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What to Make of Keita Takahashi?

Edge Online has a piece looking at the rise of Keita Takahashi, the creator of Katamari Damacy. From the article: "But just how do you accelerate from unknown newcomer, through cult hero, to toast of the establishment in the time it takes most developers to produce a single game? Back in 2003 Katamari Damacy was unknown, a demo disc given away at the Tokyo Game Show which was dismissed by many as a one-note wonder - a novelty game which no one would play for more than ten minutes. Then, some neat timing: just a fortnight after the game's release in Japan, and the early flurry of word-of-mouth from those whose interest had been piqued at TGS, Takahashi presented the game at GDC's experimental game workshop."

1 of 15 comments (clear)

  1. what to make by gEvil+(beta) · · Score: 0, Offtopic

    Ah, a teak ash tiki.

    --
    This guy's the limit!