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Huge World of Warcraft Machinima Contest

wyndairn writes "Blizzard Entertainment and Xfire have just announced the largest ever machinima contest with over $10,000 in prizes from AMD, Hypernia, Creative Labs, XFX, D-Link, Corsair, ZBoard and Time Games. The contest involves entrants producing movies using the Blizzard Entertainment MMORPG World of Warcraft game engine to create imaginative movies in the three main categories of Dance, Comedy and Drama. Six prizes will be awarded for each category. An additional Twenty prizes will be awarded in special categories including Best Music, Best Dialog, Best Action Scene, Best Pun or Line, and Best Editing and Special Effects. A special prize from Hypernia will also be awarded to a selected movie. Entries must be submitted by January, 21st 2006." Good luck to folks who decide to enter. If you aren't already familiar with it, the Curse Guild's Blackwing Lair: The Movie may give you an idea of what is possible with WoW Machinima.

3 of 19 comments (clear)

  1. Previous Winners by MeanderingMind · · Score: 3, Interesting

    The winners of the Blizzcon Movie contest can be found in the following link.

    http://www.nzone.com/object/nzone_blizzcon_videoco ntest.html

    Not the same contest, but we'll probably see some of the same participants or similar entries.

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    Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
  2. WoW-based machinima *dev* resources? by Morgaine · · Score: 3, Interesting

    This looks really interesting, and no doubt a lot of people would like to try their hand at some WoW-based machinima, rather than just looking at the work of others. The very widespread use of customized UIs in WoW certainly suggests that the platform is quite flexible.

    Does anyone have any useful links to development tools and procedures for using the WoW engine in this way? Can the director's camera be driven through the Lua interface? And is there a way to move entities programmatically, rather than by using live players operating their clients through storyboarded actions?

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    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  3. Why don't WoW movies turn up on Limewire? by ockegheim · · Score: 2, Interesting

    If Filefront and the others are distributing the movie to whoever wants it, is there some legal distinction between this and file-sharing? It would save the distributors lots of bandwidth. Even Blizzard releases its patches in a distributed way now.

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    I’m old enough to remember 16K of memory being described as “whopping”