The Choice Between DRM and Security
gormanly writes "Victor Yodaiken has an article up on Groklaw in which he discusses how DRM may decrease security and reliability. He raises several questions that the developers of DRM technologies ought to answer - because not all computers are merely personal entertainment systems for 'content' consumers." From the article: "Sony BMG put DRM software onto CDs that broke the basic system security and made the entire system slower and less reliable. Imagine that your children put such a CD on your computer and opened an avenue for hackers to make copies of your business memos and personal email ... We are entering the era of ubiquitous and safety critical computing, but the developers of DRM technologies seem to believe that computers are nothing more than personal entertainment systems for consumers. This belief is convenient, because creating DRM mechanisms that respect security, safety, and reliability concerns is going to be an expensive and complex engineering task."
Perhaps these new DRM actions overstep the bounds of consumer rights so far that it ensures copyrights will always be in place? What I mean is that the focus and question seems to not be, "What are the artist's musician's rights?" so much as "What rights do we even have as consumers?"
Have I angered the mod gods with my slightly offtopic (and idealistic) Bowie quote?
My work here is dung.
DRM is a nice keyword to be used to describe something in both a negative and positive light.
The media industry is about to die the same way the blacksmithing and wagonsmithing (?) industries died with the advent of the car.
They're desperately trying to hold on and to make themselves work in the new order, but it's just not happening. The cat's out of the bag. The genie's out of the bottle, etc.
Some companies are very openly embracing the new reality and adjusting their business models-- Apple, for example. They use DRM as a watch word to make the others feel safe and secure as Apple slowly digests their dying corpus. But Apple *IS* digesting them.
DRM is the media industry's last rally before the old dinosaurs die and the young, swift mammals take over. It sounds bad, but will never be anything but a minor annoyance.
The next Slashdot story will be ready soon, but subscribers can beat the rush and slashdot the links early!
It is not going to be a "complicated" engineering task.
It is an "impossible" engineering task.
Repeat after me.
There is no such thing as DRM.
There is no such thing as DRM!
There has never been a functional DRM system, and there never will be, because it is impossible to create one. You can cripple your products, annoy or even imprison your customers, and shut out OS/FS competitors from compatibility, but you cannot "manage" your "digital restrictions." Not in this universe.
It's a jail. Things only need to escape once. Once they escape they're on the internet in open formats and the game is over.
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As a customer (please - if you think of yourself as a giant sucking mouth consumer, this is what happens) you are king. Don't want DRM music? Don't buy it. There are places where you can buy music without DRM (and some of these places give the option of downloading in lossless formats).
When that executive of a recording industry association in Europe (I forget which one) said that 'being able to listen to the music you bought off us on a Mac or Linux is a privilege and not a right' he was entirely wrong. No, his association companies receiving my money is a privilege and not a right, and a privilege I can revoke at any time.
If you don't like DRM, be a customer not a consumer - revoke the offending company's privileges and buy your music elsewhere. Musical ability is extremely common in the human population, and the internet has made it easier than ever for people to distribute their work. What the record companies put out is in the main the cult of the personality.
Oolite: Elite-like game. For Mac, Linux and Windows