Next Gen Squeezes Existing IP
The transition from the previous generation to Next-Gen consoles is hitting game publishers right in the intellectual property. Existing franchises are going to struggle to keep their publishers afloat, because of the immense costs and problems involved in adapting to the new console market. From the article: "The strong possibility of a new Medal of Honor game from EA could also affect Activision's numbers. The analyst estimates Gun sold 980K since launch, and that any sequel will struggle to match this, probably hitting no more than 780K. Another declining franchise is X-Men. The 2004 game X-Men Legends sold 1.2 million with last year's X-Men Legends II probably hitting around 750K. A third game this year is estimated to manage only 550K."
Maybe people are tired of sequels?
Anybody want to try something new?
I wouldn't mind you in my head, if you weren't so clearly mad -Lews Therin Telamon
I think the issue that is not covered is that companies are now expected to make certain profit margins. If they don't, their stock tanks and so do they. I realize the old saying is true. "Either you're growing or you're dying." This however, does not mean you need to maintain a 20% growth rate every single year.
Like the one we had in 84. That'd be refreshing.
People are tired of eye-candy being the only compelling thing about a game. If you simply remake the -same- game again and again with "more polygons" is it still significantly more fun to play? For -many- games the answer is "no". Companies have to either allow you to do something new or have a unique idea in order to attract customers - and 30 iterations of EA NFL Exxxplosion 2130 isn't going to be better then than the current sequel "blah" that they put out. In short- if I want to play a good football game, why not buy a PS2 and 04 or 05? For the difference in cost, the game has to be that much more compelling. Of course, the other argument can (and should) be made that at some point we're going to get graphics -so- good, and controls -so- intuitive that we max out the abilities of the current hardware tech. There is, after all, only so close of an approximation of reality you can reach on a screen and gamepad...... Personally, I can't wait for VR :)