The Law And Virtual Worlds
Via GamePolitics, commentary on the Game Tycoon and Terra Nova sites about how virtual world events and the law can interact. Property rights seem to be the largest sticking point of late, with a recent event in 2L being the focus of the discussion. From the Terra Nova article: "In introducing Point to Point (P2P) movement in Second Life, Linden Lab fundamentally altered the economic structure of the virtual space. In response to protests Linden has offered to buy back land as a form of 'compensation'. Taken together with the recent FBI reports is this the dawn of a liability culture within Second Life heralding a new form of virtual space?"
This post is slightly misleading. May I ask what is your name in SL? Did you join in 2004 or later?
Second Life has always had P2P teleportation. It was certainly there when Beta started in 2002, and even after telehubs arrived, you could still offer someone a teleport and they would bypass the hub system, instantly arriving at your location.
I run a second life history wiki: http://history.secondserver.org/
If you like it and decide to join SL, feel free to use my referral link, and I will gladly give you the referral money and help you get started.