MMORPG Cheating For Profit
1up has a piece on cheating for profit in Massively Multiplayer games. From the article, entitled MMOsploitation: "A universe is a great big tricky thing to make. Designers usually have more than seven days to put one together, but there are still a lot of cracks left in the world that they don't even know about until some player stumbles across them. When you have millions of people romping through your creation they're going to do all kinds of crazy, unanticipated things, many of which can allow them to become tiny gods if left unchecked."
"MIT betrayed all of its basic principles."
That's pretty much why a lot of exploits go on. People want the highest levels but getting there is often times no fun at all. Instead of 100hrs of filler content why not try making the journey more fun? Of course then there's the people doing it for profit and that's another issue all together.
God made a minor revision to the inventory control system that accidentally allowed for duping certain large swords when the player equipped them and dropped them at the same time. This will be patched in Earth version 1.0.25
Yep, just like God.
If you didn't come to party don't bother knocking on my door. Prince '1999'
"When you have millions of people romping through your creation they're going to do all kinds of crazy, unanticipated things, many of which can allow them to become tiny gods if left unchecked."
I'm sure god has contemplated the same thing when man split the atom at the Trinity site.
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)