5.5 Million WoW Players, Lunar Festival
Gamasutra reports that World of Warcraft has hit another milestone in subscribers, with One Million European players and 5.5 Million players worldwide. From the article: "The figure of 1 million customers is more than four times the previously estimated size of the entire European MMORPG market. According to data from Media Control and GFK panels, plus internal studies and account data from Blizzard itself, the company is also claiming that World of WarCraft was the best selling full price PC game in Europe last year." All those players will have a new world event to look forward to at the end of the month, as RPG Vault gives a preview on the Lunar Festival due to be released on January 27th.
I'd be interested in seeing statistics on the number of people that have unsubscribed from WoW as well. I doubt Blizzard would be willing to share that information, but it would certainly satisfy my statistical curiosities.
WoW did a lot to make MMO's accessable to the masses, but Im starting to wonder, do we really want L337 Sp34k asshats and just about everyone getting the best armor possible with little to no effort? A great example of this is SWG. Even SE is making its next expansion much more accessable to the masses after making what I thought was the best expansion to a MMO, one where you actually had to put a little effort into playing it to get the most out of it.
Maybe Im just too oldschool I guess, I miss the days of when you died it really ment you where dead, your body was looted and you started from scratch.
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