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360 Discs Large Enough For Content?

heartless_ wrote to mention a GamesFirst article exploring whether or not Xbox 360 Discs are large enough for their expected content. From the article: "The first Prince of Persia occupied 2.44 gigs, the second 2.88, an increase of only 18%. Knights of the Old Republic went from 3.65 gigs in the first installment to 3.99 gigs in the second, a 9% increase. The Splinter Cell series went from 3.71 gigs in the first to 3.05 gigs in Pandora's Tomorrow, a reduction of 18% (though it should be noted that Chaos Theory, after switching development houses, ballooned into one of the largest games on the Xbox at 5.62 gigabytes). So the assumption that games, by their nature, grow in size as they evolve is not absolutely true. They do become more complex, but not necessarily at the expense of filesize."

2 of 112 comments (clear)

  1. Re:HD textures by MobileTatsu-NJG · · Score: -1, Troll

    "When PS3 games are coming in at 20+ gigs with insane textures on them I'm sure he will be glad he got that xpox360."

    Both systems have the same amount of RAM, you're not going to see significantly better textures on one or the other. Wrong bottleneck.

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    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  2. Re:wrong comparison by drinkypoo · · Score: 0, Troll

    But tons of Xbox games were on dual-layer DVDs! If you go read some nfos you'll see what was ripped or transcoded to fit a game down onto a single layer image.

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    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"