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PSP Programming Tutorials

A Reader writes "Since its inception, the PSP Homebrew Community has been hacking away at their little jem of a portable console. Its valiant efforts in the fight for open hardware have not been well received by Sony. Regardless, Yeldarb, a homebrew programmer, has released a PSP Programming Tutorial Series. It covers everything from setting up the development environment to writing your first program to sprucing up your programs with a little graphics programming. The tutorial series is a must read for anyone interested in joining the PSP hacking community."

2 of 41 comments (clear)

  1. Sony by Threni · · Score: 2, Insightful

    I doubt Sony are all that bothered about people describing how to setup a MAKE file, or how to increment an integer by one...

  2. Re:Fascinating. by MBCook · · Score: 2, Insightful
    I think it is simple accessibility. People have found out how to run homebrew stuff off the PSP's memory stick. You don't need a vulnerable game (like some of the early XBox stuff, and some GC stuff) or a special device (like a wiring interface currently used for the DS). It runs off a memory stick that comes with the machine. All you need is a rather common USB cable and you are all set.

    Compare that to the DS where you need (last time I checked) either a flash cart (do they sell those yet? That costs much more than a standard cable) or a special device (that you probably have to build yourself) or a hacked wifi card to send games that way (I don't know if that is possible yet either).

    Basically, the PSP is easier to get your own code into right now.

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