The Xbox 360 and Japanese Nationalism
Ant writes "4 Color Rebellion has a transcript of a segment included with its recent Podcast. The piece concerns the launch of the Xbox 360 in Japan, a launch that's amounting to one of the weakest in Japanese gaming history. The authors look into the reasons behind the failure, and try to dissuade gamers from some poorly thought-out rationalizations for the console's lack of success." From the article: "McDonalds knew that some of its tastes would not appeal to the Japanese so they changed their menus. Along with the standard Big Macs and fries they also have Teriyaki burgers, fried shrimp burgers, and other things for the Japanese pallet. They didn't force the American tastes on the Japanese and thus, they thrived. Now look at the Japanese Xbox 360 launch lineup. First person Shooters, sports and car games. Games that sell really well in America but other than the car games are not to the Japanese taste. Had they launched with RPGs, simulation games, party games, gambling games and fighters, they might have done a whole lot better. McDonalds changed their company for the Japanese taste. Microsoft tried to change the Japanese taste for their company."
Microsoft has released a bunch of games that appeal to the "frat boy culture." I don't know the best way to describe Japan, but I don't think they're real heavy on that.
They should have used better Japanese advertising, such as: "XBOX 360 - Beautiful Happy Exuberance Maker!!"
And all that without even going on about the badly chosen name. To someone in Japan, "X" means failure, and is pronounced "batsu", which is a penalty you have to take after a failure. And the kanji for bad luck (kyou) is an "X" in a box. Yeah, let's slap a 360 on it, to make it sound like "failure comes around again". And release it with weak software support so that it really is the "penalty box".
Hell, if no other reason, they should have delayed the Japanese release to make sure there weren't any hardware problems, like, say, overheating? Hardware problems with the initial run of Xbox systems, and Microsoft's failure to respond properly, was one reason the main reasons behind the Xbox failure.
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