Slashdot Mirror


30 Years of Personal Computer Market Share

chiagoo writes "Ars Technica has a fantastic article that looks back at the most popular personal computers from the last 30 years. It covers everything from the Altair to the 8- and 16-bit eras to where we are today. A bit of a downer that they barely mentioned Linux and gave no mention to other significant OSes such as OpenBSD, but still a great read nonetheless."

19 of 313 comments (clear)

  1. Remember when? by ackthpt · · Score: 5, Interesting

    I can remember when you could measure a platform's popularity by the thickness of Computer Shopper.

    Back in the early 80's it was with Apple ][ clones -- Peaches, Oranges and various other fruit. Slowed a bit when Apple bit back on the people copying their ROMs so the cloners simply bought a bunch of ROMs and kept going

    In the late 80's and early 90's it was all PC's -- Once Columbia PC beat the blue giant of IBM it was open season and they approached 2 inches in thickness.

    Now it's all but gone, or may be as I haven't seen one in a while. The web pretty much killed these publications, like Micro Times, a bay area staple for geeks until it vanished.

    --

    A feeling of having made the same mistake before: Deja Foobar
  2. Seems to me... by Chordonblue · · Score: 5, Insightful

    That this was more about hardware than software so I wouldn't expect to see a lot of mention of Linux. After all, most of us are running Linux on a platform they talk a lot about - the PC!

    --
    "...Well, there's egg and bacon; egg sausage and bacon; egg and spam; egg bacon and spam; egg bacon sausage and spam..."
  3. Market share = spending money by AFCArchvile · · Score: 4, Funny
    A bit of a downer that they barely mentioned Linux and gave no mention to other significant OSes such as OpenBSD,

    It says "market share", not "free for all".

    --
    "Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
  4. Re:Nothing like the old days.... by quokkapox · · Score: 4, Insightful
    What a poorly-written article. It's like they just cruised through Wikipedia and copy-and-pasted a bunch of stuff. Ars Technica used to be good, but now that they're making almost a half-mil a year with their subscriptions and product sales, the article quality has gone waaaay downhill. Nothing like a few bucks and minor notoriety to make a blogger fat and lazy.

    Sounds vaguely familiar.

    GOodbye, fair karma.

    --
    it's a blue bright blue Saturday hey hey
  5. Anyone remember the RUN magazine (C=64) ? by Spy+der+Mann · · Score: 4, Interesting

    where you could type your games... later it came with the Automatic Proofreader(TM), where you could verify each line's checksum, and it beeped with an error if the line you entered was wrong.

    My dad had a huge collection of these magazines. But what interested me (at 6yo) was the ads, because they mostly were videogame ads, full of colors, etc.

    Remember Summer Games? Summer Games II, Winter games? Pitfall II? H.E.R.O?

    Ah... i feel so nostalgic about it :)

  6. For computer history buffs... by TheOriginalRevdoc · · Score: 4, Informative

    Anyone interested in this stuff should pop over to Germany and visit the Heinz Nixdorf Museums Forum (http://www.hnf.de/index_en.html)in Paderborn. There's even a liquid-cooled Cray. How great is that?

  7. gah by GigsVT · · Score: 5, Informative

    This article sucks.

    Even on the first page, they act like all these companies were run by idiots, ignoring the possibility of a PC that was supposedly right under their noses.

    It wasn't that the technology wasn't ready. Intel, at the time primarily a manufacturer of memory chips, had invented the first microprocessor (the 4-bit 4004) in 1971. This was followed up with the 8-bit 8008 in 1972 and the more-capable 8080 chip in 1974. However, Intel didn't see the potential of its own product, considering it to be useful mainly for calculators, traffic lights, and other embedded applications

    That's because that's all it was good for. SMPS technology was in its infancy. Storage technology involved huge platters or huge tapes. RAM was damn expensive.

    So what did they think Intel should have done? Released a "PC" in 1971 that weighed 200 pounds with a linear power supply, came with a mini-fridge sized persistant storage unit that held 100k, had 4k RAM and cost $20,000?

    The technology indeed wasn't ready. The PC came when it did because technology allowed it to come, not because of lack of vision.

    --
    I've had enough abrasive sigs. Kittens are cute and fuzzy.
  8. Not So! Clarke was there first! by Stan+Chesnutt · · Score: 5, Interesting

    Quoth TFA:

    "The idea of a personal computer, something small and light enough for someone to pick up and carry around, wasn't even on the radar." (referring to the mid- to early-eighties).

    Not so -- Arthur C. Clarke, in his mid-Seventies novel "Imperial Earth" described a device called the "Minisec", which sonds a lot like a modern PDA -- it could even "synch" to a larger console computer via infrared.

  9. Re:Fast... like turbo button! by Anonymous Coward · · Score: 5, Informative

    Not exactly, the turbo button either directly changed the frequency of the cpu or it turned off the caches that the cpu required to run effectively, they never, afaik, 'inserted no-ops instructions' as you suggest, however by turning off the cache and forcing the cpu to read from slower memory, there were undoubtably cpu cycles wasted (no-op style), but this wasn't directly due to the turbo button. The frequency at which the CPU ran DID change on some implementations.

  10. Future Landmark by PC-PHIX · · Score: 4, Funny

    The year 2010, when a server is finally built that can withstand the full force exerted by "The Slashdot Effect".

    --
    Optimist: The thumb drive is half empty! Pessimist: The thumb drive is half full...
  11. Slashdot could make BILLIONS! by evilviper · · Score: 4, Funny
    Article:
    And an unknown college dropout named Bill Gates, together with his partner Paul Allen, wrote a version of the programming language BASIC for the Altair, forming a company called Micro-Soft in the process. He would later drop the hyphen and the capital S, and make billions of dollars.


    Dammit Slashdot! If you would just drop the capital S, you could be making billions of dollars too!
    --
    Slashdot gets worse every day... Pipedot: News for nerds, without the corporate slant
  12. Need more study of HOME vs BUSINESS by furry_wookie · · Score: 4, Insightful

    What this article is totally lacking is a breakdown between the HOME and business computer markets.

    There is a much more interesting story waiting to be told I think when you look at the eveolution of the home market. Things were very different than the simple story that these graphs tell.

    The only REAL COMPETITION story is in the home computer market. That is where we had C=, Apple, Tandy, TI, Atari etc actually innovating and competing. The business market never even gave a single platform a chance other than IBM PC's, so I feel by including the business stuff in the story your just introducing a HUGE amount of BORING to the story.

    Screw the business pc market, tell the story about the more dynamic home computer market where PC's didn't even start to make much of a splash until just before Windows311/Windows 95 came out.

    --
    -- Given enough time and money, Microsoft will eventualy invent UNIX.
  13. Ad server is slashdotted by Animats · · Score: 4, Funny
    The pages take ten to twenty seconds to load because "servedby.netshelter.net" is overloaded. "netshelter.net" is invoking a CGI program for every ad reference, and the Javascript seems to be delaying page rendering until the ads load.

    Welcome to "Web 2.0" - now with the performance of 38K dialup.

  14. Re:No Mac Clones by Wudbaer · · Score: 4, Informative

    Kids these days... *sigh**mutter*

    You know, there were Apples before the Mac, especially the famous Apple IIs (as the GP clearly stated). They indeed created a blooming market for third party add-ons and clones of mostly dubious legality, much facilitated by the fact that all Apple IIs (at least the big ones, don't know about the IIc, some kind of laptop-precursor) came with full schematics. The Mac was a rather late entry in the whole PC game, Apple was well known for more than half a decade before that. Likely that the bad experiences with Apple II-cloners led Apple to the very closed and proprietary course they took with the Mac (completely opposed as to Apple operated before).

  15. Linux is too advanced for this story by fm6 · · Score: 4, Insightful
    Linux is a semi-modern OS, and has hardware requirements that reflect the fact. To run Linux, you need memory management. In the PC world, that means a 386 or better. By the time the 386 came along, the story TFA is telling was essentially over.

    There were attempts to run more primitive Unix-like systems on PCs from the first 8088-based IBM boxes. Not notably successful. The best known is Xenix, which I have heard a lot of nasty things about.

  16. Growing up in the 90s by el_womble · · Score: 4, Informative

    Its really interesting reading these articles where they mention Commodore 64s and IBM PC Clones in the same breath. I was 'growing up' during that period and hadn't adopted the shroud of geekdom, but I was still pretty tech savvi. I went through a BBC Micro, Spectrum 48k, and a lot of my friends bought Amiga 500s (luck SOBs) and the school had a few Macs, but when it came to doing work we used IBM clones, because they were 'real' computers.

    Even before the world standardized on Microsoft Office, and people were using Word Perfect and Lotus Office, saying that an Amiga 500 was a proper computer was the equivalent of saying that an XBox 360 is a 'real' computer now.

    Thats the tragedy of the 90s, these great systems are gone, not because they weren't any good, but because people didn't know how to use them, and nothing has changed now. I shocked a developer that I work with yesterday by saying that you could run a lot of DirectX games on Linux. Everytime I pull my PowerBook out in a meeting with new clients they are shocked that a geek would use a Mac instead of a 'real' computer. But if anything its more ridiculous:

    SCSI/Firewire/USB/SATA/PCI/Ethernet/TCP/IP

    We have standardized on so much that even our games consoles are almost indistinguisable from an IBM clone, and yet if you walk into an computer shop you have at most two options: PC / Mac, and in a couple of months both of those systems will be identical in all but OS.

    So as a world, why are we so obessed with the Wintel platform?

    Its can't be performance. Ever since the PIII, the two biggest barriers to real office performance have been RAM and HDD speed, and with 256MB RAM costing £20 and fast enough HDDs for £40 that really isn't a barrier.

    It can't be price. Apple, with their extrodinary mark-ups are capable of producing the Mac Mini for £350. Where are the other PPC / ARM / SPARC / POWER contenders?

    It can't even be software. Linux, in particular Ubuntu, have matured to such an extent that for 'real' computer task it exceeds Windows in usability and functionality. I could sit my dad in front of Open Office, on an Ubuntu box and he'd be just as functional within hours.

    I think its DRM.

    The XBox 360 has a 20GB harddrive, 512MB RAM a full networking stack and an API sophisticated enough that it is possible to create applications with graphics comparable to Jurasic Park, in real time. It has the ability to connect to my iPod, my camera, a keyboard and mouse, and it even has an external SATA connection (albeit proprietary) for future expansion of the harddrive. At £270 its a good price, for a system that would be fascinating to play with because of its 6 hardware threads. And yet its competitor is the unreleased PS3, not the mac mini.

    Millions of these units will be sold and will achieve a market penetration that Steve Jobs would kill for, many of them to lower income families (who value entertainment and keeping up with the Jones' over education) and yet, because of DRM, the number of children that will do their homework on one, or use it as a 'real' computer will be counted on one hand, and even fewer will ever use it to develop software for the console itself (unlike the Commodore 64).

    Beacause of DRM, turning these systems into a home computer isn't as simple as inserting a Live DVD and attaching a £10 keyboard and mouse set. Because of DRM, an exciting and innovative hardware platform will never be anything more than a toy. Because of DRM, in 30 years time, the Ars Technica article won't even mention the PS3 or the XBox when they're talking about the development of the home computer. So much for protecting innovators and artists.

    --
    Scared of flying, pointy things snce 1979!
  17. Home micros, custom chips and the Amiga by master_p · · Score: 4, Insightful

    The article missed a few important home micros of the 80s: the ZX Spectrum, the Amstrad CPC, the BCC, the Acorn Archimedes, the QL. Of course some of these machines were hugely popular outside of the US.

    What is noteworthy is that the most successful computers were not the most technologically advanced. For example, at the time I was playing "Shadow of The Beast" on my Amiga with 18 levels of parallax scrolling and hundreds of colors at 50 FPS, the PC could do 16 colors at low resolution without parallax scrolling and barely reaching 15 FPS. The difference in visual quality was so great, that it made me believe that custom chips (what is now known as 'video accelerators') would be the first thing any IBM-compatible PC would have right away. But I was so wrong: It took 10 years for the first video accelerator for the PC to arrive.

    Personally I think the Amiga was the most important home PC ever. It showed how a home computer should be like: easy to access, loads almost instantly, plays on TV and on computer monitor, with a wealthy of tools for the programmer and amateur electronics designer, and totally open in specs. In fact, the Amiga was so versatile as to (for example): a) display 16M colors where only 256 colors were actually allowed (on Amiga 1200), b) have CPU 68000, 68030 and PowerPC running at the same time, using the same memory.

    What went wrong for Commodore? The Amiga had great prospect, but what killed it was the disability of Commodore to see the importance of 3D graphics. Back at 1991, Commodore had a great custom chip that could do 1 million textured polygons at 50 frames per second with hardware transformation, but they instead went on to produce CD32. The decision was a result of internal politics...then Doom appeared on the PC, making it the premier gaming choice, and the rest is history.

    The history of Amiga reminds me of SEGA: SEGA were the masters of 3D graphics at the arcades, but they miserably failed to produce any decent 3D machine until the Dreamcast. SEGA underestimated the importance of 3D graphics for the home, and they were forced out of the console business. If we had arcade-quality Outrun, Space Harrier, Afterburner and Powerdrift at home during the Genesis/Megadrive era, and then Virtua Fighter / Virtua Striker, things would be different today for SEGA, just as it would be for Commodore if the Amiga had custom chips for 3D graphics 10 years before the PC.

  18. Apple bottomed out at 1.8%, 2005 jumped to 4.4% by e1618978 · · Score: 4, Informative


    http://www.mercurynews.com/mld/mercurynews/news/br eaking_news/13415110.htm

    "Apple has also recently made market share inroads in the United States, according to IDC. After years of hovering between a 2.5
    and 3.7 percent share of the U.S. PC market, the company finally cracked 4 percent in the first half of 2005, Daoud said.

    Apple's market share of PC shipments was 4.4 percent in the third quarter, an increase of 43 percent from the year ago period,
    while the overall PC market expanded by only 2 percent, he said."

  19. C64, Amiga, and INFO Magazine by airship · · Score: 4, Interesting

    Ah, the computer wars of the mid-80's.
    At INFO magazine, we were right in the middle, bashing IBM and Atari, giving grudging admiration to the Mac, and singing the praises of the Commodore 64 and Amiga.
    Those were the days.
    Anyone still interested in such things might be interested in visiting my INFO nostalgia page at: http://airship.home.mchsi.com/infomag.htm

    - Mark R. Brown, former Managing Editor, INFO Magazine

    PS Very nice article at Ars, by the way. Great research. Those numbers are almost impossible to find, and I think they did a great job. Love the graphs. :)

    --
    Serving your airship needs since 1995.