Is HD Important To The Future of Gaming?
Gamasutra's weekly question to the industry taps the pulse of designers and developers on the importance of HD in gaming. From the article: " Absolutely. After seeing a game like Oblivion in HD, I think most gamers will never look back. That's going to affect the amount of time and money that gets put into top-shelf games. It's certainly going to increase the market for texture designers. -Morgan LaVigne, Classroom, Inc "
We game mostly in "HD" anyway unless we play on consoles or handhelds.
Who is 'we'? Most people who play games either play them with consoles on the TV, or something like the Sims or minesweeper taking up a small part of a 800x600 PC monitor.
How many pc gamers with a half decent rig play at 720x576 (or local equivalent??), which is the maximum resolution of PAL... no, we play at 1280x1024 on our LCD monitors or 1600x1200 on our massive CRTs with SLI 7800GTX's.
This 'we' rears his ugly head again. I presume it's some small subset of hardcore geek who continuously spouts technobabble like 'SLI7800GTX' whatever the fuck that is. The rest of us don't give a shit about resolution or progressive or anything of those buzzwords.
Why are we even having this discussion?? even in Australia entry level 1280x1024 27" HD LCD TV's are now below $1000.00 (AUD); most nations will switch of analogue transmissions in the not to distant future...
$1000 for 'entry level'? How much is an equivalent non-HD TV? Probably a lot less. I don't know anyone who'd spend a grand on a TV. Analogue transmissions have nothing to do with HDTV anyway. How ironic that the comic book guy technogeek got something wrong about technology.