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2005 Game Sales Set Record

Despite a Holiday slump, 2005 game sales hit all-time highs. Gamasutra reports: "The growth was largely driven through an expanding market for handheld systems. Previously dominated by Nintendo's Game Boy series, 2005 saw the market expand to comfortably support three handhelds: the existing Game Boy Advance, Nintendo's 'third pillar' in the Nintendo DS, and Sony's PlayStation Portable. Portable software sales rose to $1.4 billion, a rise of 42 percent over 2004. The Game Boy Advance, due to its longer lifespan and greater install base, still took the majority of the handheld game market, claiming 52 percent of portable game sales."

9 of 32 comments (clear)

  1. I thought it was all doom and gloom by SmallFurryCreature · · Score: 3, Interesting
    Turns out people wanted to just play something different from endless [Insert Title] [Insert Year|$i++] style games where nothing new is added.

    You can't blame game companies. When tomb raider sold a gazillion installments game execs must have thought they had found the golden goose. (I do not want you to fantasize about Lara Croft lying golden eggs you sick pervert)

    Now games do not have to be innovative, many GBA DS games are not really THAT innovative BUT you have to add something new or a really big improvement for the gaming public to warm up.

    Oh well seems all the doom stories one way or another were overrated. Again. So games are dying stories are out for the rest of the month. What can we use instead. BSD old buddy, how is that cough? Sun you look a bit under the weather.

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    1. Re:I thought it was all doom and gloom by Mattintosh · · Score: 2, Insightful

      Now games do not have to be innovative, many GBA DS games are not really THAT innovative BUT you have to add something new or a really big improvement for the gaming public to warm up.

      Your comment made me think just exactly how "innovative" a game has to be for me to buy it... And I decided that I would happy if they would port Myst to the DS. I would be even happier if they would port the sequels. And happier still if they would spice those ports up a bit, making them similar to Trace Memory.

      So, your comment is just about dead-on perfect. You don't have to make completely unique games to make people happy, but you can't sell the equivalent of a level-pack as a new game for full price and expect people to give a damn.

    2. Re:I thought it was all doom and gloom by shoptroll · · Score: 2, Insightful

      And I decided that I would happy if they would port Myst to the DS

      You know, I had the same thought earlier today. Actually I'm surprised that RTS games haven't found a home on the DS yet.

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  2. The article should read by CountZero117 · · Score: 2, Insightful

    2005 Console gaming sets record. not one mention of pc games in it.

    1. Re:The article should read by Supurcell · · Score: 4, Funny

      Didn't you hear? PC gaming died a few times last year.

  3. Doom and gloom is actually true... by Rosebud128 · · Score: 5, Interesting

    I know this will sound fanboyish, but without the DS and its strong sales (along with the GBA), the average would have been a decline. The PSP does not exactly have a strong software line-up. And console sales have been dwindling.

    From the article:

    "Total sales for the year were over $10.5 billion, an improvement of six percent over 2004's $9.9 billion and narrowly edging out 2002's $10.2 billion."

    This does not mean there are more customers now than before. It simply means people are paying more.

    The PSP is more than $200 (with $50 games). The Xbox 360 is $400 (with its games $60). And the DS costs more than a gamecube.

    Development costs are going up everywhere (except for the DS). So this 'extra money' will probably not counter the increased costs it takes for new software.

    In 2006, the PS3 will cost at least around $500 with around $60 price for games. And PS3 games will not be cheap to develop.

    The measuring stick for the games industry needs to be actual gamers, rather than how much money is being spent. If everything costed twice as much and there were less gamers, the article would still say, "Games market had grown!" when, in fact, it actually shrunk.

  4. Wow, GBA still rockin' by Phantasmo · · Score: 2, Insightful

    The Game Boy Advance, due to its longer lifespan and greater install base, still took the majority of the handheld game market, claiming 52 percent of portable game sales.
    So if the PSP is dominating the handheld market with its distant third, does that mean the Gamecube is dominating the home console market with its distant third?
    Just curious, because whenever we talk about the PSP, we always say that it's, uh... dominating the market. Even though its selling less, has less games, and is making less money. *cough*

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  5. Re:Excellent Thread by damsa · · Score: 2, Interesting

    What about Phoenix Wright and DS Trauma center. Both are radically different than anything else seen in games in the US. I am saddened that Capcom decided to pull Phoenix from the US market.

  6. Re:Excellent Thread by damsa · · Score: 2, Insightful

    Phoenix did get released in the US. But Capcom for some reason pulled it from their online store and copies are hard come by and used titles are going for upwards of 50 dollars on ebay.
    PW actually was a game in Japan for the GBA ported to the DS. With one case that makes use of DS's many different input schemes. It's quite ingenious. There are games like that in Japan, where game play is totally different than FPS, RTS. Rythm games, dance games, Nintendogs, things like that. I was looking forward to the PW sequel and other crazy games from Japan, but not quite certain if that's going to happen.