ATI Video Processing Upgrade
An anonymous reader writes "FiringSquad has a hands-on look at ATI Catalyst 5.13 drivers for the Radeon X1800XL, with a focus on video quality. They say it's the greatest leap in video quality technology for ATI since the original Mach64-VT. They triple their HQV Benchmark DVD scores by adding diagonal filtering, unusual cadence detection, and even noise reduction. On top of the video quality improvements, the new drivers enable ATI's hardware H.264 support as well as hardware transcoding. Best of all, Catalyst 5.13 will be a free upgrade scheduled to be released to the public next week."
whenever i have used ATI on either windows or linux, something usually made the 3D display prone to being buggy as hell. maybe it's hardware, maybe it's thje driver, but nvidia have always been rock solid for me. maybe this improvement will fix ATI's problems
What will they do for my 9800?
On the laptop I run the ATI drivers, all up to the newest, remind me of the nightmarish win9x days with older ATI cards. In windows my previous experience with ATI cards has been frightening as well. What good are features and clarity if you're getting bluescreens or freezing?
Now to be fair the NVidia cards have had some bugs, but generally not anything that seriously impacted usability, and the fix-time was usually much quicker for turnover.
Will it make a whole lot of difference if a 7800GT was used or not? I don't know for sure, but at least it would be fresh apples vs fresh oranges comparison, not fresh apples vs moldy oranges... The 7800GT's have hardware H.264 and more hardware help for de-interlacing then the 6600 does. Do a fair comparison is all I can say.
We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
Oh well I can wait a bit. Apart from Sony MMO games most games still play well enough.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
if you search one of the above companies say that there products are already powerful enough not to need ush things, which given some of the physics I've seen in some of the more recent games is quite true, although I still wonder how much the CPU plays part, not the GPU.
Maybe if M$ was to update DirectX and require more physics related hardware accelerated physics then it might well hold and the whole PPU thing would pretty much sink, atleast as a seperate card, it would be just an additional unit inside the GPU.
/. is good for you.