absolutely massive penis (something I've yet to have noticed in many games).

  12. Re:3 Billion Women... by Golias · · Score: 2, Insightful

    Female beauty is worshipped by men and women alike.

    A quick scan of the covers of the most popular magazines with women confirm this fact. They like looking at Katherine Zeta Jones in an elegant, tight black dress just as much as we do, though for slightly different reasons.

    As long as this is true, female game avatars will continue to be hotties, no matter who the game is "targeted" at.

    --

    Information wants to be anthropomorphized.

  13. Re:Hey, wait a minute! by m0rph3us0 · · Score: 4, Insightful

    No. I don't get this whole thing about realistic women, I don't know but I find playing Warcraft quite acceptable and yet I don't have 22 inch biceps. Nor am I athletic. Quite frankly, Warcraft would be quite boring if all the male characters looked like me.

  14. Don't tell us what we "shouldn't" see by erroneus · · Score: 2, Insightful

    You know what? We buy what we want to buy. We see what we want to see. And there should be no one out there who goes about saying "hey! Why don't you like women with small breasts and is overweight?" To all the women complaining, go back and sulk while munching those twinkies and MAYBE one day a clue will come your way.

    I don't get offended when a dog barks -- that's what they do! Men do what men do... want what men want. It's NATURAL. Don't bitch about nature 'cause it ain't gonna do any good. What it does cause is needless, health-robbing guilt!

    Meet the most offensive demographic: ME! White-male, early-middle-aged, straight. I like women. I'm responsible for every bad thing that has ever happened to a woman, a person of non-white ethnicity and to gays and lesbians. I'm the freakin' devil right? At some point, you just have to turn your back on this crap and just be who and what you are -- the days of "Political Correctness" are numbered.

  15. Re:Hey, wait a minute! by delete · · Score: 3, Insightful

    Because the women ranting about sexism in video games don't have them.

    Who the hell modded the parent insightful? It was obvious from the moment that this article was posted that we'd see the nearderthal Slashdot element emerge from their basements. In this case, we have the tired cliche that feminists are only unattractive bitter women. Do you really think that any woman who expresses an opinion about the way women are portrayed in games is doing so because she's not sufficiently endowed according the your standard? Congratulations on single-handly personifying the Slashdot stereotype of the nerd who's never interacted with a real live female of the species.

    The crux of articles on this topic post doesn't seem to have anything to do with talking about feelings or an over-emphasis on "intelligent, strong, and powerful" women. It just would be nice to have a little variation in the female figures presented in games (which is true from the perspective of many of us guys too).

  16. Re:Not just a gaming thing by Billosaur · · Score: 2, Insightful
    And yet, Lara Croft as a character was a strong, acrobatic and highly educated woman. Women went ballistic over her measurements, glossing over the fact that as a female character in a video game, she overcame extreme odds against environmental dangers, puzzles, male antagonists, etc. to accomplish her goals.

    Which I think goes back to the point of the article somewhat. The gaming industry perpetuates the "buxom babe" stereotype through its characters, but at the same time they take on new proportions (e.g. Lara Croft). Unfortunately, the feministas are too busy deriding her female attributes to realize that she represents a woman who goes far beyond her sexuality, using it as well as putting it aside. There's no reason to look at these characters solely for the physical attributes unless you have an agenda or are out to prove a point.

    --
    GetOuttaMySpace - The Anti-Social Network
  17. Re:Recent culture vs. ancient culture by zoeblade · · Score: 2, Insightful

    Really, what would these writers think of fertility idols?

    I think the idea is that their exaggerated body parts symbolise what those gods are good at. If idols that had nothing to do with fertility, but, say, the harvesting of crops or whatever, had those same exaggerated body parts, then that would be as odd as what we have now.

    It's not quite the same thing as spandex clad people with big breasts or bulging muscles shooting at each other.

  18. How WOULD things change if...? by ReverendLoki · · Score: 4, Insightful
    I will grant you that the majority of females in games have been designed to attract male gamers, but I'm not sure that catering to female gamers would drastically change the product.

    Very very few of the male gamers out there actually look like Duke Nukem or any of the male characters in todays video games. Even Gordon Freemen, an engineer with glasses who should, by that description alone, be at the top of the geek stereotype, is a buff, cut good-looking individual. Do these unrealistic characters drive away the male populace? Not at all. Part of playing a game is escaping from your ordinary life, and this is enhanced by role-playing as a good-looking, visually appealing character. When given the choice, not many choose an ugly avatar for themselves in the game world.

    Now, if every game was designed to attract females as well as males, what would female characters look like? There may be some change, but most, especially those that serve as player representations, wouldn't change much, because females like to roleplay too. They like to imagine they are the incredibly fit and attractive heroine, as opposed to an average-looking everyday character. Bust sizes may be a little less top heavy and closer to the realm of believability, but they will still be on the higher end of the scale. Why shouldn't females be allowed to indulge in as much role-pplay and fantasy as the guys?

    But what about male characters in games that aren't handsome or fit? Rare, but when used, are often playing a stereotype or primarily comic role. The fat man isn't the hero, he's either a hapless shmoe in need of rescue, or a bungling foe that is easily dispatched. Now, female counterparts to these stereotypes exist in the real world, but we never see them in games. Why? Is it because females are objectified? I argue that this is at least in part because developers have too much respect and/or fear of females in general to throw them into a game. White males, being the "majority" and the de facto "ruling class" are fare game for satire and ridicule, but females are still viewed as the injured "minority", and as such are beyond such blatant stereotyping, one of several Sacred Cows if you will.

    I'm not trying to pass any moral judgements here on how people in games shoud be represented (for the most part anyways), just trying to type out my own observations. That's just how I see it so far.

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    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  19. Re:3 Billion Women... by Meagermanx · · Score: 2, Insightful

    It's just like how guys want to play cool-as-ice spies and muscular street fighters.
    If we're going to be realistic about women in games, then we should be realistic about men in games.
    So now you have to fight in underground street fighting tournaments with a 120 pound guy who's never so much as slapped anybody before. You also have to play games where your 350 pound character has trouble getting into cars he's hijacking. You should see him try to fit into an air duct.
     
    Until these changes are made, I say we just accept that women in games will be hotter than women in real life, just like men in games are cooler than men in real life.
     
    This is just like women and lesbians. They just don't understand it. Don't ruin our entertainment because you think it's "disappointing" or dumb.
    We don't ruin your chick flicks by asking for less compassionate male roles. Honestly, most males are pricks, and should be portrayed as such in women's films, not as some perfect expectation of a knight in shining armor we can never live up to.

  20. Re:stating the obvious...and giving the easy answr by beeplet · · Score: 2, Insightful

    I'm willing to bet that if every "inappropriate" image vanished out of every game tomorrow, you'd be hard put to find the change in society the day after.

    Of course, but that's not the point. All of the small, subtle biases that surround people add up to an overall influence that is non-negligible. Just because something is not THE most pressing problem in the world doesn't mean it's not worth doing anything about.

    Society will change and women will be treated differently when they demand such treatment and accept nothing less!

    Certainly. And pointing out negative images of women where they exist is part of that. It's not a matter of "blaming" video games for all that is wrong with the world, it's a matter of standing up and saying "I'm not going to spend my money on product which makes me feel objectified and is therefore not fun to play."

  21. Beyond Good and Evil by Conspiracy_Of_Doves · · Score: 2, Insightful

    Beyond Good and Evil was one of the best games ever. The main character is a young, strong, intelligent, realistically proportioned (or as realistic as you can get for the cartoony style of the game) female freelance journalist who spends most of her time taking care of a group of war orphans.

  22. Re:3 Billion Women... by Golias · · Score: 5, Insightful

    Plus, your argument (that because many popular magazines feature pictures of only certain types of women this means that women value that too) is not logically valid. Economics is driving what's on the magazine, and perhaps there are a subset of women who buy the magazines and like the pictures and spend a lot of money, but a large group of other women don't.

    First you say it's not valid, then you say economics (in other words, SALES) is what drives them to do it.

    Fashion magazines vastly out-sell female-targeted magazines which feature photos of men. Even in the teen market, YM out-sells Tiger Beat by a long shot. This is simple economics pointing out that women like looking at pretty women.

    Or perhaps women buy the magazines for other reasons (informative content) and simply tolerate the images.

    If there was any truth to that at all, some ambitious publisher could make a killing by publishing an informative women's magazine which doesn't feature all the ultra-expensive photo-shoots of beautiful models. Apart from "Martha Stuart Living" (which has a promotional agenda outside of sales of the magazine itself), I'm at a loss to think of a magazine which even attempts to do so.

    Finally, even if many women do have the attitude that the pictures on the magazines are the ideal of female beauty, does that mean it's all okay? No, not necessarily.

    It also doesn't mean that it's not okay.

    Can you look like Tyra Banks? Probably not, but by the time you are in your mid-twenties one would hope that you've learned to come to terms with that fact. It actually is possible for you to gawk at how shockingly pretty Adrianna Lima is without turning into a quivering mass of self-loathing every time you look in a mirror. Most well-adjusted womwn learn to do so.

    But all this is drifting away from my point. It's a very simple point, which is that sexual imagery in media boils down to one very simple truths:

    1. Most men like looking at sexy women.

    2. Most women also like looking at sexy women.

    The (obvious) lesson here:

    Women are pretty.

    --

    Information wants to be anthropomorphized.

  23. Metroid by radarsat1 · · Score: 2, Insightful

    I think one of the hottest female characters to ever hit the video game market is Samus Aran. Throughout the game and most of the advertisement graphics etc, you never see her without being covered in a huge metallic spacesuit. And yet... somehow I find her a great character. The suit adds an aire of mystery to her, and we don't really know much about her background. But she's out to save the fucking universe and she's got an arsenal of big guns. I find Samus a particularly cool character for all these reasons. She is treated by the story just as if she were any other hero, but she happens to be female, and they never go out of their way to make her femininity part of the plot in any way. She is just a girl who wants to kick some alien ass. I love it.

    Why would female characters need more depth than male characters? For the purposes of a video game, they don't. But they don't need to be used in a sexist way just to make them likeable, either.

  24. Two thoughts. by Spy+der+Mann · · Score: 2, Insightful

    1) It's not about how large the girls' breasts are, but the opinion that only girls with large breasts or this and that physical feature are "worthy".

    Instead of basing themselves on the average woman, with average breast size and average face, the media guys (not necessarily game makers) give us some sex goddesses.

    AND THEN the models are compared to real girls, and, because they can't be compared, they think they're not worth having a boyfriend and end up having depression / anorexia / etc.

    2) The guys fantasize, because, since they DON'T HAVE a muscular Arnold kind of body, girls DON'T pay attention to them. And yes, I mean you, britney girl who doesn't date anyone with less muscle than Joe-the-Football-Player. So what happens when these low-selfesteemed guys can make their dreams reality, dreams about having a very strong body and getting not only girls, but the BEST girls around, with even more bust than the ones who rejected them at school?

    See, discrimination goes two ways. What we need is society (both men and women) to stop judging others upon the physical aspects, and appreciate people as they are, with their virtues: Intelligence, Patience, kindness, generosity, etc.

    Then we wouldn't need games with "bodacious" women to satisfy our overcrushed ego.

    (As a side note, the Bible says the flood was sent because men became evil and only married the most beautiful women. Interesting thought, isn't it?)

  25. Ummm... by cyberwench · · Score: 5, Insightful

    Me, I play Tauren or Gnome. I hate to think what you'd make of that. I've done an elf and an undead, but not on any kind of a regular basis. Everquest, I went Erudite or Barbarian - and my clothing collection was of armor, not lingerie.

    I'm not going to deny that a lot of people do what the people you know do, but I think you'll find the same proportion of girl-who-picks-buxom-redhead to guy-who-picks-muscular-heman. It's an overall tendency to pick a character to project yourself in a way that you perceive would be attractive to others or that is attractive to you. It's all about what you want to get out of the game.

    Personally, I think that more people choose their characters based on the personality that they want to project, but then again I do tend to play on roleplaying servers so I get a rather skewed view of the mmorpg population.

    (And yes, I'm a real life female.)

    --
    ~ Leilah
  26. Re:I don't get it... by aduzik · · Score: 2, Insightful
    Also, as a final aside, anyone else find it interesting that the recent Playboy game was designed by Brenda Brathwaite, who is in fact a real actual female woman?

    I read a fascinating book recently called "Female Chauvenist Pigs." It's really a great read. The book's thesis is that there are women in this country who exploit their sexuality to gain power. While this is hardly surprising, the women who do it brand their behavior as a form of nouveau feminism.

    The writer, who is a woman, writes about many of these female chauvenist pigs including some of the girls from "Girls Gone Wild" as well as the (female) producer. At various points in the book, female chauvenist pigs assert that they've accepted patriarchy as the de facto sociopolitical organization in America and feel that instead of rebelling agasint this (wrong) paradigm, they should instead exploit it. So they go to strip clubs, because that's what men do. They read Playboy, because that's what men do. They watch degrading porn. They do things that make many of the women I know recoil in horror.

    This is really off-topic, but it was so interesting I had to mention it. There's a chapter on a lesbian subculture which transcends the usual labels of "butch" and "femme". Certain women call themselves "bois", some have mastectomies to look male, but they are not transgendered. Instead, their relationships to other lesbians is designed to closely resemble the insensitive and often abusive nature of some male-female relationships. The writer even noted that one of these bois failed to show up for a scheduled interview saying that she "didn't have time for a skirt like [her]."

    Anyway, just because women participate in and support a patriarchal system, it does not make them feminists. And this is what I think of women who don't object, and even celebrate, media images of characters like Lara Croft.

    As a man, I consider myself a feminist insofar as I believe that our society is better when we recognize women as complete equals. So I find these images offensive as well. Can someone tell me what material benefit putting unrealistically proportioned half-naked women in a game provides?

    I think that our society presents women as whores and sex objects because sex is both intensely attractive and also taboo. But what concerns me is that both young boys and young girls will internalize these images -- they're everywhere, you know. Over time, these young people will often begin to believe that this is the way that women should look and behave. And in large part, the prevalence of media images like these lead many young women to mutilate themselves so that they may look like the images they've accepted as ideal.

    So when you say "what's the harm", I say, "a great deal." And while video games are but a drop in the bucket, but they still matter.

    --
    If it's not one thing it's your mother.
  27. Samus Aran by MagicDude · · Score: 2, Insightful

    Samas Aran is one of the toughest (if not THE toughest) female character in the video game world, yet she is rarely mentioned in these discussions about the portrayal of females in gaming. From my experience, it seems like women don't accept Samus as a female protagonist. She doesn't have any lines, she's in her battle suit all the time which minimizes her appearance as a female, and there's never any kind of relationship developed with other characters (romantic or otherwise). As such, Samus is considered a "male" character by women, and doesn't make the kind of connection that you'd expect a hard core ass kicking female protagonist to make with famle gamers. Apparently, female characters do have to be a little bit girly in order to sell them to women.

  28. There's nothing wrong with sex! by mcrbids · · Score: 4, Insightful

    Since when did it become taboo to have sexual feelings?

    I enjoy a very close, intimate relationship with my wife. She's very sexy to me, and she finds me sexy as well. And, we're both very comfortable with that.

    But, we're both human! When we're in public, it's not uncommon for one of us to notice another member of the opposite sex. We frequently mention it privately to the other, as "Wow, he's hot!" or "Damn, she's got a nice butt!".

    See, it's ok. We're all born with the urge to reproduce, and we all find other people attractive, and there's no wrong in that. It would only be wrong if I were to ACT on it with somebody other than my partner - get a phone number, go on a date, whatever.

    On the Sci-fi channel, it's typical to see an intelligent, forceful guy as captain, a few, strong, sexy females (in leather!) and a few nerdly guys running around, with a scantily clad warrior, armed with a 6 foot sword.

    It's interesting. It's a little exotic. It has a little of something for everyone. And, it's mildly erotic.

    People like money. People like travelling. People like sex. Why is it ok to have shows and/or video games with money, or travelling, but not portray a little sexiness? I don't want to stare up poontang, wondering where the cervix is, but, as mouse said, "to deny our basic urges is to deny what makes us human!".

    And before you mention "think of the children!", I say this as a father of 5, 3 of whom are teens...

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
  29. Heh! by east+coast · · Score: 2, Insightful

    most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing

    Yeah, because most male heros in video games are bald guys with beer guts. Not to sound sexist but let's face facts here, women constantly cry "sexism sexism" but how many women go to films staring the likes of Brad Pitt or Richard Gere? Wouldn't it be nice to see, say, Danny Devito in a romantic role?

    before anyone goes crying troll; it's just a joke, well, kind of. the moral of the story is that the "sexist imagery" plays both ways and we all know it.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  30. Males are just as fake as females in video games. by master_p · · Score: 1, Insightful

    Was, is or will ever be anyone like Duke Nukem in real life? nope.

    What about Doom's marine? nope.

    How about Gordon Freeman? not one in a million.

    What about CJ in GTA? no way...

    And there are many more examples.

    Male stereotypes in video games are just as strong as females. It is just us males that like to see big bouncy breasts while we play video games...but male heroes have extremely wide breasts, great physical and mental strength, they are literally superheroes. It is just stereotypes all over the place...but a video game is a fantasy land...if we can't have stereotypes in our fantasy, where can we have them?

  31. Why I quite playing Tenchu by heresyoftruth · · Score: 2, Insightful

    My experience with the over sexualization of female characters can be summed up in a little anecdote.

    My husband and I lived with a roommate, and we got Tenchu for the playstation back in the day. At first I liked the game despite the snotty female character because I could actually play an avatar that was my gender. Then our roommate started developing a fascination with the female avatar. He bought several walk through magazines, and got a cheat code to put the female avatar in less clothing. After walking in on him several times while he was trying to angle the character so he could get a good view of her cheat code induced nudity, I just couldn't play the game anymore.

    I didn't really mind that the character was a bimbo, or that there was a cheat code to make her nearly naked on her lower half. I was really disturbed by my roommates behavior, and felt if he wanted to spend that much 'quality time' with the game he should get one for his room so no one had to walk in on him. I never could play that game again. Shudder. . .

    --
    Nothing hides evidence like a stew. -Gus Pratt
  32. The Real Question by ckohler · · Score: 2, Insightful

    Why are ridiculously perfect portrayals of the male form universally accepted by both sexes when ridiculously perfect portrayals of the female form are not?

  33. Reading just a little too deep by dlmarti · · Score: 2, Insightful

    "...women represent nature, and man strives to control nature..."

    Wrong!
    Couldn't the simplest reason be the "right" one. Maybe men (the prime buyers of video games) just like to look at womans boobs!

  34. what this means by sentientbrendan · · Score: 2, Insightful

    "showcase women who are intelligent, strong, and powerful."

    like laura croft! the girls from dead or alive/tekken/every single video games ever.

    The problem with the portayal of female role models in video games and elsewhere isn't that women aren't portrayed as powerful, but that
    1. every single powerful character is also attractive. many of them also derive much of their power from sex.
    2. they are only so intelligent as is fashionable. they are *never* intelligent in a funny and interesting way. they are never so extremely intelligent that they are driven to introversion.

    the problem is that the things that make a woman strong in the popular opinion, are still the things that are likely to net her a man.

    in my way of seeing things probably the best female role model ever was Lucca from Chrono Trigger. She was brilliant, funny, and knew how to take charge, although not that great looking. They even had a seen where the beautiful princess said she'd trade everything she had for Lucca's intelligence.

    of course, as a guy, I still want the hot ditzy women, but frankly women shouldn't care if they're strong enough.

    anyway, listen to me. I'm smarter than you.

  35. Re:3 Billion Women... by Golias · · Score: 2, Insightful

    Men are judged by what they do. Women are judged by how they look.

    That is abundantly untrue.

    Hillary Clinton looks pretty good for a woman her age, yet is universally detested by those who disagree with her politics. Mother Theresa had a face like a horse, yet was venerated probably more than any woman of the 20th Century.

    Likewise, a lot of men manage to get ahead on their good looks (or are held back by the lack of them.)

    If women fixed everything that is perceived as 'wrong' with them, half of us would be falling apart like Michael Jackson from too much plastic surgery!

    That is also fundamentally false. Any woman who is not obese to the point of being unhealthy, badly disfigured, or a total slob, can walk into any bar in America and find dozens of men who would want to sleep with them. The standard of beauty at which men are attracted to women is a hell of a lot lower than the standard of beauty which gets you high-paying modelling contracts.

    The only way to fix your sentence to make it true would be thus:

    "If neurotic and narcisistic women fixed everything that which they perceive as 'wrong' with them, half of us would be falling apart like Michael Jackson from too much plastic surgery!"

    If your a perfectly attractive woman who still can't cope with the fact that you don't look like Heidi Klum, that's not the fault of any magazine. Sooner or later you'd see a woman walking down the street who looks like that, and hop on the same downward spiral.

    Women don't look at those photos on the front of magazines to fawn over them. We look, to try and figure out how to look like them, as that is the culturally accepted norm, though that norm is hopelessly skewed. Anorexics with implants are hardly a sensible norm to choose.

    You obviously know different women than I do. Most of the women I know are positivley rivited by beauty, and not out of some analytical curiousity for their own self-improvement. Many of them like the way clothes hang off Calista Flockhart's shoulders, but would never in a million years want their bodies to actually be that thin.

    --

    Information wants to be anthropomorphized.

  36. Well! by Sippan · · Score: 3, Insightful

    I'm glad the masculine form in gaming isn't being questioned. All my male friends look like that.

    --
    Frog blast the vent core.
  37. Re:3 Billion Women... by gabec · · Score: 2, Insightful
    Precisely the point any level-headed person would make. A hero[ine]-form represented in a video game represents an ideal. The men are tall, muscular, athletic, ruggedly well-formed facial features... Women are tall, lean, strong, athletic and well endowed. Neither ideal is reachable by any average person without a suction tube, scalpel, and a lot of physical training.

    By golly, I want my heroes fat, club-footed, bucktoothed and bedridden.

    Anyone other than me reminded of Vonnegut's Handicapper General from Harrison Bergeron?

  38. Male Opression? by hey! · · Score: 5, Insightful

    Consider this quote:

    Naomi Wolf is much more blunt. In her book The Beauty Myth, she argues that this very standard of beauty set forth by the media is the primary mechanism of women's oppression by men. She discusses the "suffering caused by trying to meet the demands of the thin ideal"

    This would be a great idea, except that laying this all at the feet of men is more than a bit unfair to me. To be sure, the ideal of feminine beauty that is espoused by male oriented media seems extreme -- until you compare it to the images in female oriented media. The male favored image requires surgery, unconscionable quantities of gym time, fasting, and a soupcon of digital touch up. But it's nothing compared to the gaunt images that women pay to consume.

    Of course, can say that it's men who run the media companies that produce these images, and you'd be wrong on two counts. The "Cosmo Girl" was the creation of Helen Gurley Brown, after all. But Ms. Brown's sex is not at issue at all. The point is that women and men who run media companies end up doing much the same thing, because they're driven by the same economic forces. The Cosmo Girl wants to have it all. The reason she wants to have it all is because promoting the ideal of having it all pleases the advertisers; it involves not a little buying.

    The reason that media female body image is so unrealistic is simple economics. If scarcity enhances value, then the unobtainable must be perceived as infinitely valuable. For the man, the companies inevitably take the general parameters indicating robust healthy child bearing capability and simply nip and tuck it to the edge of impossibility. You meet a woman who looks like that once in a blue moon, and she's definitely not going to be interested in you. Voila! the unobtainable.

    For women, the companies produce an image that is starved (never mind this contradicts the male oriented images). A normal woman's homestatic processes will torture her into sumbission long before she reaches this stage. Voia! once more the unobtainable.

    It's not the opression of women by men; at least if it is nobody's ever invited me to the meetings where this is arranged. It's not as personal as that. The problem is the antithesis of that. It's completely impersonal. it's economic and thus about systems and performance metrics and quarterly goals, not anything as personally satisfying as domination I'm afraid. And when the putatively immoral male sex is displaced in a position by the putatively superior female sex, there's bound to be very little difference in results. They're just cogs in the machine either way.

    I'm not saying that certain main aren't pigs. But that's just the general tyranny of the stupid who've lucked into a little power.

    Another aspect of the economics of beauty is age. In traditional societies, age is respected, because it is rare to obtain. In a modern consumer society it's devalued. From an individual's perspective, youth is something that slips away irretrievably but age is something he is very likely to count on a steadily increasing supply of.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  39. Re:Hey, wait a minute! by Anonymous Coward · · Score: 1, Insightful

    I don't see why games need any more varity than Cosmopolitan, People, or any of the other glossies that have a 98.273% female readership. Impossibly thin, buxom, long legged women are used to sell product to women, not just men. If you want to stop the stereotype in games, look less at the developers and more at the marketing suits at the publishers. It may offend you, but it moves product.

  40. The real problem by Frenchy_2001 · · Score: 2, Insightful

    It is not so much that designer cannot imagine what women want, it is more a problem of how to integrate it into a game.
    The article is very critical of Holliwood portrayal of the women, but forgets to tell that women flock "en masse" to the latest holliwood chick-flick.
    Games are based on interaction and game play. Today, the designers know how to transpose violence, destruction and puzzles into games. No one really knows how to port emotion or make a good game just based on interactions (with the computer, not a MMO like 2nd life).
    So, when they want to include some female forms, they will still fit within those parameters. It is easier to include T&A in a given formula than to develop a character and make her conflicted.

    Anyway, i'm not sure I agree to any of the logic saying that girls will play when the games will present tham as strong characters and avatars. I mean, i did not play mario because i dreamed to be a plumber or sonic for its hedgehog. Lots of games have aliens characters (Abe's Odyssey) and it is the game mechanics that draw the public, not the "confidant characters", although don't we all dream to be a hero?

  41. Breaking News: This just in by i41Overlord · · Score: 3, Insightful

    This just in:

    People like to look at attractive people. People want to be like attractive people. People want to be around attractive people.

  42. Avoiding the Problem by be-fan · · Score: 4, Insightful

    This psychoanalysis of popular culture is really grating. If you're shallow enough to define yourself based on pop-culture, you're every bit the female stereotype that you're rebelling against. If you aren't, then why do you care?

    Everybody deals with their stereotype, except perhaps those who are actual models of that stereotype. For example, there are about as many Muslims as Jews in the United States (~5m). When was the last time you saw a Muslim on TV just playing a regular role, that didn't have anything specifically to do with them being Muslim? In contrast, Jews are all over the place, in many roles where (gasp!) you're not even made aware that they're Jewish! There are over 1.5m Indians in the United States. A lot of them are second-generation. When was the last time you saw in Indian on TV that spoke unaccented English? I am an Indian (well, Bengali), who speaks without an accent (I've been here since I was five), and M. Night Shyamalan's "Signs" cameo was weird even for me!

    So what's my point here? Everybody is stereotyped in pop culture. Pop culture is superficial by its very nature! The portrayal of people in popular culture is more or less irrelevent. If women are dissatisfied by their place in the world, only they can change it. Yes, there are still boundaries, and yes, those must be broken down, but the bottleneck to womens' advancement today is in many cases women themselves. Consider, for example, higher education. There is an enormous dearth of women in the "hard sciences" and in engineering. Who can be blamed for this state of affairs? Men? Male students have little control over admissions, and male administrators are falling over themselves trying to increase female enrollment. The opportunities are there, yet a female is still a rare sight on an engineering campus. Why? Simply put: because females aren't interested! Women, it appears, don't want to be engineers or scientists or mathematicians, or even philosophers, or historians, or economists, for that matter. These are the professions in which people are respected for their mind. If women don't enter these professions, despite the opportunities available to them, how can they expect to be respected for their intellectual capabilities?

    --
    A deep unwavering belief is a sure sign you're missing something...