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Independent Game Festival Finalists Announced

Via GameSetWatch, the announcement of the 2005 finalists for the Independent Games Festival to be held at the 2006 Game Developer's Conference. Gamasutra has a few more details. From that article: "Following a record total of 118 entries, competition was especially fierce, but the forty IGF judges, picked from mainstream and indie game creation and journalism circles, have singled out their pick of the outstanding indie titles. In particular, the finalists for this year's $20,000 Seumas McNally Grand Prize include Introversion's cult action-strategy title Darwinia, Ankama's French strategy-RPG MMO Dofus, Grubby Games' fiendish puzzle platform game Professor Fizzwizzle, Digital Eel's innovative 'short' space exploration title Weird Worlds: Return To Infinite Space, and Pocketwatch Games' ecosystem-building title Wildlife Tycoon: Venture Africa."

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  1. Cooperative games by HanClinto · · Score: 3, Insightful

    Wow, looking through these games I've found some pretty cool looking things. In industry, there is a distinct lack of multiplayer cooperative games (especially ones that are welcoming to non-hardcore game players -- my wife just doesn't grasp the nuances of Starcraft or the controls of Serious Sam). I looked through a lot of them, and found some cool stuff (but not exactly what I'm looking for). Bempu seems interesting, I'll be trying that out tonight. Does anyone know of any games in this crop that are good? (and preferrably coop in nature?) Which are your favorites out of this list?